Patch notes Feb 19
- Bugfix delete+add block making the last block use the same material as the newly added block
- Bugfix physics: angular acceleration applied from components (wheel and props) was using an inertia tensor that didn't include sub grids, causing weird bouncy behaviour
- Bugfix physics: angular acceleration was duplicated causing excess angular movement and some yeets in extreme circumstances
- Tweaked rasterized screens to get a more precise occlusion/depth test
- Fixed a threshold mapping defect with IO input on ThrottleLever
- Fixed ability to interact with ThrottleLever with AllowIoInput ON even when not sending data
- Fixed ability to set light colors RGB via GetInfo (V)
- Fixed ability to set ItemConveyor filter via GetInfo (V)
- Added notion of temperature to fluids (in preparation for upcoming components)