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HOTFIX - Patch v0.1.0

This hotfix is to address a couple of bugs in the latest update.

- In HARD mode, the score requirement jumps from 65,000 for round 12 to 950,000 for round 13, before going back down to 136,000 for round 14. This is obviously a mistake on my part. The score requirement for round 13 is supposed to be 95,000 with 1 less zero. This has been fixed.

- The shop can possibly roll a cat that you already have (but only for the cat placed in storage). This is unintended and has now been fixed.

Patch v0.1.0 - New Storage System!

[h3]Changes[/h3][p]- The score requirements across all difficulties have been reduced to make for a smoother difficulty curve. This means players should have more time to get a build going before the score needed really starts to ramp up. Endless mode however still maintains a very steep increase in score.[/p][p][/p][p]- Stacked Chips has been changed to "Dice get +7 Points for each SPADE or HEART when scored." Originally it gives +7 Points no matter how many stacks of SPADE or HEART you have.[/p][p][/p][h3]Quality-of-life[/h3][p]- If you take on any quest that affects you during a round (such as by limiting your number of rerolls or plays), a quest button will appear to remind you of what quest you've taken.[/p][p][/p][h3]Misc[/h3][p]- Adjusted the positioning of some tooltips.[/p][p]- Changes in some of the cats' names for the Chinese language.[/p][p][/p][p][/p][p][/p][h2]NEW FEATURES[/h2][p][/p][p]- The shop now has a storage system where you can keep a cat or items you might not immediately want to bring into the next round. It's also a quality-of-life addition for when you want to buy/sell a cat without having to temporarily move items around onto other cats, or worse yet, sell those items away because there are no space left to place them.[/p][p][/p][p]- 2 new items have also been added:[/p][p]Bright Gem (common): increase the Points value of BLING by +15.[/p][p]Slingshot (uncommon): swap the dice placed here with the dice on the adjacent right, if any.[/p][p][/p][p][/p][p]Most of my development time since release has gone into bug-fixing and the new storage system. Subsequent updates will be bringing more new cats and items![/p]

HOTFIX

This is still patch v0.0.7.

[h3]BUG FIXES[/h3]

Apologies. While fixing the Stone Cube and Spectral Pendant bug for yesterday's patch, I unintentionally introduced a new bug that affected items that could grow, such as the Nanobot and Dumbbell. This bug should be fixed now. If you notice any odd behavior with the aforementioned items, please let me know. Thank you.

HOTFIX - Patch v0.0.7

[h3]BUG FIXES[/h3]

- Any cat that has the Stone Cube or the Spectral Pendant equipped will continue to have a Stone or Spectral dice even after those items have been removed. This has now been fixed.

- The Bookie will now correctly double your $ gain when you accept the quest to skip the current round and double your current $.

Patch v0.0.6

There's some significant changes made on this patch.

[h2]CHANGES[/h2]

[h3]Score Progession[/h3]
The score needed for the first few rounds have been slightly lowered to give players more leeway in the beginning to account for bad luck.

Normal mode: Round 2: 800 --> 700 | Round 3: 1400 --> 1200 | Round 4: 2400 --> 2200
Hard mode: Round 2: 800 --> 700 | Round 3: 1450 --> 1200 | Round 4: 2450 --> 2200 | Round 5: 4100 --> 4000
Brutal mode: Round 2: 850 --> 750 | Round 3: 1500 --> 1300 | Round 4: 2500 --> 2400

[h3]Siamese Twins[/h3]
The way it currently works, the Siamese Twins makes the Yinyang Cat looks downright silly in comparison. Siamese has been changed so that its effect can no longer be affected by buffs such as the Shieldmaiden.

Old: All dice with a value of TWO will be scored [1] additional time. (the [1] can be buffed)
New: Change the value of the dice placed here to TWO. All dice with a value of TWO will be scored two additional times.

To compensate for the nerf, the Siamese Twins can now change the value of the dice placed under it.

[h3]The Cheat[/h3]
The dice of The Cheat has been changed to be more in-line with its gambling theme and also to give SPADE and HEART effect some needed help.

Old: "Mark" on face-2 and face-3.
New: "Spade" on face-1, 3 and 5. "Heart" on face-2, 4, and 6.


[h3]TEXT[/h3]
Some changes to cats and items text for better clarity.

[h3]BUG FIXES[/h3]
Fixed some wrong sprites in the glossary for unlocks.

The Mirror items may not work as intended depending on the sequence in which you equip items onto cats. This has now been fixed. (NOTE: the order in which you've placed your items will still matter. Item in slot-1 takes effect first and so forth.)