The Elder Scrolls Online is taking "big swings" to avoid being "predictable," but its first crack is off to a rocky start

This week, The Elder Scrolls Online did something it's never tried before - launch a weeks-long, community-wide event that pits each individual server against one another in a race to take down the Writhing Wall. Behind the wall? The realm of Eastern Solstice and all the shiny contents of Update 48. It's ambitious, and part of a "shift in mentality" for Zenimax Online Studios, according to ESO's associate design director Mike Finnigan. While the Writhing Wall's initial reception has been a touch frosty, with some seasoned players voicing disappointment, Finnigan says that the event isn't a glimpse into how all content will be structured and delivered in the future - it's merely the first of many "big swings" ZOS wants to take to keep ESO players on their toes.
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