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Corner Shop: Nightshift News

Demo Update 3 — Changelog

Hey everyone!
[h3]
Here’s what’s new in today’s regular update. Thanks for playing, sending feedback, and helping us sharpen the experience. 💚[/h3][h2]🎮 Gameplay[/h2]
  • [p]Fixed various gameplay bugs and quest logic.[/p]
  • [p]New & improved horror events in the subway and shop (plus a few extra mini-scares/teasers).[/p]
  • [p]Reworked quest progression, including clearer penalties for wrong actions.[/p]
  • [p]Progressive parcel chance added + fridge horror event.[/p]
  • [p]Improved thief behavior and penalties.[/p]
  • [p]Guides/prompts added for ID checks and parcels.[/p]
  • [p]Progress bar for boxes + visualization of destruction/spoilage.[/p]
  • [p]Cooler/Cold storage enlargements for smoother item flow.[/p]
[h2]🧍 Characters[/h2]
  • [p]Added mad customer animations and improved NPC reactions.[/p]
  • [p]Fixed NPC and thief animation issues.[/p]
  • [p]New animations for customers across common interactions.[/p]
[h2]🖥️ UI & UX[/h2]
  • [p]Added a checkbox to the Post Notice widget.[/p]
  • [p]Improved Quest Board clarity and blocked the Shop Upgrade page when unavailable.[/p]
  • [p]Enhanced cash register interactions and messages.[/p]
  • [p]New toolbar for popular phone applications (faster access in the in-game phone).[/p]
[h2]🎧 Audio[/h2]
  • [p]New environmental SFX across interior and exterior spaces.[/p]
  • [p]Updated voiceover reactions for horror scenes.[/p]
[h2]🖼️ Visuals[/h2]
  • [p]Graphic optimization pass; lighting optimized and graphics bugs fixed.[/p]
  • [p]Rebuilt lights and improved reflections.[/p]
  • [p]Added new stickers, wall calendar material, and glitch sign effects.[/p]
  • [p]Medicine packaging refreshed for better readability.[/p]
  • [p]New warehouse broken shelf assets for extra grit.[/p]
[h2]🧩 Misc[/h2]
  • [p]Added teaser content and minor scary events to deepen atmosphere.[/p]
[p]As always, your feedback is incredibly valuable—keep it coming via the forums/Discord. If you hit any new issues after this update, please include steps to reproduce and your specs. Thank you! 💬🔧[/p]

MAJOR DEMO UPDATE — Corner Shop: NightShift

[p]Thanks for all the playthroughs, bug reports, and late-night streams! Today we’re rolling out a chunky update to the Corner Shop: NightShift demo focused on fresh horror beats, tighter gameplay loops, and a clearer interface. Dive back in, explore the new encounters, and tell us what you think.[/p][hr][/hr][h3]🔥 Highlights[/h3]
  • [p]New horror events & encounters to keep each shift unpredictable.[/p]
  • [p]Parcel & box rework with a visible progress bar and clear spoilage/destruction feedback.[/p]
  • [p]UI/UX overhaul: better tutorials, HUD clarity, and a quick-access phone toolbar.[/p]
  • [p]Atmosphere upgrade with new VO/SFX, light baking, and environmental polish.[/p]
  • [p]Performance optimizations across graphics and lighting.[/p]
[hr][/hr][h3]🎮 Gameplay[/h3]
  • [p]Added new horror events and encounters to keep night shifts unpredictable.[/p]
  • [p]Introduced Endless Mode in the main menu.[/p]
  • [p]Reworked parcel and box mechanics; added a progress bar for handling.[/p]
  • [p]Visualized box destruction/spoilage for clearer feedback.[/p]
  • [p]The Hanged Man NPC now patrols.[/p]
  • [p]Upgrades for home/shop PCs are blocked for now while we rebalance progression.[/p]
[h3]🧍 Characters[/h3]
  • [p]New customer animations and fixes for creepy idle behavior.[/p]
  • [p]Improved NPC animation quality and warehouse patrols.[/p]
[h3]🖥️ UI & UX[/h3]
  • [p]Toolbar for popular phone apps for faster access in tense moments.[/p]
  • [p]Guides/Tutorials added for ID checks and parcel handling.[/p]
  • [p]Updated upgrade widget and document guidelines for clarity.[/p]
  • [p]Added key input bar and fresh HUD icons.[/p]
[h3]🎧 Audio[/h3]
  • [p]New voiceovers and sound effects tailored to horror events.[/p]
  • [p]Improved thunder and environmental ambience.[/p]
[h3]🖼️ Visuals[/h3]
  • [p]Graphic optimization pass and light baking for steadier, moodier lighting.[/p]
  • [p]New warehouse shelf assets and calendar props.[/p]
  • [p]Haunted materials, leak decals, and scary masks to enrich set dressing.[/p]
  • [p]Enlarged cooler/cold storage areas to deepen space and flow.[/p]
[h3]⚙️ Performance[/h3]
  • [p]General graphic & lighting optimizations for smoother play on a wider range of PCs.[/p]
[hr][/hr][h3]How you can help[/h3][p]If something feels off—or deliciously terrifying—tell us! Your feedback drives our priorities.[/p]
  • [p]Drop thoughts in the Steam discussion hub.[/p]
  • [p]Share bugs with steps to reproduce (hardware specs help!).[/p]
  • [p]If you enjoy the demo, a review or wishlist goes a long way. 💚[/p]
[p]See you on the night shift. Don’t forget to check that ID… twice. 👀
[dynamiclink][/dynamiclink][/p]

Demo Update #2 – Polishing the Night

[p]Hey everyone! 👋[/p][p]We’re back with Demo Update #2 — focused on improving quests, interactions, and overall clarity throughout Corner Shop: Nightshift.
This update fixes multiple issues reported by players during the Play Test and adds a few visual and localization improvements as we continue preparing for the full release.[/p][p]Thanks again for all your feedback — it really helps us make the experience better every day. ❤️[/p][hr][/hr][h3]🔍 Quests & Gameplay[/h3]
  • [p]Refactored HangedMan quest, adding more detailed descriptions and visual cues to improve player guidance.[/p]
  • [p]Fixed collision issues with fuse objects, ensuring proper interaction.[/p]
  • [p]Updated dialogue in Morton’s room for clarity.[/p]
  • [p]Added navigation links, preparing for build 0.13.24.93.[/p]
  • [p]Fixed pharmacy quest objective not always correctly marked as finished.[/p]
[hr][/hr][h3]🏪 Environment & Objects[/h3]
  • [p]Fixed multiple issues with the freezer room, including collision and room interactions.[/p]
  • [p]Fixed materials in Dr. Morton’s room for visual consistency.[/p]
[hr][/hr][h3]🖥️ UI & Visuals[/h3]
  • [p]Added color to bank screen day total, improving readability.[/p]
  • [p]Added options animation for a smoother experience.[/p]
  • [p]Fixed price tag bug in UI.[/p]
  • [p]Fixed and improved localized texts on widgets, including home PC widgets.[/p]
  • [p]Fixed anchoring of UI elements for non-standard resolutions.[/p]
  • [p]Refactored Main Menu and Options for better readability.[/p]
[hr][/hr][h3]🌐 Localization[/h3]
  • [p]Repaired most typos and misspellings in all localizations.[/p]
  • [p]Fixed and improved localized text scaling across various widgets.[/p]
[hr][/hr][p]🛒 If you haven’t tried it yet —
[dynamiclink][/dynamiclink][/p]

Corner Shop: Nightshift – Live Broadcast Starts Soon!

[p][/p][p]We’re going live for Steam Next Fest! 🌙
Tune in to watch Corner Shop: Nightshift — a late-night store simulator with a psychological horror twist.[/p][p]🕙 Broadcast starts at 10 AM Pacific Time
Join us to see exclusive gameplay, meet the team in chat, and take a closer look at what happens after dark behind the counter.[/p][p]🎮 Play the demo and experience it yourself while the broadcast is live!
[dynamiclink][/dynamiclink][/p]

Corner Shop: Nightshift – Demo Available from October 13th!

[p]Hey everyone! 👋
We’re excited to announce that the Corner Shop: Nightshift demo will be available again starting October 13th, together with the Steam Next Fest! 🎉[/p][p]This is the perfect time to step back into the eerie atmosphere of the night shop, meet Adam Callahan, and uncover what’s really hiding behind the storage door...[/p][p]🕹️ The demo includes:[/p]
  • [p]Over 1 hour of gameplay[/p]
  • [p]4 full in-game days (one more than last time!)[/p]
  • [p]Story and psychological horror elements[/p]
  • [p]Fresh updates and gameplay improvements[/p]
[p]💬 Share your thoughts on our Steam Forum or join us on Discord – your feedback truly helps us make the game better![/p][p]👁️‍🗨️ The demo will be available throughout the entire Next Fest, so don’t miss it![/p]