Weekly AGMaker #010
[h2]Weekly AGMaker #010[/h2][p]■Greetings[/p][p]The bone animation boom is here for a while... but I'm “Zo-nomori,” who also loves dot animation![/p][p]I'm posting promotional content on the official Japanese X account.[/p][p]
[/p][p][/p][h2]●AGMaker News●[/h2][p]■1.1.15 Patch Notes
[dynamiclink][/dynamiclink][/p][p]☆ Revised the attack/hit detection system[/p][p]
[/p][h3]This update seems to have fixed the rendering to match the intended appearance.
■Bone Animation Update
Ahead of GUILD's release,
we've published a working sample on itch.io.
https://gotchagotchagames.itch.io/elf-boy-sample
[/h3][p]Move with left/right keys, jump with Z key. That's it! [/p][p] (Press F5 to reset if you fall off-screen) [/p][p] It looks cute when moving, but parts priority and other details still need fine-tuning. [/p][p]Then, before we knew it, on GUILD [/p][p] https://guild.rpgmakerofficial.com/t/topic/1125[/p][p]
[/p][p]Learn this tutorial and get ready to create your own original character!
※Princess doing a dropkick[/p][p]
[/p][h2]■Bonus Corner[/h2][p]The bone animation for the side view is ready. Now, what about the top view? I started by creating the image...[/p][p]
[/p][p]■Summary[/p][p]ACTION GAME MAKER: A tool for exploring new possibilities and forging the future.[/p][p]Stay tuned for next time![/p][p][/p]
[dynamiclink][/dynamiclink][/p][p]☆ Revised the attack/hit detection system[/p][p]
■Bone Animation Update
Ahead of GUILD's release,
we've published a working sample on itch.io.
[/h3][p]Move with left/right keys, jump with Z key. That's it! [/p][p] (Press F5 to reset if you fall off-screen) [/p][p] It looks cute when moving, but parts priority and other details still need fine-tuning. [/p][p]Then, before we knew it, on GUILD [/p][p] https://guild.rpgmakerofficial.com/t/topic/1125[/p][p]
※Princess doing a dropkick[/p][p]