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Banquet for Fools News

Patch 1.1931

[h2]Additions:[/h2]

~ Forten Lazure blacksmith now sells mortar and pestle

[h2]Fixes:[/h2]

~ Fixed bug where gem merchant grinding resulted in an error
~ Fixed an inventory issue that could occur after trying to sell a spellbook to the peddler

Patch 1.193

[h2]Fixes:[/h2]

~ Fixed inconsistency where status effects sometimes left companion when they are knocked out
~ Fixed issue with persisting status effects like Cafera and Ghost Fatigue
~ Fixed bug with stack size not decreasing in belt items when taking an amphora in inventory
~ Fixed bug where stack size does not decrease in pocket wheel when taking amphora
~ Starting formation adjusted for range users with a silver token in their weapon

~ Fixed an bug with giving companions items after Character Creation that was introduced in 1.19

[h2]Art:[/h2]

~ Fixed a graphics error with the water in Forten Lazure

Patch 1.192

[h2]Fixes: [/h2]
~ fixed issue where item shelf life wasn’t showing on details card for equipped belt items
~ fixed bug that could occur in peddler window where purple boxes without items could appear
~ fixed ground items lists sometimes not showing border
~ fixed a bug with multiple item swaps from equipment to bag allowing items to stack on top of each other
~ fixed issue with peddler where you can purchase an item multiple times if you drag it onto two existing items
~ fixed an issue with peddler where items will not show up in their cart again even though two days have not passed
~ Fixed an issue with peddler where you can drag item onto your portrait to surpass paying for it

[h2]UI: [/h2]
~ Fixed issue where single items incorrectly show a false stack size of 26 in wheel

Patch 1.187

[h2]Additions:[/h2]

~ tips panel added to ESC menu
~ tooltip for spirit absorption now mentions it requires kills

[h2]Adjustments:[/h2]

~ after killing Volling with Lord Grave Keepers present they take longer to respawn

[h2]Fixes:[/h2]

~ fixed issue with cave in Abandoned Farm that had black area running through it
~ fixed bug with good health intercession where max health effects were stacking instead of just increasing duration with every successful hit
~ fixed an issue where spells inconsistently pulled in caster’s pagan potency
~ fixed some issues where ground effects (like Entangle) could remain behind and appear on the scene again when loading a new save
~ critters in lighthouse getting stuck overhead

[h2]UI:[/h2]

~ fixed issue with Rumena, gem-monger in the camp north of the Abandoned Farm and updated dialogue text
~ fixed bug where circlets and earrings could disappear (introduced after patch 1.186)
~ hover over items text goes behind other listed items on ground
~ when making over 100 items it now stacks correctly into as many stacks as needed
~ fixed overlapping dialogue with Florina

we're looking into some item and peddler selling that has introduced some duping and odd inventory quirks for the first patch tomorrow *

Poll votes are in!

[previewyoutube][/previewyoutube]

Thanks to all the players in the community who cast their vote into the CYOA of this Early Access. For Update 2.0 we will head southeast to Rozafir for more than just drinking with the locals, for treachery and trouble lurks below and above the surface of this farming settlement.

More content to come with 1.5 soon!

Stay tuned for the next poll as we carve through the map and all the shroomers within.