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Starsand Island News

Starsand Island Early Access Update - Version 0.3.4631

[p]Optimization[/p]
  • [p]Improved the visual harmony between skin tones and makeup.[/p]
  • [p]Optimized the Social interface: fixed inconsistent button responses when pressing the right stick with no preference info or while viewing details.[/p]
  • [p]Improved collision boundaries of fruit trees to enhance movement and interaction experience.[/p]
  • [p]Optimized the acquisition method of the Mini Sentry Bot blueprint: now obtainable after completing the Intermediate Explorer trial.[/p]
  • [p]Improved behavior patterns of chickens and ducks, as well as Delphin's running behavior.[/p]
  • [p]Adjusted Stella's position and facing direction when opening the Social APP.[/p]
  • [p]Optimized the completion log display for the Junior Explorer Trial Fishing quest.[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Fixed an issue where pressing B after selecting a roof in Build Mode with a controller would not exit Build Mode.[/p]
  • [p]Fixed an issue where collaboration NPCs could not be interacted with properly during scheduled interactions.[/p]
  • [p]Fixed an issue where previously placed items lost models and textures after entering the game.[/p]
  • [p]Fixed a crash issue when opening the Makeup app.[/p]
  • [p]Fixed an issue where collaboration NPCs such as Gust could become stuck.[/p]
  • [p]Fixed an issue where iron ore at the enchanted frog location in Moonlit Forest would not respawn.[/p]
  • [p]Fixed incorrect quest prompts in the Sandrock visitor quest.[/p]
  • [p]Fixed an issue where entering ruins could retrigger the Visitor from Portia quest under certain conditions.[/p]
  • [p]Fixed an issue where the crab boss disappeared during the Beach Festival event.[/p]
  • [p]Fixed an issue where interaction was not possible at the handover point of Alex's Lanterns All Around quest.[/p]
  • [p]Fixed an issue where various treasure chests could not be opened.[/p]
  • [p]Fixed an issue in the Chinese New Year event where balloon shooting, lantern riddles, and couplet guessing spawned multiple NPCs, but only one minigame functioned properly.[/p]
  • [p]Fixed an issue where accepting Bruce's Big Big Wish quest and reloading would cause the quest to disappear if unfinished.[/p]
  • [p]Fixed abnormal coin deduction during the balloon shooting activity.[/p]
  • [p]Fixed an issue where Chinese New Year activities could not be triggered and festival NPCs would not disappear after the event.[/p]
  • [p]Fixed an issue where Aurelis's quest options would not appear during the Chinese New Year event.[/p]
  • [p]Fixed missing tracking icon after completing Alex's red lantern crafting commission.[/p]
  • [p]Fixed an issue where the Urgent Fish Order quest could not be completed.[/p]
  • [p]Fixed an issue where the Gmax Pineapple quest could not be submitted.[/p]
  • [p]Fixed an issue where Solara's Islander Registration quest had no dialogue option at 3 PM on Wednesdays in clear weather.[/p]
  • [p]Fixed an issue where objects with secondary menus could not be placed in Build Mode using a controller.[/p]
  • [p]Fixed an issue where using bait would not attract fish in ponds or the sea.[/p]
  • [p]Fixed an issue where roofs could not be installed in Build Mode.[/p]
  • [p]Fixed an issue where out-of-season seeds were received via mail in winter.[/p]
  • [p]Fixed an issue where the Nutrient Absorption talent at max level did not restore stamina properly.[/p]
  • [p]Fixed an issue where male characters interacting with Loren at 5 hearts triggered female voice and story with missing character model.[/p]
  • [p]Fixed an issue where pickled chili peppers incorrectly appeared in Fang's gift list.[/p]
  • [p]Fixed an issue where Aurelis disappeared.[/p]
  • [p]Fixed abnormal dialogue box display when triggering 5-heart dialogue with Aurelis.[/p]
  • [p]Removed achievement quests Guardian of the Lost, Golden Days, and Let Me Do It!.[/p]
  • [p]Fixed an issue where feeding panda Booboo fresh bamboo shoots caused a freeze.[/p]
  • [p]Fixed an issue where completing the Sandrock visitor quest at the station triggered both Portia and Sandrock affection cutscenes simultaneously.[/p]
  • [p]Fixed an issue where interaction buttons did not respond after completing the Sandrock visitor quest.[/p]
  • [p]Fixed duplicate quest mail after auto-accepting collaboration NPC quests.[/p]
  • [p]Fixed an issue where Aurelis and Zephyria could not exit the Bruce's Special Diet quest.[/p]
  • [p]Fixed abnormal camera after fainting at 2 AM while opening the quick-sell box.[/p]
  • [p]Fixed feeding UI issue where pet food appeared greyed out and unusable.[/p]
  • [p]Fixed crash when opening the backpack with B during ranch tasks.[/p]
  • [p]Fixed stacking issue with collaboration water cans.[/p]
  • [p]Fixed incorrect rotation key prompts in placement mode (now R/L).[/p]
  • [p]Fixed grid alignment issue when placing planting racks on Windflute Island.[/p]
  • [p]Fixed UI issue in Make up recolor stage showing incorrect buttons after cursor leaves screen.[/p]
  • [p]Fixed an issue where, after learning the Evergrowth skill, staying overnight in ruins on Summer 28 and returning to Starsand Island would cause crops planted on Autumn 1 to wither abnormally.[/p]
  • [p]Fixed wall cutting display issue for arched windows in Build Mode.[/p]
  • [p]Fixed missing unselected icons in sticker tab in Build Mode.[/p]
  • [p]Fixed duplication of items and worker bots when re-placing houseboat blueprints.[/p]
  • [p]Fixed time skip issue when sleeping at 1:59 AM on Spring 27.[/p]
  • [p]Fixed color issues with eye masks when changing hairstyle colors.[/p]
  • [p]Fixed abnormal color region adjustment for Ink-Cloud hairstyle.[/p]
  • [p]Fixed issue where exiting a pumpkin carriage underground caused the character to appear below ground.[/p]
  • [p]Fixed NPC Zerine getting stuck at the basement entrance.[/p]
  • [p]Fixed issue allowing honey collection before crops matured.[/p]
  • [p]Fixed abnormal display when selecting fish eggs for incubation.[/p]
  • [p]Fixed incorrect flour purchase quest trigger after loading save from ruins.[/p]
  • [p]Fixed fish egg incubation stopping after moving fish ponds.[/p]
  • [p]Fixed NPCs stopping follow behavior after player falls into water.[/p]
  • [p]Fixed abnormal harvesting of plant Brown Moonrise.[/p]
  • [p]Fixed progression issue in Intermediate Farmer trial.[/p]
  • [p]Fixed an issue where Serena would stay indoors for multiple consecutive days, preventing quest completion.[/p]
  • [p]Fixed abnormal NPC affection system issues.[/p]
  • [p]Fixed incorrect charcoal availability after unlocking material supply.[/p]
  • [p]Fixed animals getting stuck in rivers after navigation refresh.[/p]
  • [p]Fixed missing furniture quantity from panda treasure hunt rewards.[/p]
  • [p]Fixed characters closing eyes during New Year cutscene.[/p]
  • [p]Fixed half-heart affection icon display issue.[/p]
  • [p]Fixed lingering yellow borders in shop UI.[/p]
  • [p]Fixed farmland rollback issue in blueprints.[/p]
  • [p]Fixed shop tablet UI not closing after fainting.[/p]
  • [p]Fixed achievement tracking issue in StarNote.[/p]
  • [p]Fixed clipping issues in beach sandcastle interactions.[/p]
  • [p]Fixed clipping issues with Verdant Breeze roller skates.[/p]
  • [p]Fixed recipe filtering issue in campfire UI.[/p]
  • [p]Fixed navigation issue for collaboration NPC housing.[/p]
  • [p]Fixed incorrect hot spring location for Serena.[/p]
  • [p]Fixed UI mismatch in photo selection screen.[/p]
  • [p]Fixed mismatch between placed frames and icons.[/p]
  • [p]Fixed wall clipping issue when using hoverboard near Zerine's General Store.[/p]
  • [p]Fixed pet Scrappy hunger state not updating after feeding.[/p]
  • [p]Fixed Aurelis stuck underground.[/p]
  • [p]Fixed camera shake when hugging pet Octa indoors.[/p]
  • [p]Fixed missing footstep effects for mount Luna Deer.[/p]
  • [p]Fixed uncollectible minerals in certain map areas.[/p]
  • [p]Fixed interaction range issue in Soluna Cafe Lodge shop.[/p]
  • [p]Fixed looping dance emote issue.[/p]
  • [p]Fixed shaking model during waterwheel descent.[/p]
  • [p]Fixed jittering animation when picking up shiny items.[/p]
  • [p]Fixed clipping issue between NPC Zerine and windows.[/p]
  • [p]Fixed abnormal vehicle summon at Aureleaf Kitchen pond.[/p]
  • [p]Fixed encyclopedia browsing issue in Islandpedia.[/p]
  • [p]Fixed incorrect icon display for Captain Shu Watering Can.[/p]
  • [p]Fixed extra characters in Exploration Club recruitment mail.[/p]
  • [p]Fixed missing parking lines on map.[/p]
  • [p]Fixed water color issue in aquariums near walls.[/p]
  • [p]Fixed inability to purchase Flower Cluster Scaping Manual.[/p]
  • [p]Fixed unavailable furniture blueprints marked as drift bottle rewards.[/p]
  • [p]Fixed keybinding reset issue in guitar free play mode.[/p]
  • [p]Fixed teleport glitch of Delphin during Beach Festival.[/p]
  • [p]Fixed missing phone props for tourists on Summer 26.[/p]
  • [p]Fixed blush icon issue in Make up system.[/p]
  • [p]Fixed affection not increasing from portrait sugar art gifts.[/p]
  • [p]Fixed clipping issue when triggering first encounter while using hoverboard.[/p]
  • [p]Fixed duplicate quest log for The Lost Makeup.[/p]
  • [p]Fixed inability to place photos on wall display boards.[/p]
  • [p]Fixed missing guitar model when entering performance mode.[/p]
  • [p]Fixed clipping issues between male hairstyles and hats.[/p]
  • [p]Fixed multiple event triggers when exiting hoverboard.[/p]
  • [p]Fixed grass covering roads in moonlight areas.[/p]
  • [p]Fixed incorrect drop positions for ostrich eggs and alpaca saliva.[/p]
  • [p]Fixed pumpkin carriage sinking underground in ponds.[/p]
  • [p]Fixed achievement display issue for Armed With Skills stage 2.[/p]
  • [p]Fixed NPC/pet pathfinding through certain gates.[/p]
  • [p]Fixed controller sitting pose issue.[/p]
  • [p]Fixed overlapping NPCs during Chinese New Year.[/p]
  • [p]Fixed overlapping visitors in winter at Graminova's backyard.[/p]
  • [p]Fixed clipping issue at Fang fishing spot.[/p]
  • [p]Fixed mount Snoring Bear floating and tail light blinking issue.[/p]
  • [p]Fixed abnormal vegetation growth on stone roads.[/p]
  • [p]Fixed hoverboard getting stuck mid-air in narrow spaces.[/p]
  • [p]Fixed camera shake in photo mode.[/p]
  • [p]Fixed incomplete tree rendering on lake island at Cloudrest Lake.[/p]
  • [p]Fixed mismatch between packaging and icon for Love series animal feeds.[/p]
[p][/p][p]To all Islanders:[/p][p]Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.[/p][p]Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you![/p][p]Discord: [/p][p]https://discord.gg/XW63928c65[/p][p]For more information, please visit our official website:[/p][p]https://www.starsandisland.com/en/#/[/p]

Starsand Island Early Access Update - Version 0.3.3595

[p]Optimization[/p]
  • [p]Optimized the Master of Adventure quest to provide a reminder to purchase the Energy Converter blueprint.[/p]
  • [p]Optimized the UI layout of the Master of Adventure quest in the quest log.[/p]
  • [p]Optimized the in-game UI layout for a smoother gameplay experience.[/p]
  • [p]Optimized the game logging system by adding file size limits to reduce memory usage.[/p]
  • [p]Optimized vegetation rendering performance.[/p]
  • [p]Optimized the precision scaling feature in Build Mode.[/p]
  • [p]Optimized controller behavior so that after demolishing an object and exiting Build Mode, the next selected object can be demolished directly.[/p]
[p][/p][p]Fixes[/p]
  • [p]Fixed an issue where Kissing Gourami Eggs could not hatch in the fish pond.[/p]
  • [p]Fixed an issue where planting lychee, lemon, persimmon, or camellia trees would block interaction with crops behind them once the trees matured.[/p]
  • [p]Corrected the name and description of Cosmic Guildpitcher which has been renamed to Grain God's Pitcher.[/p]
  • [p]Fixed an issue where items stored in the Dimensional Box were counted twice in the quest preview interface.[/p]
  • [p]Fixed an issue where Zerine's Parts Quest could not be completed properly after submission.[/p]
  • [p]Fixed an issue where dialogue displayed incorrectly when visiting Aurelis at 1:30 PM every Wednesday after reaching 3 hearts.[/p]
  • [p]Fixed an issue where devices such as furnaces or processors produced abnormal sound propagation and volume.[/p]
  • [p]Fixed an issue where NPCs Zerine/Aurelis/Delphin/Stella/Sylvain/Serena/Marston could get stuck in place and fail to follow their schedules.[/p]
  • [p]Fixed an issue in the New Year event where talking to the "Balloon Shooting" stall owner would not start the minigame.[/p]
  • [p]Fixed an issue where treasure chests in scenes could not be opened.[/p]
  • [p]Fixed an issue where collaboration NPC quests Ginger/Gust/Fang/Nia could still be repeatedly accepted via mail after being triggered.[/p]
  • [p]Fixed an issue where items could not be placed continuously in Storage while using a controller.[/p]
  • [p]Fixed an issue in Aurelis's 3-heart quest where Twilight Succulent could not be submitted.[/p]
  • [p]Fixed an issue where NPCs Fang/Nia/Zerine/Solara/Sagewood could disappear from the map.[/p]
  • [p]Fixed an issue where the bubble status above Graminova (e.g., Working/Resting) did not match the NPC's actual behavior.[/p]
  • [p]Fixed an issue where Solara's hand model clipped while swinging with visitors.[/p]
  • [p]Fixed an issue where Neona could not perform the restaurant dining interaction during certain rainy time periods.[/p]
  • [p]Fixed an issue where Zerine's work status bubble disappeared after chatting with him.[/p]
  • [p]Fixed an issue where the investigation prompt for vines would not disappear.[/p]
  • [p]Fixed an issue where the Island Iife quest displayed incorrect progress when inspecting the ruins and could not be completed.[/p]
  • [p]Fixed an issue where the slingshot ammo switching interface behaved abnormally.[/p]
  • [p]Fixed an issue where the vehicle modification interface displayed incorrectly upon first entry.[/p]
  • [p]Fixed an issue where creating a new character under certain conditions could overwrite an existing save or fail to generate a new save file.[/p]
  • [p]Fixed an issue where the Visitor from Portia quest incorrectly showed "Quest Timeout" after loading a save.[/p]
  • [p]Fixed an issue where players could still take damage after pressing ESC to pause during the Ruins Guardian battle.[/p]
  • [p]Fixed an issue where two Gust NPCs appeared on the map after triggering the Visitor from Portia quest.[/p]
  • [p]Fixed an issue where duplicate Ginger could appear in the scene.[/p]
  • [p]Fixed a pathfinding failure for Zerine after cohabitation when leaving the basement computer interaction.[/p]
  • [p]Fixed an issue where the Music Box icon did not match the actual item appearance.[/p]
  • [p]Fixed an issue where pets would still wear outfits after removing them, saving, and restarting the game.[/p]
  • [p]Fixed an issue where collaboration NPCs incorrectly displayed a cohabitation tutorial when reaching 5 hearts.[/p]
  • [p]Fixed an issue where after reaching 5 hearts with Aurelis, chatting and one-time gifting on that day became unavailable after sleeping in the ruins.[/p]
  • [p]Fixed an issue where Bamboo Leaf could be obtained but Bamboo Leaf Cropedia was missing.[/p]
  • [p]Fixed an issue where furniture source descriptions did not match actual acquisition, and Square Mosaic Paving Stones could not be found in the Pearwood Workshop sample room.[/p]
  • [p]Fixed an issue where entering ruins could cause the game to crash.[/p]
  • [p]Fixed an issue where selecting an owned paint color in the modification interface prevented returning to the previous menu.[/p]
  • [p]Fixed an issue where item descriptions were missing when selecting items in processing-type devices.[/p]
  • [p]Removed the description related to unlocking the Returning Resident feature in Island Life[/p]
  • [p]Fixed an issue where the motorcycle vehicle would slowly slide on the beach.[/p]
  • [p]Fixed an issue where controllers could not select items in the Quick Sell Box.[/p]
  • [p]Fixed an issue where Lunelle slept with eyes open.[/p]
  • [p]Fixed an issue where Ink Horse's front legs floated in certain areas while riding.[/p]
  • [p]Fixed an issue where dragging the progress bar on the record player caused the music to disappear.[/p]
  • [p]Fixed an issue where the UI sometimes failed to display in Build Mode when placing items, defaulting to the first item.[/p]
  • [p]Fixed an issue where the Mystery Exploration commission could not be accepted by any residents.[/p]
  • [p]Fixed an issue where Zerine's room remained inaccessible after reaching 5 hearts.[/p]
  • [p]Fixed an issue where NPCs would stand still when following the player to hot springs for photos.[/p]
  • [p]Fixed an issue where the source description of Golden Garlic Crisps was incorrect.[/p]
  • [p]Fixed an issue where the male protagonist’s clothing icons did not match their models.[/p]
  • [p]Fixed an issue with the roof modification icon display for the modified SU7.[/p]
  • [p]Fixed an issue where mounts could perform an unintended double jump if the jump key was pressed rapidly.[/p]
  • [p]Fixed an issue in the tutorial flow where the steps for chatting and gifting while finding Solara were incorrect.[/p]
  • [p]Fixed an issue where the encyclopedia description of Fluorite Ore did not match its actual effect.[/p]
  • [p]Fixed an issue where the beginner tool tutorial would trigger again after loading a save.[/p]
  • [p]Fixed an issue where adding multiple fish to a pond at once displayed an incorrect quantity.[/p]
  • [p]Fixed an issue in the Lex Woodworks quest Natural Furniture where similar blueprint recipes were misaligned when purchasing.[/p]
  • [p]Fixed an issue where the oven required to cook the Birthday Cake could not be purchased at Xiaoye Residence.[/p]
  • [p]Fixed an issue where livestock sound effects played too frequently.[/p]
  • [p]Fixed an issue where characters appeared wearing pajamas in the Spring Festival animation if sleeping at certain times.[/p]
  • [p]Fixed an issue where creating a new character could incorrectly load terrain data modified by another character.[/p]
  • [p]Fixed an issue where switching the same graphics setting repeatedly caused vegetation display errors.[/p]
  • [p]Fixed various text display issues.[/p]
  • [p]Fixed an issue where keyboard and mouse input could fail under certain debug modes.[/p]
  • [p]Fixed an issue where the Cross-Sea Bridge quest could not be submitted.[/p]
  • [p]Fixed an issue where the Apprentice Explorer quest was automatically accepted.[/p]
  • [p]Fixed missing sound effects for King-tier cow, sheep, and alpaca mount skills.[/p]
  • [p]Fixed an exploit allowing feed to be farmed from Feeding Trough.[/p]
  • [p]Fixed an issue where controllers could not chop trees after selecting tools.[/p]
  • [p]Fixed an issue where Lunelle would walk with eyes closed after waking up.[/p]
  • [p]Fixed repeated dialogue issues when talking with Graminova.[/p]
  • [p]Fixed issues with saving and exiting the makeup system.[/p]
  • [p]Fixed incorrect hotkey description on Steam Deck LCD, now corrected to "LB + D-Pad Up".[/p]
  • [p]Fixed an issue where clicking "Demolish" occasionally had no response in Build Mode.[/p]
  • [p]Fixed an issue where the Expert Farmer quest would not trigger after completing Senior Farmer.[/p]
  • [p]Fixed an issue where immediately moving after cutting bamboo or crops in Cloudrest Lake could cause some harvests to be lost.[/p]
  • [p]Fixed an issue where fish could swim outside the Aquarium.[/p]
  • [p]Fixed an issue where some quests could not be submitted properly.[/p]
  • [p]Fixed an issue where dropped items could not be picked up after harvesting planted crops.[/p]
  • [p]Fixed an issue where purchased farmland would incorrectly spawn large numbers of wild trees and stones.[/p]
  • [p]Fixed an issue where the furniture Ceramic Pot Bonsai did not match its encyclopedia image.[/p]
  • [p]Fixed an issue where giant pumpkins planted in Cloudrest Lake could not be harvested when mature.[/p]
  • [p]Fixed an issue where Gmax Watermelon could not be harvested after ripening.[/p]
  • [p]Fixed an issue where the daily refresh count of Seed Shop behaved abnormally after maxing the related skill.[/p]
  • [p]Fixed an issue where NPC Gust sat in the wrong seat at the café on Summer 27.[/p]
  • [p]Fixed an issue where Moonflower Pollen would disappear if obtained while the backpack was full.[/p]
  • [p]Fixed an issue where the Record Player category did not appear in the home decoration furniture list.[/p]
  • [p]Fixed an issue where switching devices on the same account and loading saves would clear the in-game photo album.[/p]
  • [p]Fixed an issue where bamboo shoot and Fresh Bamboo Shoot item icons were identical.[/p]
  • [p]Fixed an issue where posters obtained from The Mysterious Treasure of the Exploration Club quest lacked localization resources.[/p]
  • [p]Fixed an issue where the feed type for all fish in the backpack was not translated in the English, Japanese, and Traditional Chinese versions.[/p]
[p][/p][p]To all Islanders:[/p][p]Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.[/p][p]Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you![/p][p]Discord: [/p][p]https://discord.gg/XW63928c65[/p][p][/p][p]For more information, please visit our official website:[/p][p]https://www.starsandisland.com/en/#/[/p]

Starsand Island Early Access Update - Version 0.3.2721

[p]Fixes[/p]
  • [p]Fixed an issue where bees would stop working under certain circumstances.[/p]
  • [p]Improved the log storage method to resolve the issue of excessive memory usage by log files.[/p]
[p][/p][p]To all Islanders:[/p][p]Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.[/p][p]Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you![/p][p]Discord: [/p][p]https://discord.gg/XW63928c65[/p][p][/p][p]For more information, please visit our official website:[/p][p][/p][p]https://www.starsandisland.com/en/#/[/p]

Starsand Island Early Access Update - Version 0.3.2666

[p]Fix[/p]
  • [p]Fixed an issue where placing the Woven Rattan Sofa could cause an invisible wall in the scene;[/p]
  • [p]Fixed an issue where the player’s hair could overlap after changing makeup upon waking up under certain circumstances.[/p]
[p][/p][p]To all Islanders:[/p][p]Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.[/p][p]Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you![/p][p]Discord: [/p][p]https://discord.gg/XW63928c65[/p][p][/p][p]For more information, please visit our official website:[/p][p]https://www.starsandisland.com/en/#/[/p][p][/p]

Starsand Island Early Access Update - Version 0.3.2537

[p]Optimized[/p]
  • [p]Optimized the level requirements for all profession commissions, lowering the entry threshold for accepting them.[/p]
  • [p]Improved the usage experience of the Electric Drill and Chainsaw; stamina recovery-related skill effects can now be triggered while using them.[/p]
  • [p]Optimized the map tile pricing logic, adjusting the purchase cost for Cloudrest Lake and Blue Beach.[/p]
  • [p]Added a new Instrument Shop scenic point to enrich exploration content.[/p]
  • [p]Improved the UI display for ammunition-related interfaces.[/p]
  • [p]Optimized the Social interface, adding pet affection information display.[/p]
  • [p]Improved the Adventurer profession gameplay experience.[/p]
  • [p]Optimized the wearing effect of the Sapphire Phantom Gown Dress.[/p]
  • [p]Improved the "Lost Makeup Treasure Map" quest experience, fixing the issue where the treasure map could not be recovered after being sold.[/p]
  • [p]Optimized the Ammunition Workbench interface display to provide more complete information.[/p]
  • [p]Improved the display effect of the furniture component "Blue and White Porcelain Teacup"[/p]
  • [p]Optimized the vehicle summon prompt when holding R, fixing the mismatch between the prompt duration and the actual summon time.[/p]
  • [p]Improved the camera activation prompt in the top-right corner of Build Mode, adding a controller "Right Stick" rotation hint.[/p]
  • [p]Optimized the Snake minigame: once the acceleration score threshold is reached and points are deducted, the speed will no longer decrease.[/p]
  • [p]Improved blueprint operations in Build Mode: deleting a blueprint will no longer exit the blueprint interface, allowing continuous blueprint management.[/p]
  • [p]Optimized quest material detection logic so that placed Cat Beds and upgraded Golden Bows can now be detected without needing to retrieve them before submitting quests.[/p]
  • [p]Improved the NPC affection gain system, lowering the difficulty of raising affection, shortening upgrade time, and enhancing the social gameplay experience.[/p]
  • [p]Improved the vehicle rental return experience, adding a "Return Successful" prompt.[/p]
  • [p]Optimized the Yacht Racing gameplay: when there is no first-time reward, the first-time reward display box is removed to reduce unnecessary information.[/p]
  • [p]Improved the range selection operation in Build Mode: item manipulation and camera movement are disabled simultaneously in this mode, and D-pad up/down operation hints have been added to improve control smoothness.[/p]
  • [p]Optimized encyclopedia unlock rules, unifying the unlocking logic for crafted items and dishes.[/p]
  • [p]Increased the spawn quantity of Dragon Fruit, addressing the issue where low spawn rates made commissions difficult to complete.[/p]
  • [p]Optimized the DLC activation logic: if the Deluxe DLC is owned, the Chinese Style DLC content will now activate automatically.[/p]
  • [p]Improved the mail interface operation experience.[/p]
  • [p]Optimized the HUD display, fixing issues where the bottom bar and selection frame overlapped with the phone interface.[/p]
  • [p]Improved the clue gameplay experience: clue item models can now be properly displayed on the Clue Board.[/p]
  • [p]Optimized the PS5 controller experience, adding controller vibration when harvesting fish.[/p]
  • [p]Improved the redeem code reward distribution logic, allowing rewards to be granted directly when there is sufficient inventory space.[/p]
  • [p]Improved Build Mode operations, adding the ability to switch between indoor and outdoor modes via mouse click.[/p]
  • [p]Optimized the bed furniture model in the Deluxe DLC, improving the hanging rod on the deluxe bed canopy.[/p]
  • [p]Optimized machine navigation logic, fixing issues where machines could not function properly due to pathfinding problems.[/p]
  • [p]Improved the wearing effect of winter clothing.[/p]
  • [p]Optimized the blueprint loading feature, allowing Greenhouses to be displayed under a separate category.[/p]
  • [p]Improved Island Life quests, adjusting the tile data detection logic.[/p]
  • [p]Optimized terrain painting logic and the occlusion effect of yellow flowers.[/p]
  • [p]Improved the configuration of logging tools, adding placeable property settings.[/p]
[p][/p][p][/p][p]Bug Fixes (Core Systems / Gameplay)[/p]
  • [p]Fixed an issue with the weekly pet feeding limit; the weekly delivery restriction when pets are hungry has been removed.[/p]
  • [p]Fixed inconsistent in-game description text for crossover characters.[/p]
  • [p]Fixed an issue where character movement would noticeably stutter when summoning the Houseboat while running.[/p]
  • [p]Fixed an issue where sound behaved abnormally with louder distant audio and quieter nearby audio.[/p]
  • [p]Fixed an issue where the Starsand Station construction quest could not be submitted, and duplicate worker models appeared.[/p]
  • [p]Fixed an issue where petting the capybara while using Rollerblades would cause the character to get stuck.[/p]
  • [p]Fixed an issue where after reaching five hearts with Zerine, inviting them to live together and then canceling it would prevent players from entering their room.[/p]
  • [p]Fixed an issue in Moonlit Forest where the stone gate could not be opened under certain conditions; it can now be opened normally after shooting it.[/p]
  • [p]Fixed a scene issue where vending machine models overlapped in Starsand Port.[/p]
  • [p]Fixed an issue in Build Mode where controller left/right inputs could still be used while adjusting perspective parameters.[/p]
  • [p]Fixed an issue in Build Mode where controller fine adjustment controls did not match the on-screen prompts.[/p]
  • [p]Fixed an issue where fish in the Stone Fish Pond would clip through each other.[/p]
  • [p]Fixed an issue where jumping under bridges could cause head clipping.[/p]
  • [p]Fixed scene clipping and display issues in Starsand Town bushes, the Greenfield river channel, the grass planter at Ginger's house entrance, and the grass planter beside Pearwood Workshop.[/p]
  • [p]Fixed an issue where the ▼ marker remained after exiting Build Mode.[/p]
  • [p]Fixed an issue where NPC daily gift events could not be triggered after resting in Moonlit Forest.[/p]
  • [p]Fixed an issue where Matilda did not return pickled items when given her preferred gifts.[/p]
  • [p]Fixed an issue where the confirm and cancel buttons for the sticker feature in Build Mode could not be used.[/p]
  • [p]Fixed a button conflict when using the left stick to view reward details after animal breeding in the Breeding House.[/p]
  • [p]Fixed an issue where after purchasing the Sleepy Capy Hat tailoring blueprint from the clothing shop, the tailoring bench still displayed it as locked.[/p]
  • [p]Fixed an issue where the ground water ripple effect behaved abnormally during rain.[/p]
  • [p]Fixed an issue in Moonlit Forest where the Ruin Guard Sculpture would teleport along with the player.[/p]
  • [p]Fixed an incorrect description in the Intermediate Rancher training quest, correcting it to require submitting only one type of colored fabric.[/p]
  • [p]Fixed an issue in Half-Moon Bay where two shopping tablets could only be interacted with from certain angles.[/p]
  • [p]Fixed an issue where the lost item quest portrait for Loren was configured incorrectly.[/p]
  • [p]Fixed an issue where the gift dialogue text displayed incorrectly after reaching 1 heart with Aurelis.[/p]
  • [p]Fixed an issue where two extra 404 kitten entries appeared in the Residents tab.[/p]
  • [p]Fixed an issue where after the female protagonist reached 5 hearts with Lunelle, the gift from Lunelle was incorrectly a pair of male shoes.[/p]
  • [p]Fixed an issue where materials in the backpack were not consumed when constructing with blueprints in Build Mode.[/p]
  • [p]Fixed an issue where the player character would become bald while sleeping when wearing hood-type hats.[/p]
  • [p]Fixed an issue where vehicles or mounts parked in the wilderness would disappear unexpectedly.[/p]
  • [p]Fixed an issue where the Island Life app disappeared.[/p]
  • [p]Fixed an issue where entering the ride interface could occasionally cause the game to freeze.[/p]
  • [p]Fixed an issue where Pastelle would not accept player commissions.[/p]
  • [p]Fixed an issue where players would not receive the crossover NPC mail after Autumn Day 1, preventing completion of the "Visitor from Sandrock" quest.[/p]
  • [p]Fixed an issue where Zerine's room could not be entered after reaching 3 hearts.[/p]
  • [p]Fixed an issue where a cohabitation option appeared when crossover NPC affection reached 5 hearts.[/p]
  • [p]Fixed an issue where bee models flickered and twitched while collecting honey after placing a Beehive.[/p]
  • [p]Fixed an issue where cloud saves could roll back under certain conditions.[/p]
  • [p]Fixed an issue where animal return icons in mail were incorrectly configured after - demolishing livestock buildings.[/p]
  • [p]Fixed issues in Apprentice Angler/Rancher/Farmer training quests, including abnormal submission options and quests being repeatedly added or accepted.[/p]
  • [p]Fixed an issue where two Apprentice Adventurer training commissions appeared in the commission panel.[/p]
  • [p]Fixed an issue where gift item configuration was incorrect after Aurelis reached 5 hearts.[/p]
  • [p]Fixed an issue where dragging the progress bar on the Record Player caused music to disappear or play for only one second without sound.[/p]
  • [p]Fixed an issue where materials stored in the Realm Box displayed double quantities and prevented upgrading processing equipment.[/p]
  • [p]Fixed an issue where materials in the Realm Box were not consumed when crafting items at the Worktable.[/p]
  • [p]Fixed an issue in the Seed Shop interface where a specific tooltip remained permanently visible.[/p]
  • [p]Fixed an issue where roof category materials exceeded the UI frame in Build Mode.[/p]
  • [p]Fixed an issue where gift-giving display behaved abnormally after reaching 2 hearts with Delphin.[/p]
  • [p]Fixed an issue where the position of the cup was incorrect when the character held Moonflower Tea.[/p]
  • [p]Fixed a model issue in Marston’s house where green bars appeared over the TV screen.[/p]
  • [p]Fixed an issue where the furniture Bamboo Paper Lantern and Cloud Pattern Lantern would show only the light source but not the model when placed on the ceiling.[/p]
  • [p]Fixed an issue where the icon for the item "Glow Worm" displayed incorrectly.[/p]
  • [p]Fixed an issue where controller operation combined with the Planter skill "Golden Farmer" caused automatic selection after refresh, with the selected item not matching the displayed item.[/p]
  • [p]Fixed an issue where entering the Aureleaf Kitchen shop while triggering a story event caused the shop interface to appear during the cutscene.[/p]
  • [p]Fixed an issue where placing windows in the building system caused walls to disappear.[/p]
  • [p]Fixed an issue where pressing the R key in the reward redemption interface automatically switched to the vehicle interface.[/p]
  • [p]Fixed an issue where the text description for Stink Bomb Pellet was incorrect.[/p]
  • [p]Fixed an issue in the Island Encyclopedia where the icons for Clam and Mussel did not match the actual items.[/p]
  • [p]Fixed an issue where after riding the rental vehicle Golden Reindeer, the character would become stuck beside the vehicle and unable to move.[/p]
  • [p]Fixed an issue where tracked quest icons inside ruins would disappear when the distance became too large.[/p]
  • [p]Fixed an issue where the character's hands would clip through objects when holding bait.[/p]
  • [p]Fixed a model issue where the character's feet would clip through the skateboard while using it.[/p]
  • [p]Fixed an issue where pressing ESC could not close the TAB menu after exiting the Makeup interface.[/p]
  • [p]Fixed an issue where switching preset outfits in the Wardrobe would also change the hairstyle.[/p]
  • [p]Fixed an issue where preset colors were saved incorrectly when saving makeup presets.[/p]
  • [p]Fixed an issue where the Hide Hat toggle did not work in Makeup presets.[/p]
  • [p]Fixed an issue where tracked item information still appeared in task prompts after removing the Furnace.[/p]
  • [p]Fixed an incorrect physics collision issue with the elevator in Moonlit Forest.[/p]
  • [p]Fixed an issue where the character would glow blue when jumping in front of the stone gate in Moonlit Forest.[/p]
  • [p]Fixed an issue where riding an Ostrich/Alpaca could cause the mount to become stuck in the air when airborne.[/p]
  • [p]Fixed abnormal skirt behavior when the character performed actions such as cleaning rabbits or sitting while wearing long skirts.[/p]
  • [p]Fixed a model issue where the character could float above the Poultry Egg Station.[/p]
  • [p]Fixed an issue where scenic point markers drifted toward the lower-left corner when taking landscape photos.[/p]
  • [p]Fixed a probabilistic issue where the mouse could not move after exiting the free camera mode in Photo Mode.[/p]
  • [p]Fixed an issue where the flag marker/navigation line did not disappear and buttons were not restored after tracking Newsstand / Starsand Port / Ruins.[/p]
  • [p]Fixed an issue where the model would briefly stretch when chicks transitioned to adults in the Ostrich Barn.[/p]
  • [p]Fixed issues with abnormal schedules, interactions, or model/animation displays for NPCs including Solara, Pastelle, Delphin, Neona, and Lunelle.[/p]
  • [p]Fixed an issue where fishing rods and projectile tools could not be used after remapping controller or keyboard/mouse keys.[/p]
  • [p]Fixed an issue where purchasing items in the clothing shop would also unintentionally purchase linked tops.[/p]
  • [p]Fixed a missing sound effect when pressing the V shortcut in the crafting station; sound feedback has been added.[/p]
  • [p]Fixed a temporary abnormal screen ratio in Photo Mode selfie mode.[/p]
  • [p]Fixed issues in Aureleaf Kitchen where characters could enter walls and where some scene objects had clipping, invisible walls, or flickering problems.[/p]
  • [p]Fixed an issue where the Silverback Turtle would move backward when using Scatter Bubble.[/p]
  • [p]Fixed an issue where the scooter could float while going downhill.[/p]
  • [p]Fixed an issue where riding the Waverider, pressing ESC, and returning to the game would automatically dismount the Waverider.[/p]
  • [p]Fixed inconsistent fonts and text overflow in the beginner recipe pop-up.[/p]
  • [p]Fixed an issue in the bug-catching gameplay where insects would shake in midair or stop moving.[/p]
  • [p]Fixed an issue in Pastelle's stable area where animals overlapped and merged together.[/p]
  • [p]Fixed a model issue where hair could be pushed upward due to collision near the female protagonist's face.[/p]
  • [p]Fixed incorrect drop models for Runebird Fragment and Luminfrog Fragment.[/p]
  • [p]Fixed an issue where hats were reset when returning to character selection after changing character appearance with a controller.[/p]
  • [p]Fixed abnormal key remapping behavior for Map and Quest buttons in Settings.[/p]
  • [p]Fixed an issue in Build Mode where removing some items after multiple components were snapped together caused abnormal hollow snapping behavior.[/p]
  • [p]Added collision effects for Playful Bathtub, Simple Wood Bathroom Cabinet, Wooden Lid Toilet, which previously had no collision.[/p]
  • [p]Corrected the description of Colorful Wing Butterfly in the Island Encyclopedia, changing "Pieridae" to "Papilio."[/p]
  • [p]Fixed an issue in Robot Terminal where robots would block each other while pathfinding and stop working frequently when collecting outputs.[/p]
  • [p]Fixed an issue where Garrick disappeared from the residents list and could not be found by players.[/p]
  • [p]Fixed an issue where the Junior Angler quest could not catch the required fish.[/p]
  • [p]Fixed an issue where the Community Center did not appear after unlocking the Starsand Shop in Island Life.[/p]
  • [p]Fixed abnormal text descriptions related to Intermediate Explorer.[/p]
  • [p]Fixed an issue on Summer Day 27 during the Beach Festival where Aurelis could not return to Xiaoye Residence due to collision.[/p]
  • [p]Fixed an issue where incorrect hair appeared while the character was sleeping.[/p]
  • [p]Fixed an issue where the crossbow could become stuck and unable to fire when shooting vines or other objects without visible feedback.[/p]
  • [p]Fixed inconsistencies between the Winter Melon furniture model and its preview image, and a missing flower on the Winter Melon Double Bed headboard.[/p]
  • [p]Removed the unintended method of obtaining blueprints from Drift Bottle.[/p]
  • [p]Fixed bugs related to Bruce's quests.[/p]
  • [p]Fixed an abnormal issue where pumpkin seeds dropped when harvesting pineapples.[/p]
  • [p]Fixed an issue where Scratch Cards given through NPC daily dialogue could be scratched infinitely.[/p]
  • [p]Fixed an issue where players were still prompted that they could not enter rooms even after reaching 3 or 5 hearts with NPCs.[/p]
  • [p]Fixed an issue where switching back to outerwear after makeup presets affected hair would reset the hairstyle to default.[/p]
  • [p]Fixed an issue where pink and purple hydrangeas could not be found or harvested in the scene.[/p]
  • [p]Fixed color inconsistencies in female shoes and overly bright gold areas on male outfits.[/p]
  • [p]Fixed a model issue where the character’s left arm folded unnaturally while holding a bow in idle stance.[/p]
  • [p]Fixed an incorrect source description for "Furnace III."[/p]
  • [p]Fixed frame drops and visible square artifacts on the character’s face when turning while riding a deer.[/p]
  • [p]Fixed an issue where Beach Coins placed in storage were not counted in the shop during the Beach Festival.[/p]
  • [p]Fixed repeated dialogue from Neona near the yacht race panel during the Beach Festival.[/p]
  • [p]Fixed an issue where removing the Dinosaur Outfit replaced the character’s original hairstyle.[/p]
  • [p]Fixed an issue where interacting with the shop in Aureleaf Kitchen with F could trigger a story event while still displaying the shop interface during the cutscene.[/p]
  • [p]Fixed mismatches between some male/female clothing icons and models.[/p]
  • [p]Fixed inconsistent font colors on the Moonlit Forest treasure map.[/p]
  • [p]Fixed an issue in the DLC where Basic + Deluxe DLC quest icons were too small and state changes were not updated promptly.[/p]
  • [p]Fixed abnormal wall shaking issues.[/p]
  • [p]Fixed missing large images and mismatched large/small icons in the game.[/p]
  • [p]Fixed stiff skateboard animations where no flip occurred after jumping.[/p]
  • [p]Fixed an issue in Build Mode where blueprint items stuck in rocks could not be selected, moved, or edited.[/p]
  • [p]Fixed an issue where terminals could not be placed in camps.[/p]
  • [p]Fixed an issue in the Beach Festival crab-herding minigame where crabs would not respawn.[/p]
  • [p]Fixed controller button conflicts and optimized A / Y / RB functions, resolving an issue where feed could not be taken out.[/p]
  • [p]Fixed incomplete text display issues in the game.[/p]
  • [p]Fixed overlapping and excessively loud sounds from the Ore Analyzer and sowing actions.[/p]
  • [p]Fixed abnormal issues when loading player blueprints.[/p]
  • [p]Fixed an issue where items could disappear after placing items in a chest, removing the chest, and reorganizing inventory.[/p]
  • [p]Fixed an issue where after purchasing the DLC Carriage and renting the Golden Reindeer, the reindeer could not be placed after falling into water and the carriage disappeared.[/p]
  • [p]Fixed a localization issue where the vehicle rental title still displayed Chinese after switching the interface to English.[/p]
  • [p]Fixed a model issue where the DLC "Freeflow Attire" skirt appeared inflated.[/p]
  • [p]Fixed an issue where corresponding seeds were not unlocked after accepting Junior/Intermediate Farmer quests.[/p]
  • [p]Fixed an issue in Build Mode where blueprint components could still be placed without materials; placement is now disabled without required materials.[/p]
  • [p]Fixed incorrect images in the livestock breeding species encyclopedia.[/p]
  • [p]Fixed an issue where gifts given by NPC Graminova did not match the displayed items.[/p]
  • [p]Fixed an issue where the Chicken Coop model position became incorrect and clipped after loading a save.[/p]
  • [p]Fixed a model issue where the character's feet would clip through the skateboard while using it.[/p]
  • [p]Fixed an issue where pressing ESC could not close the TAB menu after exiting the Makeup interface.[/p]
[p][/p][p]Bug Fixes (Localization / Multilingual)[/p]
  • [p]Fixed an issue in the English and Japanese versions where the Beehive tips gene tag and the teleport device address hint text would overflow the text box.[/p]
  • [p]Fixed a text overlap issue in the Traditional Chinese, Japanese, and English versions where the DLC outfit source description and New Year commission title and tag overlapped.[/p]
  • [p]Fixed UI issues in the Traditional Chinese, English, and Japanese versions where the animal affection avatar appeared blurry and backpack buffs were missing spaces.[/p]
  • [p]Fixed issues in the English, Japanese, and Traditional Chinese versions where the ash kiln progress bar overlapped button prompts, and the Advanced Rabbit Hutch text overlapped with the icon.[/p]
  • [p]Fixed issues in the English, Japanese, and Traditional Chinese versions where the Firework Launcher prompt text was missing a key and shop item prices were missing thousand separators.[/p]
  • [p]Fixed an issue in the Traditional Chinese, English, and Japanese versions where the yacht rental interface hint text appeared grey with low readability.[/p]
  • [p]Fixed an issue in the Traditional Chinese, English, and Japanese versions where the Ribbit Holiday DLC reward purchase acknowledgment text displayed incorrectly.[/p]
  • [p]Fixed issues in the English version where the vehicle modification shop title line spacing was too large and the text was too close to the edge.[/p]
  • [p]Fixed an issue in the English, Japanese, and Traditional Chinese versions where the road sign near the house and the dock harbor signboard only displayed Chinese; localized images/materials have been added.[/p]
[p][/p][p]To all Islanders:[/p][p]Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.[/p][p]Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you![/p][p]Discord: [/p][p]https://discord.gg/XW63928c65[/p][p][/p][p]For more information, please visit our official website:[/p][p]https://www.starsandisland.com/en/#/[/p][p][/p]