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Local Co-op Dev Log 2

Hello, Slugcats!

Welcome to the second devlog of Rain World: Downpour where I’ll talk about the customization options and gameplay details in the new local co-op campaign mode. Longtime players of Rain World might notice that many of these features stem from the Jolly Co-op mod from Garrakx, whom we enlisted to help us craft the Downpour experience for you. If you missed the first dev log, you can view it here!



The local co-op campaign can be played with up to four players. Choose from any combinations of the eight slugcats, which means you can have more than one of the same slugcat! For example, if you want to explode the whole environment with your friends, for some reason, then multiple slugcats can be Artificer!

This mode also brings customization options for the slugcats where you can change the slugcat’s size and color. With color mode you can select the colors of the each players’ slugcats. Choose the colors of each of the slugcats with “Custom” or have random colors chosen with “Auto.” You can experience the game as a small young slugpup which has a harder time grabbing higher poles or as an adult slugcat which is bigger and can be grabbed by other creatures easier.

Camera Input alters how fast the camera changes when a player requests the camera to be focused on them by the map button in game.

There are three difficulty options which are easy, normal, and hard!
  • Easy: Only one player needs to make it to the shelter to progress the next cycle
  • Normal: You can hibernate if all the slugcat’s bodies make it to the shelter. Even if all but one slugcat is dead, as long as all the fallen allies are in the shelter then the world will progress to the next cycle.
  • Hard: If any players die then it’s game over. All players need to make it to the shelter alive.


The HUD will show an arrow pointing at the slugcat with their name while they are on screen. You can customize the name given to the slugcat and the HUD will show that in game! If a player is off screen, an icon will point at the location of that player.

You can select if there is friendly fire with thrown spears! Thrown spears by slugcats will fly past your friends if spear miss is selected. Don’t tell anyone but you can still hit your companions with rocks even when spear miss is active.

Now with more players that means more mouths to feed right? Well, technically no. All players will share one food bar so if one slugcat eats all the slugcat gets one food pip filled. We decided to go in this direction as the world is built around the idea of only one slugcat existing in the world. If there were four slugcats each with their own food bar, then they could eat all the food in the region within just a few cycles with no way to survive. Spearmaster is still without a mouth and still has to eat through their spears plus those that like to eat other creatures still have the ability to eat them.

The next dev log we will reveal something new that we’ll launch as part of the free Parity Patch for the base game alongside Downpour!

Local Co-Op Dev Log 1

Hello, Slugcats!

Welcome to the first (of two!) devlogs coming out this week for the new local co-op campaign mode coming to Rain World: Downpour! Longtime players of Rain World might notice that many of these features stem from the Jolly Co-op mod from Garrakx, whom we enlisted to help us craft the Downpour experience for you. Later this same week, there’s gonna be a third devlog coming out and let’s just say I’m excited for it! Though, I’m not gonna spoil any of the secrets for that one.

In Downpour, you’ll be able to play with your friends to travel through the dangerous environments while avoiding the deadly creatures that inhabit every different region. You no longer have to try to survive alone in the treacherous world of Rain World.



The local co-op campaign can be played with up to four players with any of the slugcats including the five new slugcats coming in Downpour! The slugcats keep their abilities from their own campaign so you can swing over your friends with Saint, share the explosives you make with Artificer, create spears with Spearmaster, quickly scout out hazards with Rivulet, and craft different items with Gourmand. Finding clever ways to combine the abilities of the different slugcats is half the fun, so experimenting is half the fun! We learned the hard way during capturing footage that the Gourmand is so massive, they can actually kill their slugcat companions with their weight. (We plan to put them on a slight diet so that they won’t be hurting their friends at launch.)

You can select any of the base game campaigns of Monk, Survivor, or Hunter to send your slugcat crew into! You can start with the higher creature reputation of Monk’s campaign, play the first campaign as Survivor, or play with the harder and more vast creature spawns of Hunter.

Wordless communication will be another feature added so slugcats can point at dangers, food, shelter, or even each other.



If one of the slugcats is having some problems getting past an obstacle, then another slugcat can pick them up and give them a piggyback ride! They can even carry Gourmand with little effort! By both slugcats laying down in front of each other, one of the slugcats can grab the other and give them a piggyback ride! The slugcat giving the piggyback ride can still use their abilities to get around the world. Artificer can still explosive jump while giving a piggyback ride or Saint can swing with their tongue while carrying a companion.

I’m excited to reveal more in the next dev log where I’ll talk more about the customization of the campaigns you can play with your friends!

Local Co-op Campaigns Joins Downpour!

Hey slugcats!

I’m super excited to announce that local co-op campaigns are joining Rain World: Downpour! No longer will you have to suffer alone in the harsh unforgiving environments of Rain World! You can now bring up to 3 friends along with you in your journey. All 8 slugcats including the 5 new slugcats coming to Downpour can be played. All slugcats keep their abilities while playing in co-op campaigns like Artificer with their explosive jumps and Saint with their grappling tongue!

Take a peek at some of co-op shenanigans in the co-op trailer!

- [AG] Riv Otter

Sneak Peek Into Challenge Mode

Hello Slugcats!

We’re still hard at work on Rain World: Downpour and making sure that Gourmand is well fed so they don’t eat any more cables. We’ve upped their meal plan from 10 meals a day to 15 meals.

Rain World: Downpour brings 70 new and unique challenges that will test your skills in Challenge Mode! Master each of the slugcat’s abilities to overcome the difficult scenarios the different slugcat will face! You’ll slay powerful creatures, befriend wary lizards, swing across hazards, dodge deadly attacks, eat delicious food, and more!

Take a peek at some of the new challenges in the new Teaser!

You will start off simple with challenge 1 by playing as the survivor with plenty of spears and rocks to kill a green and pink lizard.


Things get more complicated in challenge 17 where you have to kill a vulture as the hunter with only two spears at your disposal. If you stick them in the wall or throw them off the edge, you will fail the challenge.


In challenge 22, you’ll use Gourmand's weight to your advantage to slay the new lizards in Downpour - the carmel lizards - with no weapons available.


These are just 3 of the 70 new challenges that will be waiting in Challenge Mode!

- [AG] riv otter

Deep dive into the five new slugcats!

Hello, Slugcats!

If you were watching the Guerrilla Collective, you may have caught a glimpse of the new slugcats sliding across your screen! Rain World: Downpour adds five new slugcats each with unique abilities and playstyles to traverse the ecosystems in while avoiding the dangers they hold. The new slugcats are the speedy Rivulet, the mouthless Spearmaster, the acrobatic Saint, the wishlist eating Gourmand, and the explosive Artificer!

Each slugcat has their own sets of advantages and challenges in environments where even a tiny mistake can mean death. Learn the movements of each slugcats and how to use those new found abilities to survive to the next cycle and travel to new regions and rooms.

If you would like to learn more about these new slugcats, then check out the trailer!

- [AG] Riv Otter