Demo Live Now
Hello,
Alex 13 here.
We've released the Demo, you can play it now.
Two weeks ago we've started a closed test with content creators, and this was a good experience. Based on their feedback, we were able to fix a lot of bugs, polish the UX, improve the UI, and make the balance much more engaging and playable.
Thank you people who helped to shape the Demo! A shoutout to the following content creators:
If I post a full changelog, it will look like a small novel, so I won't.
So here's the TLDR one:

Play the Demo, leave your feedback, check out our pets, 'enjoy' the rats.
Also, join our Discord.
Thank you,
Alex 13, the DDG team, and our animal companions.
P.S. I thank the team - making games is hard, being an Ukrainian is hard (I'm proud we are), mixing this is an elite difficulty mode. I'm honored to work with you guys, you're outstanding, all of you.
Alex 13 here.
We've released the Demo, you can play it now.
Two weeks ago we've started a closed test with content creators, and this was a good experience. Based on their feedback, we were able to fix a lot of bugs, polish the UX, improve the UI, and make the balance much more engaging and playable.
Thank you people who helped to shape the Demo! A shoutout to the following content creators:
- Falagar
- Games Video UA
- Magic Game World
- Dark Skye Gaming
- Ecko_Ray
- Wizard Worm
- AllGamesWorldHd
- Milenio Oscuro Games
If I post a full changelog, it will look like a small novel, so I won't.
So here's the TLDR one:
- Replaced the whole HUD artwork;
- Made the balance more enjoyable - please note that the game is intendedly hard;
- Added ambient sounds;
- Added UI sounds;
- Added gameplay sounds;
- Added Ukrainian localization (we're from Ukraine);
- Increased player resource income;
- Buffed Assassin and Berserker classes;
- Improved lighting on all Demo maps;
- Nerfed the traps damage;
- Removed Cleave ability from enemies for now, that was too much;
- Added resource pickables to all Demo maps;
- Tweaked the speedrun timers and rewards.

Play the Demo, leave your feedback, check out our pets, 'enjoy' the rats.
Also, join our Discord.
Thank you,
Alex 13, the DDG team, and our animal companions.
P.S. I thank the team - making games is hard, being an Ukrainian is hard (I'm proud we are), mixing this is an elite difficulty mode. I'm honored to work with you guys, you're outstanding, all of you.