[p]Hail, Cosmonauts! See below for details on the latest updates.[/p][p][/p][h3]v.0.13.33[/h3][p]Update Time: September 19, 2025[/p][p][/p][p]1. Fixed an issue where Astral Summons would cause pawns to attack themselves under certain circumstances if their target had disappeared.[/p][p]2. Fixed text box out-of-bounds issues for Relic tooltips in 16:10 and 16:9 aspect ratios.[/p][p]3. Fixed an issue where Relics would not display tooltips when viewed via battle code replay.[/p][p]4. Fixed an issue with the description of Alchemy: it does not only take effect while in your hand, but also when in your deck or graveyard.[/p][p]5. Fixed an issue where skills that detect the amount of cards in your deck would not take effect as intended when viewing battle code replays.[/p][p]6. Fixed an issue where Ratillery's skill would not trigger visual effects.[/p][p]7. Fixed certain controller issues.[/p][p][/p][h3]v0.13.34[/h3][p]Update Time: September 20, 2025[/p][p]1. Fixed an issue that could cause save loss on login.[/p][p][/p][h3]v0.13.35-v0.13.36[/h3][p]Update Time: September 21, 2025[/p][p][/p][p]
1. New Features[/p][p]
Quick Restart: In Level 1 of a run, this option can be selected from the menu by pressing Escape, and will restart your run without requiring you to exit and restart.[/p][p]
2. Stage and Difficulty Changes[/p][p]Act II Difficulty 7-10:[/p]
- [p]Reduced attributes of enemies in the first stage of Level 1.[/p]
- [p]Slightly reduced attributes of enemies in the second stage of Level 1.[/p]
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3. Enemy Changes[/p]
- [p]Slightly reduced attributes of enemy Magnetortoise.[/p]
- [p]Slightly reduced attributes of enemy Ardent Knight.[/p]
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4. Boss Changes[/p]
- [p]Boss Mega Shockerel's skill damage is now linked to Might, and will deal higher damage when attacking allies.[/p]
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5. Bug Fixes and Improvements[/p]
- [p]Fixed an issue that would leave you unable to select cards after a stage began, and added a backstop measure: if you are unable to select cards, return to the main menu and re-enter the stage to fix it.[/p]
- [p]Fixed an issue that could cause the game to crash when playing multiple Auto cards as the second wave of enemies arrived.[/p]
- [p]Fixed an issue that could cause the game to crash if Hourglass and Chamelizard · Yellow were activated in sequence.[/p]
- [p]Fixed an issue where Chamelizard · Yellow's skills would be disabled after transforming.[/p]
- [p]Fixed an issue where Stimulating Wisdom would not affect Shadowflower after transforming.[/p]
- [p]Fixed an issue where Stormchaser and Silverlight Keeper would affect enemies.[/p]
- [p]Fixed an issue where Spirit Echo II would fail to activate.[/p]
- [p]Fixed an issue where the hero skill Sacrifice would leave you unable to right-click to view creatable cards.[/p]
- [p]Fixed an issue where Rend Asunder would erroneously appear in Auto/Reload Packs.[/p]
- [p]Fixed an issue where Shadow Dragon would absorb Might when playing Astral Summons.[/p]
- [p]Cards such as Mad Dance and Whirlwind Strike that deal \[50% Might] damage now deal a minimum of 1 damage, and will no longer deal 0 damage.[/p]
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6. Relic Changes[/p]
- [p]Relic Boxes are now weighted according to different heroes. Reduced or eliminated the chance that Relic Boxes will contain Relics that are not applicable to your current hero's class.[/p]
[p][/p][h3]v0.13.37[/h3][p]Update Time: September 21, 2025[/p][p][/p][p]1. Fixed an issue where boss Grand Arcaness' Pierce skill would be retained from her first phase after transforming, allowing her to one-shot you.[/p][p]2. Boss Shadow Dragon will no longer trigger its Might absorption skill in the first turn, preventing pawns that are Auto-played at the start of battle from being affected.[/p][p]3. Reduced starting Health of boss Mega Channeler.[/p][p][/p]