2 New Missions, Fixes, and Crossplay with Nintendo Switch 2
Deadzone: Rogue Release Patch Notes
[h2]Version 1.2.0.0[/h2]
[h2]Nintendo Switch 2 has joined the battle! [/h2]
You can now play with friends on Nintendo Switch 2, cross-platform
[h2]New missions have emerged[/h2]
- Uniform Chaos V
- Glass Cannon II
[h2]QOL Improvements[/h2]
- Item in-world tooltips will fade out if you go into ADS
- Co-op players can now leave the lobby at the end of run screen
[h2]Performance Improvements[/h2]
- We made a variety of enhancements, with the largest being an overhaul to how bot deaths are handled to make it more performant
[h2]Fixes[/h2]
- Fixed a crash that would occur when the player was hit with the freeze projectile from Ice Guardians. Re-added the freeze attack.
- Fixed an issue in co-op where joining players’ grenades would use the level of the host instead of their own when calculating damage
- Fixed an issue where if a player exited the Forge, their weapon would sometimes stop animating
- Fixed an issue where weapon settle animations would not play after swapping weapons or using your melee/grenade
- Fixed an issue where player's items would not show up on end of match screen
- Fixed an issue where currency drops could get stuck in vein environment geometry
- Fixed an issue where weapon ADS reticle could become offset
- Fixed an issue where the Mine Launcher’s mines were not blocked by Dome Shield
- Fixed an issue where spectating players could not swap between other players
- Fixed an issue where Sigmail and the Codex being opened SFX could be heard by joining clients when the host interacted with them
- Fixed an issue with the MARK II Cyber Hoops score counters not animating correctly if the player looked away then looked back at them while they were animating
All the best!
Prophecy Team