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Corner Shop: Nightshift News

MAJOR DEMO UPDATE — Corner Shop: NightShift

[p]Thanks for all the playthroughs, bug reports, and late-night streams! Today we’re rolling out a chunky update to the Corner Shop: NightShift demo focused on fresh horror beats, tighter gameplay loops, and a clearer interface. Dive back in, explore the new encounters, and tell us what you think.[/p][hr][/hr][h3]🔥 Highlights[/h3]
  • [p]New horror events & encounters to keep each shift unpredictable.[/p]
  • [p]Parcel & box rework with a visible progress bar and clear spoilage/destruction feedback.[/p]
  • [p]UI/UX overhaul: better tutorials, HUD clarity, and a quick-access phone toolbar.[/p]
  • [p]Atmosphere upgrade with new VO/SFX, light baking, and environmental polish.[/p]
  • [p]Performance optimizations across graphics and lighting.[/p]
[hr][/hr][h3]🎮 Gameplay[/h3]
  • [p]Added new horror events and encounters to keep night shifts unpredictable.[/p]
  • [p]Introduced Endless Mode in the main menu.[/p]
  • [p]Reworked parcel and box mechanics; added a progress bar for handling.[/p]
  • [p]Visualized box destruction/spoilage for clearer feedback.[/p]
  • [p]The Hanged Man NPC now patrols.[/p]
  • [p]Upgrades for home/shop PCs are blocked for now while we rebalance progression.[/p]
[h3]🧍 Characters[/h3]
  • [p]New customer animations and fixes for creepy idle behavior.[/p]
  • [p]Improved NPC animation quality and warehouse patrols.[/p]
[h3]🖥️ UI & UX[/h3]
  • [p]Toolbar for popular phone apps for faster access in tense moments.[/p]
  • [p]Guides/Tutorials added for ID checks and parcel handling.[/p]
  • [p]Updated upgrade widget and document guidelines for clarity.[/p]
  • [p]Added key input bar and fresh HUD icons.[/p]
[h3]🎧 Audio[/h3]
  • [p]New voiceovers and sound effects tailored to horror events.[/p]
  • [p]Improved thunder and environmental ambience.[/p]
[h3]🖼️ Visuals[/h3]
  • [p]Graphic optimization pass and light baking for steadier, moodier lighting.[/p]
  • [p]New warehouse shelf assets and calendar props.[/p]
  • [p]Haunted materials, leak decals, and scary masks to enrich set dressing.[/p]
  • [p]Enlarged cooler/cold storage areas to deepen space and flow.[/p]
[h3]⚙️ Performance[/h3]
  • [p]General graphic & lighting optimizations for smoother play on a wider range of PCs.[/p]
[hr][/hr][h3]How you can help[/h3][p]If something feels off—or deliciously terrifying—tell us! Your feedback drives our priorities.[/p]
  • [p]Drop thoughts in the Steam discussion hub.[/p]
  • [p]Share bugs with steps to reproduce (hardware specs help!).[/p]
  • [p]If you enjoy the demo, a review or wishlist goes a long way. 💚[/p]
[p]See you on the night shift. Don’t forget to check that ID… twice. 👀
[dynamiclink][/dynamiclink][/p]

Demo Update #2 – Polishing the Night

[p]Hey everyone! 👋[/p][p]We’re back with Demo Update #2 — focused on improving quests, interactions, and overall clarity throughout Corner Shop: Nightshift.
This update fixes multiple issues reported by players during the Play Test and adds a few visual and localization improvements as we continue preparing for the full release.[/p][p]Thanks again for all your feedback — it really helps us make the experience better every day. ❤️[/p][hr][/hr][h3]🔍 Quests & Gameplay[/h3]
  • [p]Refactored HangedMan quest, adding more detailed descriptions and visual cues to improve player guidance.[/p]
  • [p]Fixed collision issues with fuse objects, ensuring proper interaction.[/p]
  • [p]Updated dialogue in Morton’s room for clarity.[/p]
  • [p]Added navigation links, preparing for build 0.13.24.93.[/p]
  • [p]Fixed pharmacy quest objective not always correctly marked as finished.[/p]
[hr][/hr][h3]🏪 Environment & Objects[/h3]
  • [p]Fixed multiple issues with the freezer room, including collision and room interactions.[/p]
  • [p]Fixed materials in Dr. Morton’s room for visual consistency.[/p]
[hr][/hr][h3]🖥️ UI & Visuals[/h3]
  • [p]Added color to bank screen day total, improving readability.[/p]
  • [p]Added options animation for a smoother experience.[/p]
  • [p]Fixed price tag bug in UI.[/p]
  • [p]Fixed and improved localized texts on widgets, including home PC widgets.[/p]
  • [p]Fixed anchoring of UI elements for non-standard resolutions.[/p]
  • [p]Refactored Main Menu and Options for better readability.[/p]
[hr][/hr][h3]🌐 Localization[/h3]
  • [p]Repaired most typos and misspellings in all localizations.[/p]
  • [p]Fixed and improved localized text scaling across various widgets.[/p]
[hr][/hr][p]🛒 If you haven’t tried it yet —
[dynamiclink][/dynamiclink][/p]

Corner Shop: Nightshift – Live Broadcast Starts Soon!

[p][/p][p]We’re going live for Steam Next Fest! 🌙
Tune in to watch Corner Shop: Nightshift — a late-night store simulator with a psychological horror twist.[/p][p]🕙 Broadcast starts at 10 AM Pacific Time
Join us to see exclusive gameplay, meet the team in chat, and take a closer look at what happens after dark behind the counter.[/p][p]🎮 Play the demo and experience it yourself while the broadcast is live!
[dynamiclink][/dynamiclink][/p]

Corner Shop: Nightshift – Demo Available from October 13th!

[p]Hey everyone! 👋
We’re excited to announce that the Corner Shop: Nightshift demo will be available again starting October 13th, together with the Steam Next Fest! 🎉[/p][p]This is the perfect time to step back into the eerie atmosphere of the night shop, meet Adam Callahan, and uncover what’s really hiding behind the storage door...[/p][p]🕹️ The demo includes:[/p]
  • [p]Over 1 hour of gameplay[/p]
  • [p]4 full in-game days (one more than last time!)[/p]
  • [p]Story and psychological horror elements[/p]
  • [p]Fresh updates and gameplay improvements[/p]
[p]💬 Share your thoughts on our Steam Forum or join us on Discord – your feedback truly helps us make the game better![/p][p]👁️‍🗨️ The demo will be available throughout the entire Next Fest, so don’t miss it![/p]

#Day 1 Playtest Update

[p]Thank you to everyone who joined our Corner Shop: NightShift playtests!
We’ve already received tons of valuable feedback — it really helps us improve the game and polish the overall experience.[/p][p]Today we’re rolling out our first minor update with several fixes and improvements based on your reports and suggestions.[/p][hr][/hr][h3]Changelog[/h3][p]🎮 Gameplay[/p][p]• Added sphere collision to Trash objects, improving physical interactions.
• Added mop spam prevention when stamina is low, balancing cleaning mechanics.
• Added delay in Dr. Morton’s room, adjusting pacing in tutorial sequence.
• Fixed Day 4 quest, ensuring proper quest progression.
• Improved stamina regeneration rates.[/p][p]🔊 Audio & UI[/p][p]• Added sound feedback for no stamina, enhancing player awareness.
• Added sounds to UI elements, improving user experience.
• Improved UI scaling and wrapping for multiple languages/localizations, ensuring better readability and accessibility.[/p][p]💬 Dialogue & Localization[/p][p]• Repaired dialogue wrappings, making conversations display correctly.
• Changed dialogue to show parcel advice, providing clearer instructions.
• Fixed tutorial message for clarity.
• Corrected Polish typos and translation errors, improving localization quality.
• Localized previously missing texts, increasing language coverage.
• Unlocked localization dashboard, enabling easier management of translations.[/p][hr][/hr][p]We’re continuing to monitor your feedback and bug reports — please keep sharing your thoughts on the Steam Discussions or our Discord server.[/p][p]Thank you for playing and helping us shape Corner Shop: NightShift. 🌙[/p][p]#CornerShopNightShift #Playtest #IndieGame #Update #HorrorGame #LiveMotionGames[/p]