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Primal Carnage: Extinction News

Patch 1.8.2 Now Available



Las Vegas, NV – January 30th, 2017 – An update to Primal Carnage: Extinction has been released. The update will be applied automatically when you restart Primal Carnage: Extinction. The major changes include:

This patch brings a very large update to the authorization scheme that we use for the Steam economy. As a result, we’ve had to update and rewrite a bunch of our economy functionality for this release. While we’ve tested this thoroughly, please be on the lookout for anything we may have missed.

General
  • Introduced a new authorization scheme for the economy for improved security
  • Re-enabled crafting!
  • Re-worked certain economy calls for improved reliability and stability
  • Fixed issues with certain economy skins from the Winter update
  • Fixed seams on the Algae Spino
  • Fixed collision on certain foliage in PC-ForestChasmSnow
Dinosaurs
  • Reduced Cryo RoarCooldown from 45 to 40 seconds
  • Reduced Cryo SpitStaminaCost from 35 to 25
  • Increased Raptor PounceDelay from 1.35 to 1.5 seconds


Thanks to War Bear for the banner image!

Current Economy Issues

We are currently aware of several issues that players are having with the economy, including no drops being awarded, crafting not being functional, and stat-track items not updating.

With regards to crafting, we were informed of an exploit relating to crafting, so we have disabled it until we are able to fix this exploit.

We are currently investigating the cause of drops not working, however a fix may not be deployed until version 1.8.2. To account for the time without drops, we'll also be running a Double Drop Week in the near future.

1.8.2 will bring various improvements to the security of the economy, as well as a variety of general fixes and improvements.

1.8.1 Hotfix Released

An update to Primal Carnage: Extinction has been released. The update will be applied automatically when you restart Primal Carnage: Extinction. The major changes include:

General
  • Fixed some issues with dedicated servers in 1.8.0
  • Fixed incorrect in-game version number causing client and server connection issues
  • Fixed Show-Blown Ovi raptor and Enforcer MK23 not correctly appearing in players in-game inventory


Balance
Slightly increased Tupa health to account for damage changes in 1.8.0

Winter Update Now Available



Las Vegas, NV - January 12th, 2017 - An update to Primal Carnage: Extinction has been released. The update will be applied automatically when you restart Primal Carnage: Extinction.

Out just in time for Christmas dinner!
The winter update brings new seasonal cosmetics plus many balance tweaks and bugfixes...

General Changes
  • Added first stage of revamped class-limit system
  • Added Winter Crate and Winter Gift featuring 40 new community-created items.
  • Fixed certain Stat-Track items not working correctly
Dinosaurs


  • Increased Ptera grab sphere radius
  • Increased Flyer peck damage by 10
  • Decreased Tupa MaxChargeDamage from 75 to 55
  • Added Tupa impact sound when hitting enemies with its charge
  • Decreased Dilo roar cooldown timer from 60 to 30 seconds
  • Decreased Cryo roar cooldown from 60 to 45 seconds
  • Decreased Dilo spit stamina cost from 35 to 15
  • Increased Cryo spit stamina cost from 25 to 35
  • Decreased sprint stamina cost for Spitters from 5 to 3 per second
  • Decreased Cryo stamina regeneration rate from 8 to 6
  • Decreased Dilo stamina regeneration rate from 8 to 2.5
  • Fixed Oviraptor and Tupa hitboxes to account for the sails
  • Reduced time for Carnotaurus sprint recharge from 0.85 to 0.6 secs
Humans
  • Updated Dynamite explosion effect
  • Increased Impact Grenade damage and explosion radius
  • Increased Dynamite damage to 800
  • Increased Molotov instant hit damage from 60 to 180
  • Increased Flamesaw chainsaw damage from 240/sec to 260/sec
  • Increased Double Barrel Shotgun primary fire damage slightly
  • Increased Default Shotgun primary fire damage
  • Increased SPAS12 primary fire damage
  • Decreased Default Shotgun spread and falloff damage
  • Decreased Double Barrel Shotgun secondary fire damage
  • Decreased Double Barrel Shotgun spread
  • Decreased Assault Rifle Grenade damage from 400 to 300
  • Decreased Desert Eagle firing delay from .85 to .75
  • Decresead Dual Colts firing delay slightly
  • Decreased Dynamite explosion radius
  • Decreased chainsaw overheat time from 2.5 sec to 1 second
  • Increased Human sprint stamina consumption rate from 5 to 6.5
  • Decreased Human jump stamina cost from 14 to 7
Maps
  • Added tyrant blockers around main ship tower on PC-Docks
  • Added more spawnpoints to PC-Docks
  • Fixed collision issues on PC-Docks
  • Fixed collision issues on PC-Contingency
  • Fixed collisions for tall trees on PC-Contingency
  • Fixed missing rocks and Tyrant blockers on PC-ForestChasm
  • Fixed an exploitable area in PC-Snowbound
  • Fixed collision issues on PC-Transfer
  • Fixed gas tower fire doing too much damage in PC-Transfer
  • Fixed collisions on certain doors on GTTC-Ruthless
  • Fixed fog planes on snowy GTTC-Ruthless blocking weapons fire
  • Changed lava flow areas on Geothermal to reduce chances of dinosaurs cooking themselves


Thanks to Trico for the banner image!

2016 in review - Happy New Year!

2016 has been a big year for Primal Carnage!
We started the year off with a bang, announcing the winners of our first ever Art Competition and joining the Discord community which has been really successful in engaging our community.

Through the year, we had 5 major updates, and a handful of minor bug fix updates. This includes milestones such as the release of the Editor, Hunt and Capture the Egg, brand new human weapons, the level progression system and much more.

The most exciting thing for the team was to see the uptake of community developed content through our Workshop. We've so far had 111 community developed items accepted into the game, showing the creativity and talent that our community has.

Finally, only a few days ago Pub Games released Primal Carnage: Onslaught, bringing Primal Carnage into the world of VR. Onslaught is now available for HTC Vive and Oculus Rift.

The Winter update is making good progress and should be out very soon, with brand new community skins and a slew of fixes and balance improvements.

Primal Carnage: Extinction still is not the title we want it to be. When we released PCE into Early Access over 2 years ago, we had a long-term plan for the kind of game we wanted to develop. This plan is still not complete and there is lots more that we want to do in order to make PCE the best it can be. Keep an eye out for some exciting news and updates through 2017.
Thanks to all of our players and community members who have enjoyed the game in the past 12 months. We hope you continue to enjoy playing PCE well into the future.