1. Gloria Victis
  2. News

Gloria Victis News

Update 354 — Combat balance

Hello Warriors!
Today’s update brings a lot of important tweaks and adjustments for combat, brings some more optimization changes for the servers, and introduces some more tree variants following the last week’s update.

Without any further delay, let’s see what today’s update brings!

The screenshot’s authors will be awarded.Inarii, Guino and Rambs – Contact Koma#4247 via Discord to receive your ambers!

[h2]Changelog v.1.0.9[/h2]

[h2]Changes to weapon lengths and controller adjustments[/h2]
Based on the data we have gathered and our internal tests, we have been able to make some adjustments to the controller. The improvements should make fighting more pleasant, with less body blocking and a better feeling for shorter weapons.

What is more, today we are applying some changes to certain weapons that should improve the overall balance on the battlefield. We have decided, based on our data and the feedback of our Community, to make the two-handed spears longer, increasing their range from 10.3 to 11, and the Hordun Greatspear from 11 to 12. We have also decided to shorten the halberd from 11 to 10.7 and decrease its damage modifier from side attacks from 1.0x to 0.95x.

These changes should improve the variety of weapons used in combat as well as make their balance much better. Shortening the halberd and increasing the length of spears will make them a viable alternative for the halberd, breaking its domination as the weapon of choice for players wanting the highest range.



[h2]More tree types[/h2]
Following the update we made last week, we are adding more reworked tree variants and some fixes and adjustments to the ones already added. From now on, you will see more and improved variants of conifers in the snowy regions, and variants of trees for more arid regions around — around Sangmar zones and traitor camps.

[h2]Quality of Life[/h2]
  • Added an option to link the item's name to the market search bar (Shift + LMB). You can use this feature on all the items in your inventory, as well as on the items that are already on the market.
  • Added information about the current lowest price of an item in the selling window on the market. The visible price is the lowest price for that item of a specific reinforcement level.
  • Removed non-existent workshop types from crafting recipes to make them less confusing

[h2]Fixes[/h2]
  • Fixed some treasure chest locations.
  • Fixed some NPCs playing walking animation while standing in place.
  • Fixed an event “Highlanders” not showing on the map in the Ismir starting zone.
  • Fixed some translations for crafting boards.
  • A batch of Level Design fixes all around the games’ world.
  • Lowered terrain near Audunstede to prevent faster entry into the castle.
  • Fixed some colliders in Stone Walls
  • Fixed missing workshop icons in the crafting window


[h2]Hotfix 24/03/2023[/h2]
We have implemented an additional feature today - Direction Deadzone.

This feature has been requested by our Community, with many members asking for it since the launch. We have taken our time to design and test it and since yesterday we've had a round of Community tests too.

The feature introduces a configurable deadzone for choosing the direction of the attack using a mouse. Increasing the deadzone makes it harder to change the selected attack direction with a small and slow mouse movements making the controller more reliable and making it easier to control the attack direction.

You can tweak the strength of the deadzone to your liking in Settings -> Interface Settings -> Controller Deadzone. Setting the value of the setting to 0 will fully disable the feature, thus provide the same gameplay experience as before the update.

We hope you will like it, and we are looking forward to hearing your feedback on the new feature!

Update 353 — Spring is coming

Hello Warriors!
With nature starting to wake up after the winter, so do the trees in Gloria Victs! With today’s update part of the game's foliage has received a graphical overhaul which is the first step on our way to a full overhaul of nature in the game, today’s update also brings a new type of questboards as well as a batch of quality of life features and fixes. While part of our team still works on further optimization and improvements to the stability of servers, the remaining part of the team is back to working on the upcoming features and new content that will be coming in the following weeks.

Without any further ado, let’s see what today’s update brings!

The screenshot’s authors will be awarded. Ekuz, Salame and Rambs – Contact Koma#4247 via Discord to receive your ambers!

[h2]Changelog v.1.0.8[/h2]

[h2]Graphical Overhaul — Part 1[/h2]
Our Artists and Level Designers are hard at work to bring some more graphical enhancements that will improve the overall visuals of the game. This week, we are implementing a big batch of re-created trees to the game as well as improvements to the visuals of the wooden fences and other small props. The new trees have more variants than before, making the forests around the world of Gloria Victis look more unique and varied. This is the first part of the upgrade, which will be continued in the following weeks to bring even more reworked visuals to the game!



[h2]Crafting Tutorial Questboards[/h2]
This week brings a new series of quesboards — Crafting Tutorial Questboards. These new questboards are located around the safezone of each nation, and provide special lower-tier (up to tier 3) crafting orders that award players with tokens that can be exchanged for crafting recipes. These questboards are a great way to level up your crafting skills and progress faster through the crafting profession levels.



[h2]New Horse Skins[/h2]
We are introducing three new skins for horses this week. Be sure to check them out in game, and ride to battle with style!



[h2]Improvements in treasure hunting[/h2]
We have taken our time to better show the places of buried treasures! From now, they will be showing not only marked by a quest marker but also have their own model! Grab a shovel, and go for some treasure hunting!



[h2]Follow the Content Creators[/h2]
We are very happy to see so many new content creators join our Community, as well as to see how the content creators we’ve already had grown in numbers! We encourage all of you to visit the channels of these amazing creators and hopefully find some content for you:

— MarleMMO: https://www.youtube.com/@MarleMMO

— Pwnstarr Gaming: https://www.youtube.com/@PwnstarrGaming

— WintarGG: https://www.youtube.com/@wintargg

[h2]Every two-week video contest[/h2]
We cannot stress enough our happiness and gratitude to see such nice videos posted by our active community! This week, we have chosen a few combat videos, that will be rewarded with the main reward of 2000 ambers:

NexxPK, for his great video showing small scale brawls in the open world:
https://www.youtube.com/watch?v=7k8w8moPl5Q

PwnstarrGaming, for his awesome video giving tips to the new players, be sure not to miss it if you are new to the game:
https://www.youtube.com/watch?v=4r89sgROuho

AVANGARD, for their PvP compilation, showing some master handling of a sword:
https://www.youtube.com/watch?v=oqAnhmxaLOA

[h2]Quality of Life[/h2]
  • Faster fire extinguishing when a location is not sieged.
  • Adjusted crafting professions for certain crafts
  • Mount Skins have now a separate filter in the market
  • Adjusted rewards for some events in the safezone
  • Improved the search bar in the market window. From now on it will hint at the searched items’ names.
  • Added a welcome page to the market.
  • Removed the “Forestry and Farming” crafting profession. All the recipes have been added to other categories. The profession didn't offer a whole range of recipes making it extremely hard to grind up to level 100 without any real use case.
  • Globally optimized the terrains of the game's world. This change should reduce the RAM/VRAM usage.


[h2]Fixes[/h2]
  • Fixed some graphical errors for rocks and cliffs.
  • Fixed an issue causing workstations not to have a lootzone bonus after a server restart.
  • Smoothed the increase in workstations’ temperature.
  • Optimized the way the workstation manages its temperature level and the fuel it uses
  • Fixed an issue causing the crafting quests not to be counted for the weekly rankings.

Update 352 – Quality of Life

Hello Warriors!

We are very happy and proud to see so many of you enjoying the game, while we are getting back to our regular work schedule. Today we are introducing a number of important changes that will improve the overall quality of life for all the players, as well as some server-side optimizations. Part of our team is also back at work creating new content that will be getting introduced in the following weeks, so sharpen your swords and prepare for what will be coming soon to the world of Gloria Victis.

We would also like to make an important statement about the New Beginning Server merges.

Without any further delay, let’s see what today’s update brings!

The screenshot’s authors will be awarded.Sean Quinn, ChOJO and Rambs – check your Ambers in the next few days!

[h2]Changelog v.1.0.7[/h2]

[h2]Current State of Servers[/h2]
A month has passed since the launch and after the intense time, now comes the stabilization. During the release, we set up more servers than would normally be needed, and now, with improved servers’ performance and the stabilization of the population, we believe it is important to merge some of the servers. The planned merge should bring the population together, bringing more fun and challenging than before. We have decided to merge certain servers together in such a way that will maintain the balance between all the nations and increase the number of fun battles and activities that will be happening on such servers.

The merge will take place on the 10th of March, after the weekly rankings end, in order for the players to receive the reward they have earned. After the merge, the Glory, Guild, and Arena rankings of the servers will be merged together. The following servers will be merged together:

Europe Region:
- Wolfield 3 and Wolfield 6 will be merged under the name of Wolfied 3
- Wolfield 4 and Wolfield 5 will be merged under the name of Wolfied 4

NA/SA Region:
- Holmridge 3 and Holmridge 4 will be merged under the name of Holmridge 3
- Holmridge 5 and Holmridge 6 will be merged under the name of Holmridge 4

Some details:
  1. When merging 2 servers, we will keep the player-controlled locations data from the server with a lower number.
    Example: when Holmridge 3 and Holmridge 4 will be merged under the name of Holmridge 3, they will keep the locations data from Holmridge 3.
  2. Workstations from both of the merged servers will have to be removed but you will get back the resources you put into them – you will be able to receive them from the Market ("My offers" tab)
  3. Merging the rankings – if you are already listed in the same ranking on both of the merged servers, we will save the higher of these values.
    Example: if you have 1,000 Glory Points on Holmridge 3 and 2,000 Glory Points on Holmridge 4, after the merge you will have the higher of these values – 2,000 Glory Points in this case.
  4. The Underdog status will be cleared on the merged servers.
  5. After the merge, the 60 day cooldown for switching to the Underdog nation by using the Mercenary Recruiter will be cleared for all New Beginning servers. This cooldown is triggered by changing your main server. You will be able to join an underdog nation even if you changed your main server in the last 60 days.

This will allow for more challenge, as there will be more players competing on the same server, and more opportunities for large-scale battles.



[h2]Changes in the Market[/h2]
Today’s update brings a change that will improve how the Market works. From now on, not only will it become faster to use, but will become more responsive with a special loading icon showing that the players’ request is being processed. From now on, the Market will run smoother and with fewer lags, making it more reliable and more pleasurable to use.



[h2]Follow the Content Creators[/h2]
We are very happy to see so many new content creators join our Community, as well as to see how the content creators we’ve already had grown in numbers! We encourage all of you to visit the channels of these amazing creators and hopefully find some content for you:

— WekizZ: https://www.twitch.tv/wekizz
— NexxPK: https://www.youtube.com/@NexxPK
— Solem Gaming: https://www.youtube.com/@SolemGaming

[h2]Quality of Life[/h2]
— Adjusted the places of treasure map quests in order for them to be more accessible and visible.
— Adjusted the ambiance volume in certain places around the map, as they were too loud.
— Added additional information to skin set purchases in the Supporter’s Shop, to make the skin’s requirements more visible.
— As a part of a server-side optimization of how workstations work, the notifications about processed ores in furnaces, etc. will be now shown only upon opening the workstation.

[h2]Fixes[/h2]
— Fixed an edge case that prevented the Jagged Blade event from progressing.
— Fixed an edge-case bug that let players start crafting without the required money to pay the workshop fee.
— Fixed the servers changing positions on the server list too fast.
— Fixed the display of the crafting level bar in the Crafting window.
— Added a tooltip to the crafting level bar that displays the exact exp a player has/needs for the next level.
— Fixed an edge case where fire totems or roadblocks would not break properly.
— Fixes to some in-game translations.
— Fixed a well on Mereley Farm to be properly interactable.
— Fixes to certain quest dialogues that would not let a player progress the quest in some edge cases.



[h2]Hotfix 2023-03-10[/h2]
We have made small fix before the weekend:
— Server lock for events: sirius, brandon, ragi, secrets of, sorcerer's tower, pride long forgotten - trains jumping from server to server was harmful for gameplay and economy
— Renamed Stall into Sales Booth
— Minor UX improvements for Sales Booth (Stall) - to lower issues when player sell very cheap their mats, thinking he will buy it
— Fix ronin skin shoulders - now it should display properly

Update 351 – The dust settles

Hello Warriors!

The last few weeks were really intense for us but we’re so happy and proud to see the world of Gloria Victis so populated and alive! We hope you enjoy the game as much as we do enjoy creating it.

We’re slowly getting back to our normal work schedule. Today we have for you the first regular update since the 1.0 launch. Besides the changes listed below, there are countless smaller fixes and improvements we made in the meantime – most of them were already applied to the servers.

At the same time, we continue working on other, larger tasks to solve the most urgent problems. Improving the servers’ performance and stability, and getting rid of the issues preventing players from enjoying the game remains our top priority.

Check the changes and see you in battle!



The screenshot’s authors will be awarded.AntonioRMS, CloudsofSmoke and KristMasIsHere – check your Ambers in the next few days!

[h2]Changelog v.1.0.6[/h2]



[h3]Quality of Life[/h3]

– Several server-side optimization improvements
– Introduced Questboards in the starting islands of each faction to offer a way of progression behind the starting quests within the safezones
– As foretold, the Christmas-related items: Santa set chests - random box, and the set’s parts themselves, have been changed into the Recruit's items



[h3]Fixes:[/h3]

– Fixed joining The Griffins Company event on a different server than the player’s main – only the event’ starter was visible for such users
– Fixed the instantly respawning road block in The Griffins Company event
– Several fixes to the reported issues with NPC dialogs
– Fixed the clipping issues on all of the brigantine armors (male version)
– Fixed one of the upgradable walls models which wasn’t lighted properly
– Fixed an issue causing that Halloween heraldry symbols displayed in the “Supporter symbols” section
– Fixed the culling settings of Praetorian's Cuirass (male version) – it caused that the character’s upper legs were invisible
– Fixed the Treasure Map quest near Lordly Haven – the interactive object was misplaced under the ground and couldn’t be used

Week 1 Summary

Hello Warriors!

It’s been a week since the 1.0 launch! It was a busy and demanding time for our team, full of overnight work to provide you the best experience. But it was so rewarding to see our Community rise in numbers fast and newcomers receiving such a warm welcome from the returning players.

Thanks to you, the lands of Stoneholm have never been so alive!

[h2]What have we achieved over the last week?[/h2]

  1. The peak of concurrent players increased 10x compared to the pre-launch times.
  2. The number of available New Beginning servers increased to meet the needs of growing player population.
  3. It seems that we have fixed almost all of the most frequent cases of critical issues which started to happen after such an influx of new players, such as: “Steam authentication”, “Connecting to Steam”, infinite characters loading and corrupted characters’ data. Please remember to let us know if you will still have those issues for further investigation - our Support Team will help you as soon as possible!
  4. Several server-side optimization improvements
  5. Numerous improvements to prevent the progression data rollbacks in future
  6. Fixes to reported issues in the quests, events and dialogs
  7. Responded to over 2,000+ support tickets reported both on Discord and our support email ([email protected])

Even though it was a tough time for us, we’re proud of what we – and you, the Community! – have achieved in such a short time. Despite being a team of less than 20 developers, we successfully addressed all the launch issues most frequently mentioned in the recent reviews.

Now that the all-time Steam reviews are back to “Mostly positive” ratio, we hope the same will soon happen to the last 30 days reviews. It helps us get better visibility and show the world the game that many of you came to love as much as we, the developers, do.

[h2]What we’re working on?[/h2]
By the end of this week, we plan to:
* Apply further improvements to the servers’ performance and stability,
* Apply fixes to the remaining edge-case issues,
* Launch the Valley of Death PvP Tournaments on all servers. (We have just started 300 players Valley of Death tests with you! :))
[h3]Thank you for all your support!

With all the love and regards for our Community,
Black Eye Games[/h3]

[h2]Important links and tips[/h2]
In order to help out our new and returning players we have prepared a small compilation of useful links below:


Community Manager: Coragon#2441 (Discord)
Support Email: [email protected]
Gloria Victis Release FAQ: Website link
Troubleshooting FAQ: Website link
Beginner Guides: Website link