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Archean News

Patch notes Feb 19

  • Bugfix delete+add block making the last block use the same material as the newly added block
  • Bugfix physics: angular acceleration applied from components (wheel and props) was using an inertia tensor that didn't include sub grids, causing weird bouncy behaviour
  • Bugfix physics: angular acceleration was duplicated causing excess angular movement and some yeets in extreme circumstances
  • Tweaked rasterized screens to get a more precise occlusion/depth test
  • Fixed a threshold mapping defect with IO input on ThrottleLever
  • Fixed ability to interact with ThrottleLever with AllowIoInput ON even when not sending data
  • Fixed ability to set light colors RGB via GetInfo (V)
  • Fixed ability to set ItemConveyor filter via GetInfo (V)
  • Added notion of temperature to fluids (in preparation for upcoming components)

Fixed corrupted DLSS dll

For some unknown reason, during the last update, steam has corrupted the DLSS dll, re-uploading it has fixed it.

Quick fix performance issue on Intel

  • Fixed performance issue on Intels by removing the profiler

Patch notes Feb 14

  • Fixed stutter when adding/removing blocks on an extremely large build
  • Fixed wheel new reverse option data and blueprint
  • Added "Allow IO input" to HID ToggleButton and ThrottleLever, optionally allowing the device to observe inputs on channel 0

Multithreading - Part 4

  • Multithreaded Physics (server-side)
  • Bugfix vaccum volumes would refill with atmosphere when build is updated
  • Bugfix server crash when loading the state of a computer with more than 16 storage vars
  • Wheel/BigWheel: Added an option in getinfo (V) to visually and functionnaly reverse it
  • Added chat conversation to log file and console