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Lilac 0 News

Small bug fix!

Fixed a crash that can occur during the stage 5 boss fight if you stay near the edge of the screen.

1.4 (Boss Training & QoL)

Here is what's new in Lilac 0 v1.4!

  • Added a Boss Training Mode
  • Added an option to disable screen curvature when the CRT filter is active
  • Slightly adjusted the CRT filter for better scanline display
  • You can now configure UI and gameplay controls separately for both keyboard and controllers
  • Shoulder buttons on controllers are no longer hard-bound to shooting and scanning , they can now be remapped
  • The game now properly grabs keyboard focus on launch.


Trey | Digerati

Lilac 0 is now Steam Cloud enabled

Quick note for anyone who may have missed it: Lilac 0 now uses Steam Cloud!



Update 1.3 – Non-integer scaling, gameplay + scoring changes, balancing

Update 1.3 Patch Notes

Display
  • The fullscreen option now uses Exclusive Fullscreen and non-integer scaling (this means the game will try to fit the entire screen in this setting and should also reduce input lag)


Gameplay
  • You now create a small circular area at the end of each dash that clears projectiles for a fraction of a second. This should make dashing safer, as it gives you more time to readjust to the situation
  • Dash now deals slightly more damage
  • Enemies now blink when near death, indicating they can be killed with a single dash


Scoring
  • You now start losing your chain multiplier after a 1.5s delay. Touching enemies with your shot, using your dash, and collecting HP pickups resets this duration. This allows you to maintain your multiplier across the entire level for a much higher score
  • Your overall multiplier is now capped at ×16
  • Reaching certain score thresholds rewards you with +1 HP (250000, 500000, 1000000, 2000000). Your score will become brighter and orange when you get close to these thresholds
  • Style points are now awarded one by one during chains
  • Bosses now display a timer in the top-right corner of your screen
  • Using a non-damaging dash during a boss fight incurs a 20s penalty to the timer
  • You are awarded points based on the time left when you defeat the boss
  • Some transitions have been shortened slightly to prevent breaking your slice chain


Balancing Level 2
  • Various enemies no longer deal contact damage
  • Some attacks from the midboss have been toned down in both Novice and Arcade mode
  • The boss now uses aimed projectiles in Phases 1 and 3 instead of random bursts of projectiles


Level 3
  • The Eel's fire rate has been reduced
  • The Jellyfish wave now behaves differently to be slightly more dangerous
  • The Brain bonus boss no longer deals contact damage


Visibility
  • Jellyfish in the background of Level 3 have been resprited to be less distracting
  • Shockwave attacks in Level 3 are now slightly brighter.
  • Missile projectiles have been resprited to be brighter.
  • The first boss's laser is now displayed on a lower layer so it does not hide projectiles during the fight.
  • The tentacles of Jellyfish enemies are now brighter.


Music
  • The track Hope of Molybdion was changed for better mixing.


Bug Fixes
  • Fixed a crash that occurred when using the mouse to spam-click certain buttons.

Lilac 0 is part of the Pew Pew Bundle!

[h3]Happy to share the news that Lilac 0 is part of a brand new bundle available now on Steam. The 'Pew Pew Bundle' is a collection of five games aimed at players who enjoy shoot 'em all experiences of various flavours.[/h3]

The bundle comes with a 20% discount and features the following titles:

  • Minishoot' Adventures
  • GUNFIELD
  • Operation STEEL
  • Escape Space
  • Lilac 0


Even if you own one or more of the games in the bundle, you can buy just the ones you don't own and still take advantage of the bundle discount.

Click below for full details:

https://store.steampowered.com/bundle/51372/Pew_Pew_Bundle/