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Bulwark Evolution: Falconeer Chronicles News

Bulwark Evolution: Falconeer Chronicles gets a Steam Daily Deal!

Bulwark Evolution: Falconeer Chronicles has a massive 50% discount as part of the Steam Daily Deal! This discount is running until September 20th.

Recently, Bulwark: Falconeer Chronicles massive update transformed Bulwark into Bulwark Evolution: Falconeer Chronicles! Expect new game modes suitable for every kind of players - those who are looking for classic strategy, including scavenging resources, creating trade routes, forming alliances and declaring war, as well as for those searching for more relaxing experiences such as freebuild sandbox.

Read more here: https://store.steampowered.com/news/app/290100/view/4587567213536502598

[h3]Watch Bulwark Evolution: Falconeer Chronicles Reveal Trailer[/h3]
[previewyoutube][/previewyoutube]

[h3]Buy Bulwark Evolution: Falconeer Chronicles now![/h3]
https://store.steampowered.com/app/290100/Bulwark_Evolution_Falconeer_Chronicles/

[h3]Check out also all available DLC![/h3]
https://store.steampowered.com/app/3165190/Bulwark_Evolution_Falconeer_Chronicles__Mad_Lector_DLC/
https://store.steampowered.com/app/3165180/Bulwark_Evolution_Falconeer_Chronicles__Mongres_Trader_Pack_DLC/
https://store.steampowered.com/app/2789830/Bulwark_Evolution_Falconeer_Chronicles__GunBoat_DLC/
https://store.steampowered.com/app/2789840/Bulwark_Evolution_Falconeer_Chronicles__Berracutta_DLC/
https://store.steampowered.com/app/2727620/Bulwark_Evolution_Falconeer_Chronicles__Dreadnot_Day_One_DLC/
https://store.steampowered.com/app/2787170/Bulwark_Evolution_Falconeer_Chronicles__Official_Soundtrack/

[h3]Explore Bulwark Evolution: Falconeer Chronicles Bundles![/h3]
https://store.steampowered.com/bundle/40611/Bulwark_Evolution_Falconeer_Chronicles_Digital_Deluxe_Bundle/
https://store.steampowered.com/bundle/39641/Falconeer_Chronicles_Origins_Bundle/
https://store.steampowered.com/bundle/37961/Falconeer_Chronicles__Complete_Bundle/

another hotfix, with a little bit of fresh content

  • prevented nullref if unit had a target and the target got destroyed(like a fortress)
  • removed additional units from Crabton escort at the naval command event
  • added custom wood and stone guntowers , looked a bit naff to have a stone gun tower spawn next to a wooden wall etc.
  • removed collision on skyway pillars so ships may pass underneath

another hotfix

-prevented null ref errors from enemy fortresses despawning
-outposts and citadels now spawn turrets (useful in total conquest)
-prevented enemy forces from rallying forever

another hotfix

-health count in inventory always displayed correcttly
-missing voice overs for demolishing outposts and unique buildings fixed
-enemies in total conquest will ignore hostile settlements and focus only on the player settlements
-turrets on fixed locations for sale are disabled for performance
-turrets on settlements that aren't aggro are disabled for performance
-tons of small nullref style errorrs
-gunfire in intro animations for the scenarios, re-enabled
-removed turret pop in intro animations
-rebalanced total conquest to start slower
-hostile fortresses are spawned later in your progression
-missile fort nerfed cuz was OP


As always at launch these hotfixes are hot and fast, let me know if I broke anything report it in the forums or on discord.

A small hotfix patch , to fix some issues with total conquest balance

  • fixed war wave timing to be a little less aggresive in total conquest
  • fixed that enemy fortresses dont' spawn until your settlement is large enough to handle them
  • fixed a bug where if you put down the naval command harbor during combat it wouldn't recognize it and unlock the flagship control
  • fixed an error when rockets where flying but their mother turret got destroyed
  • prevented a unit from friendly firing on a fleetmate and getting retailiated by the fleet.