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Relic Abyss News

No Time To Loot Event + Key Art & Illustration Revamp + new Demo & Localizations

[p]Greetings everyone! It's been a while! We have some amazing news regarding Relic Abyss this week! First and foremost, would like to say that this is 1 of 2 announcements we will make this week. So be sure to tune in for our second announcement as well as it's pretty special![/p][p][/p][h2]Relic Abyss has been featured in No Time to Loot steam event![/h2][p][/p][p]True to the event name, Relic Abyss is indeed a looter survivors-like game. So if you're interested in the types of games that feature looting, then be sure to check the event below:[/p][p]https://store.steampowered.com/developer/humanqube/sale/notimetolootfestival2025[/p][p][/p][p]Special thanks to Human Qube for including us in this event![/p][p][/p][h2]A brand new Key Art for the game![/h2][p][/p][p]It's been hard to keep this a secret, but one of the things we have been working on to improve are the illustrations and Key Art of the game! It's done by a wonderful new artist that has joined our team. This means, our main game artist could now focus on making gameplay art so we can now accelerate our development timeline.[/p][p]More info about it in our next announcement![/p][p][/p][h2]New Demo update: New character illustrations[/h2][p][/p][h2]New demo Localizations: French, German, Russian, & Spanish[/h2][p][/p][carousel][/carousel][p][/p][h2]Bug Fixes and QoL updates:[/h2]
  • [p]Added Steam Cloud support[/p]
  • [p]Fixed Stats Screen Auto/Open on Level don't show tooltip on hover.[/p]
  • [p]Fixed dropped card item will look like a coin if you picked up a coin first.[/p]
  • [p]Added new sprites for dungeon blockages.[/p]
  • [p]Added Walking smoke effect[/p]
  • [p]Moved Wilson and Marga Rine's intro cutscenes to play after alongside major cutscenes.[/p]
  • [p]Marga Rine now requires Wilson to be unlocked before she appears on the next run.[/p]
  • [p]Fixed Wilson/Rine NPC indicator on gameplay rendering below HUD.[/p]
  • [p]Fixed Lv on HUD text doesn't scale properly.[/p]
  • [p]Fixed pressing Tab when over two interactable entities does not cycle but opens skills and relics UI.[/p]
  • [p]Adjusted Warrior Slash so it doesn't only hit where the sprite is.[/p]
  • [p]Language settings will now persist upon each playthroughs.[/p]
  • [p]Fixed: Gidf explosions sending you to Brazil after you explode.[/p]
  • [p]Fixed Mostra getting stuck when stunned.[/p]
  • [p]Fixed Mostra Dive collider doesn't trigger after first slam.[/p]
  • [p]Fixed Mostra Dive Attack not dropping to the indicated area.[/p]
  • [p]Adjusted Mostra Collider to adapt on normal state and charging state.[/p]
  • [p]Increased Results Screen Wait timer after Boss Defeat by 5 secs.[/p]
  • [p]Fixed particles in level bugging when walking to a different chunk.[/p]
[p][/p][h2]A new trailer and Early Access release date reveal later this week + a special secret![/h2][p]Yes! Finally after two years in development, Relic Abyss is entering Early Access soon! Please tune in to our new trailer this week for our early access release date! We also have another special thing we plan to announce during its reveal.[/p][p][/p][p]Thank you again everyone for the patience and for supporting us throughout our demo release! Please look forward to more good news coming soon![/p]

Sword Celebration + 7000 Wishlists + Something special coming soon!

[p]Howdy everybody! It's been a while! We're gearing up for some really cool stuff coming soon! First off, we're happy to announce that Relic Abyss has been featured in another steam event called Sword Celebration happening on September 1-8th![/p][h2]Sword Celebration Steam Sale[/h2][p][/p][p]It's a pretty neat event that features games that have swords or featuring swords. It's the perfect time to start Swordtember! [/p][p]You can check out the Steam Sale event here:[/p][p]https://store.steampowered.com/developer/mythwright/sale/swordcelebration2025[/p][p][/p][p]We all know we've released the Bladefall Relic on a previous patch. If you haven't tried it yet, it's the best time to do it now! Again, the demo will be up permanently in case anyone has missed it![/p][p][/p][h2]Relic Abyss has reached 7000 Wishlists![/h2][p][/p][p][/p][p][/p][p]It's been 3 months since we released Relic Abyss's Demo to the public. And I'm happy to say that 7000 people have wishlisted our game! Wow! That's a lot of people! Thank you so much for all the wishlists! As a small game dev team, it means the world to us that we got so many wishlists for our game. If you haven't yet, and you have loved the demo, please do considering wishlisting the game as it really helps us a lot![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]We've also received a lot of feedback that helped us improve the game. With your help we have significantly improved the game since our initial demo release on May. We did 12 public demo updates since then and we're now on a more stable build v0.4.31![/p][p][/p][p]If you missed it, we also did a localization update a while back that add support to Simplified Chinese, Traditional Chinese, and Korean![/p][p][/p][p]We have more localization coming soon:[/p][p]Brazilian, Spanish, Russian, French, and Japanese![/p][p][/p][h2]A special announcement coming late September[/h2][p][/p][p]We've been working hard and we're excited to announce something really special coming this late September! It is something that we have been working towards since we have released the demo in May. Please look forward to it![/p][p][/p][p][/p][p]Here's a small teaser. Let me know if you figure it out what it is in the comments below. I'll give you a cookie. :D[/p][p][/p][p]Anyways that's it for now! Just wanted to do an update in case people think we're dead haha! We're pretty much alive and well and are super excited for what's in store this late September![/p]

East Asia Indie Games Celebration + Chinese & Korean Demo Localization!

[p]Greetings![/p][p]We happy to announce that we are a part of the 2025 East Asia Indie Games Celebration! To celebrate this, we have released the Simplified and Traditional Chinese versions of our demo![/p][p][/p][p]诚挚邀请试玩圣物深渊(Relic Abyss)简体中文试玩版[/p][p]本团队已参与二零二五年东亚独立游戏庆典(East Asia Indie Games Celebration 2025)!为庆祝这一盛事,本团队已发布圣物深渊(Relic Abyss)简体中文试玩版!现诚挚邀请阁下成为首批体验此游戏的创作者。[/p][p][/p][p]敝團隊已參與二零二五年東亞獨立遊戲慶典(East Asia Indie Games Celebration 2025)!為慶祝這一盛事,敝團隊已發布聖物深淵(Relic Abyss)繁體中文試玩版!現誠摯邀請閣下成為首批體驗此遊戲的創作者。[/p][p][/p][p]\[Relic Abyss] 애니메이션에서 영감을 받아 만들어진 액션 로그라이트 RPG의 한국어 버전 데모가 공개되었습니다![/p][p]저희 게임이 2025년 8월 5일부터 19일까지 진행되는 스팀 동아시아 인디 게임 셀레브레이션에 참가하게 되어, 해당 행사를 위해 게임의 한국어 버전을 추가 공개했습니다. 저희 게임을 플레이하고, 한국에 알려주실 첫 크리에이터가 되어주셨으면 합니다![/p][p][/p][p][/p][p]You may now access the Korean, Chinese Simplified and Chinese Traditional localizations of the game by clicking the drop down on the Title Screen or on the Settings menu![/p][p][/p][carousel][/carousel][p][/p][carousel][/carousel][p]Thank you again everyone for the patience and for playing the game! More updates and Localizations are coming soon![/p][p][/p][p]Play the demo here:[/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Event Notification Quick Fix! - Relic Abyss v0.4.27

[p]Just a quick update fixes the Notification Event Hard Locking you after it shows up the second time.[/p][p][/p][p]For example Unlocking the Warrior then unlocking the Mage will lock your game and you have to alt+f4.[/p][p][/p][p]Special thanks to Azuli-Bluespots for reporting it![/p]

Quick Rewards Bug Fix Patch and Rewards Reset. Relic Abyss v0.4.26

[p]Hi! Someone from our discord server let us know that there was a bug that prevents you from getting rewards if you hit continue after the first Event Notifier upon finishing the level.[/p][p][/p][p]We are really sorry if you have lost any rewards during this period. We have uploaded a fix for this and have reset all of the rewards in all difficulties. So you can claim it again after finishing the levels even after you have finished it.[/p][p][/p][p]Note: Rewards can only be claimed once per difficulty![/p]