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Wretch: Divine Ascent News

Feedback Received! Regarding the 1.2.0 Major Update

[p]Since the 1.2.0 update, we've been closely monitoring player feedback from the community and noticed that a significant portion of it pertains to the UI. Regarding this round of UI visual adjustments, our original intention was to make the interface more intuitive for players. We've received your feedback and will incorporate your suggestions to continuously optimize the UI in future updates—[/p][p]Longtime players who've journeyed with Wretch: Divine Ascent know this well: since we released the first demo a year ago, we've rolled out hundreds of updates. The game has evolved step by step through your ongoing feedback and suggestions. We welcome you to continue sharing specific improvement ideas in the community—Wretch: Divine Ascent wouldn't be where it is today without every warrior's critiques and candid thoughts. Thank you for your patience and support![/p]

[1.2.0 Update] The "Reforged" Version Has Arrived!

[p]Greetings, warriors![/p][p]Version 1.2.0 of Wretch: Divine Ascent is officially here. Alongside this massive update, we are excited to announce our participation in the Steam PvP Fest, running concurrently with the Steam Lunar New Year Sale.[/p][p]To show our appreciation for your support, the game will be at its all-time low price for the next two weeks—there is no better time to jump in![/p][p]This update is far more than just a routine balance patch; it is a complete "rebirth" from the inside out. The development team has fully overhauled the UI experience, inventory logic, and combat pacing.[/p][p]Let's take a closer look:[/p][h2]Version Highlights[/h2][p]UI refresh to enhance content readability[/p][p]Numerous item effects adjusted and reworked[/p][p]Reduced non-fusion items sold directly in the shop, increased fusion items[/p][h2]Update Details[/h2][h3]New Features[/h3][p]UI Interface:[/p][p]Adjusted the layout of the shop interface[/p][p]Redesigned item descriptions[/p][p]Added graphical display for character data[/p][h3]Optimizations & Adjustments[/h3][p]Backpack Space Expansion:[/p][p]Backpack space increased from 79 (63 slots) to 99 (81 slots)[/p][p]Move Balance Adjustments:[/p][p]High-tier Skills for all characters are now obtained through Skill fusion[/p][p]Adjusted the values of related Skills[/p][p]Combat Balance Adjustments:[/p][p]Significantly reduced hit stun duration (1.75s -> 0.25s)[/p][p]Item Balance Adjustments:[/p][p]100+ item effects have been adjusted or reworked.[/p][p]Significantly increased the number of fusion items (33->62) and reduced the number of directly sold items (170->140).[/p]

Join the Player Versus Player Festival — the "Reworked" update is on the way!

[p]Greetings, warriors! Wretch: Divine Ascent has now joined the Player Versus Player Festival. Let's celebrate the festivities together![/p][p]Our "Refactored" version will officially launch on February 13, alongside the Lunar New Year Sale. This will be the best time so far this year to get the game.[/p][p]We look forward to meeting you all on the Ascent![/p]

Major February Update Playtest Starts Tomorrow!

[p]Greetings, Warriors,[/p][p]Wretch: Divine Ascent will launch the playtest for our massive February overhaul tomorrow. This is your chance to experience the new version early, and we are eager to hear your feedback to help us further refine the game.[/p][p]This playtest is divided into two phases:[/p][p]Phase 1: Small-Scale Playtest[/p]
  • [p]Duration: Feb 5th – Feb 8th[/p]
  • [p]Scope: Players in the official playtest group.(Discord)[/p]
  • [p]Access: Entry via a playtest password.[/p]
  • [p]Confidentiality: Please note that this phase is strictly confidential. Live streaming, recording videos, or sharing the password is prohibited. However, sharing and discussing within the community is welcome.[/p]
[p]Phase 2: Open Playtest[/p]
  • [p]Duration: Feb 9th – Feb 12th[/p]
  • [p]Scope: All players who currently own the game.[/p]
  • [p]We will release the playtest password publicly, allowing all owners to participate and experience the update.[/p]
  • [p]This phase is not confidential.[/p]
  • [p]The playtest will run until Feb 12th, followed by the official version update.[/p]
[p]Thank you for your continued focus and support![/p]

Update Roadmap Refreshed

[p]Hello, warriors! The Update Roadmap for The Worthless: Ascension to Divinity has been refreshed based on the development progress of the February version.[/p][p][/p][p][/p][p][/p][p]For comparison, the second image shows the previous version of the Update Roadmap for your reference.[/p][p][/p][p][/p][p][/p][p][/p][p]The February version is currently under steady development and, barring any unforeseen issues, is expected to be updated before the Chinese New Year.[/p][p]Thank you for your support![/p]