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Skull Horde News

Explorer Mode

[h3]Features:[/h3]
  • Added "Explorer Mode" (available in Gameplay settings) - this removes the hourglass threat feature, instead each floor has a pre-determined threat level
  • Added settings for FPS cap, Vsync, resetting tutorial, and reverting to default settings
  • Made price red in Wraith Vendor when an item is unaffordable
  • Added custom icon for Wraith Vendor on minimap


[h3]Balancing:[/h3]
  • Tweaked item drop rates (fewer drops as many items are collected)
  • Tweaked reroll costs (item rerolls ramp up quicker)
  • Buffed Thorns
  • Capped AoE damage to affect at most 5 enemy units
  • Tweaked enemy spawning behaviour to prevent enormous clusters in unexplored areas
  • Don't reset threat hourglass between floors
  • Added damage/dodge reduction to Rampage
  • Reduced damage bonus for Zealot's Fury
  • Reduced length multiplier for Iron Shroud
  • Reduced amount for Ethereal Form
  • Reduce damage bonus for Ash Husk


[h3]Bug fixes:[/h3]
  • Attempted fix for softlocking on squad recruitment screen
  • Fixed bug associated with Bone Golem bone nova
  • Made back button work in most menus
  • Changed how volume settings work to make the sliders more intuitive
  • Fixed bug which caused unit positions to be modified on hit


[h3]Sounds:[/h3]
  • Player taking damage
  • Sound when an item drops due to Luck stat
  • Flag bearer inspiration
  • "To me!" bark and looping effect
  • Updated pipe and mushroom destructible sound effects
  • Ballista shot sounds
  • Bone Golem hurt sounds
  • Ability not ready sound

Demo Patch

[p]First of all - thank you to everyone who played our demo! We are so happy with the positive reception so far. We are hard at work on the game, and first out is a patch to address some issues we've discovered in the demo.[/p][p][/p][h3]Change log [/h3]
  • [p] In Squad Upgrade when upgrading Recruitment Rank, empty purchase slots are now filled for free[/p]
  • [p] Rebalance item economy: Drop rates reduce over time, but shop prices scale slower[/p]
  • [p] Update keyboard key names to be more legible (e.g. ALT and R-ALT instead of LALT and RALT)[/p]
  • [p] Increase project resources to prevent crashes and text failing to render[/p]
  • [p] Reset dungeon data in between floors to prevent memory leak[/p]
  • [p] Prevent player going out of bounds (previously caused by being overcrowded by enemies)[/p]
  • [p] Added dedicated reroll shortcut button (default R on keyboard)[/p]
  • [p] Input rebinding "hold to reset" bar should now start empty[/p]
  • [p] Hide enemy health bars when there are too many enemies[/p]
  • [p] Fixed double click exploit when accepting challenges[/p]
  • [p] Changed reroll costs for items (gift and shop), higher cap[/p]
  • [p] Prevent enemies going out of bounds[/p]
  • [p] Added ducat/corpuscle cap (999)[/p]
  • [p] Various minor balance tweaks (including changes to Rampage, Archer, Petard)[/p]
  • [p] Various minor bug fixes and performance improvements
    [/p]
[p]If you encounter any bugs or issues, either use the in-game bug reporting functionality, post in our dedicated bug reports thread or post in our Discord.[/p]

Diablo 2-inspired auto-battler Skull Horde gets a demo

From developer 8BitSkull, their latest game Skull Horde now has a demo available to test ahead of the release later this year.

Read the full article here: https://www.gamingonlinux.com/2025/06/diablo-2-inspired-auto-battler-skull-horde-gets-a-demo/

Blending Vampire Survivors and Diablo, Skull Horde has a brand new demo

Practically a modern classic, Vampire Survivors has inspired countless imitators. But the upcoming Skull Horde actually looks like a novel take on its roguelike inspiration. While in Vampire Survivors you gain new abilities to upgrade your avatar, in Skull Horde you'll build a massive army of fellow skeletons and lead them to victory through a dank dungeon. The game has an earnest and goofy tone, like a Tales from the Crypt episode that hits just right. You can give the game a try right now.


Read the rest of the story...

Demo out now!

[p]Get ready to amass a horde of skeletons and take on the filthy flesh hiding in the Sewers![/p][p][/p][p]If you encounter any bugs or issues, either use the in-game bug reporting functionality, post in our dedicated bug reports thread or post in our Discord.[/p][p][/p][p]If you want to be involved in the development, head on over to the forums or our Discord![/p][p][/p][p]Play the demo now[/p]