Disassembling single-bit scrap once again shows the bit that is obtained.
Putting items in a chest you are carrying no longer attempts to describe the location of the chest.
The trade screen no longer requests confirmation when putting important items in containers unless the containers are owned.
Ancient bones and tar-encrusted bones now have more bone-like tiles.
Dynamically generated compound words are now a little easier to read.
Fixed a bug that caused equipping too many Otherpearls to cause an integer overflow on the chance to drop extradimensional items.
Multiple Otherpearls now stack their chances to drop extradimensional items linearly rather than multiplicatively. Ex: equipping six Otherpearls now multiplies the extradimensional item drop chance by 30, not by 15625.
Fixed a bug that caused turret tinkers to sometimes build a turret in the tile they were occupying.
Fixed a bug that caused fungal infections on the hand to be incurable.
Fixed a bug that caused fungal infections to disappear when applied to anything but a hand.
Fixed a bug that caused you to sometimes start in the ruins of Joppa when selecting a generated village start.
Fixed a bug that prevented you from being able to jump into clams.
Fixed a bug that prevented dynamic villages and their respective factions from being generated.
Fixed a bug that made phase-conjugate and phase-harmonic grenades fail to perform their phase effects if detonated using the 'detonate' interaction.
Fixed a bug that made harvesting a stack of witchwood wreaths render the rest of the stack unharvestable.
Fixed a bug that made falling down while flying trigger Quantum Jitters.
Fixed a bug that allowed Amnesia and memory eaters to override the effect of air current microsensors until you left the zone and returned to it.
Fixed a bug that caused uninstalled gun rack implants to generate phantom copies of themselves in your inventory.
Fixed a bug that caused Force Bubble forcefields to be partially destroyed if active at the very edge of the world.
Fixed a bug that prevented block sounds from playing properly.
Fixed some grammar errors in tombstone text.
Fixed a dynamic pronoun issue in tomb mural text.
Fixed some dynamic pronoun issues in creature description text.
Fixed a capitalization issue with Rainwater Shomer's name.
[modding] Updated the HighScores.json format to store more information for easy access.
[modding] HitSounds now have a default 135ms delay, which can be overriden by the HitSoundDelay int property. The delay is specified in MS.
[modding] Added BlockSound and BlockSoundDelay tag/property support to shields.
Feature Friday - June 3, 2022
203.41
Improved page up and page down behavior on the equipment screen.
Companion clonelings ordered to stay put no longer move around to clone.
Molting basilisks that spawn in a zone that's already generated, like when one climbs through a spacetime vortex, no longer place molted husks throughout the zone.
Revealed mines and bombs now have much higher priority for being shown in their tile relative to other objects.
Smart use near mines and bombs now triggers interaction with them.
Crab legs now count as meat.
Creatures freed from gentling cones and mask now usually return to conversing as they would have prior to gentling.
Goatfolk haunts now have fewer huts and a higher density of qlippoths per hut.
Mercurial cloaks are now considered weird artifacts.
Digging, in conjunction with autoexplore and normal movement, no longer attempts to burrow through the force bubbles of non-hostile NPCs.
Jotun, Fjorn-Kosef, and Haggabah are now marked as having proper names.
Chalkboards can now be animated.
Duplicating a temporary item using non-temporary metamorphic polygel now creates a non-temporary version of the item.
Duplicates created by metamorphic polygel now carry over effects like being broken or cleaved from the parent object.
Removed the defunct Waydroids faction.
Gave concrete floors to some areas in the Tomb of the Eaters that were missing them.
Fixed a bug that caused mutation points to be spent when there were no further random mutations to buy.
Fixed a bug that caused villages to sometimes generate without an oven.
Fixed a bug that caused wire strands shorter than 25' to not stack with wire strands longer than 25'.
Fixed an issue that caused some village wardens to generate without the warden title in their name.
Fixed a bug where items duplicated with temporary metamorphic polygel became non-temporary.
Fixed a bug that caused the damage message for ranged weapon attacks that killed their target to be suppressed. (Tthe target's death was reported but not the damage.)
Fixed a crash when traveling to [redacted].
Fixed several rare crashes in the audio manager.
Fixed some grammar issues with the messages for when you spot weeps.
Fixed a repeat word in blood-gradient hand vacuum description.
[modding] Genotypes without available presets are now hidden when selecting a preset character.
[modding] Custom embark modes can now skip the Genotype and Subtype modules if they are not applicable.
[modding] The CanEquipOverDefaultBehavior event is now honored by attempts to equip items from the equipment screen as well as from the inventory screen.
Feature Friday - May 27, 2022
203.39
When an engulfed creature flings quills, the quills now strike the engulfer.
Gave the villagers of Kyakukya plump mushrooms again.
You can now harvest witchwood wreaths for witchwood bark.
The walls of Pax Klanq's hut are once again only visible after taking [redacted].
Soup sludges now stop spawning if there are already thirty in the zone.
Light-based phenomena now pass through glass walls and doors.
Tetraxenonoglass now has a chance to refract light-based projectiles.
Temporary Eaters' nectar tonics no longer permuate your mutation buy options.
The Kyakukya and Yd Freehold monuments are now considered interesting.
Gave unique items many more hitpoints.
Sound effects for when items break or armor is shattered are now less unpleasant.
Excluded gnawed watervine from dynamic encounters.
Fixed several instances of incorrect double spaces.
Swapped the colors of the sun and moon mask.
Removed a reference to the First Huntsman.
Fixed an error when escaping out of the accusation phase of Kith and Kin.
Fixed a bug that caused poor accusations to be forgotten in Kith and Kin.
Fixed a bug that caused Keh-hind to stay in Bey Lah after being exiled.
Fixed a bug that caused AltUse Ability to not properly trigger Sprint.
[modding] Added SwingSound, MissSound, and BlockedSound sound tag support to weapons.
[modding] Added support for [soundname]_variant_[n] with shuffled playback for sound effect variants.
[modding] Added the current build number to the runtime compiler symbols.
[modding] World sounds are now delayable.
Feature Friday - May 20, 2022
203.38
We made several changes, cultural and otherwise, to Kyakukya.
Added village monuments and village history snippets.
Removed Kyakukyan hunter, mushroom gatherer, and worshipper of Oboroqoru.
Oboroqoru worshippers are now generated dynamically and pulled from a wide pool of creatures.
Oboroqoru worshipers have new dialog.
Made significant edits to Mayor Nuntu's dialog.
Gave Mayor Nuntu a new description.
Made some edits to Yurl's dialog.
Replaced Svenlairnard with someone else.
Tweaked woodsprog dialog.
Made the quest reward choices for Raising Indrix much better.
Added new tiles for mushroom walls.
Gave mushroom walls a new description.
Changed the brinestalk walls to weathered wood and replaced the flower ground tiles near the Oboroqoru shrine with real flower objects.
Added a new set of default keybinds for diagonal movement -- shift+arrow keys -- and diagonal attack -- ctrl+shift+arrow keys.
You can no longer block with shields in your thrown weapon slot or bucklers equipped in your hand.
Objects drawn into existence with temporary [redacted] are now also temporary.
Objects drawn into existence now respect phase.
Changed the Naphtaali ASCII glyph to 'n'.
Added a notification that automatic laptop defaults aren't currently implemented for the prerelease input manager.
Fixed a bug that caused some Palladium Reef maps to build without respecting the worldseed.
Fixed a bug that caused line and cone targeting to occasionally ignore visibility.
Fixed a bug that caused the wrong map to be named Gyl.
Fixed an error when generating grenadier tents in the Stiltgrounds.
Fixed a bug that prevented enter from mapping keys on the ability screen.
Fixed a bug that caused F2 not to work on the new keybindings screen.
Fixed incorrect sound tagging on several melee objects.
Fixed pluralization of clay pots.
Fixed a rare exception in scoreboard processing.
[modding] You can now override existing game state in EmbarkModules.xml.
[modding] Added population table support to the ReceiveItem conversation part.
[modding] The "reload" wish now invalidates the sound file cache.
[modding] The Sounds mod subdirectory now supports its own arbitrary subdirectories.
Feature Friday - May 13, 2022
203.37
Liquid pools under wading depth (200 drams) are now called 'puddles'.
Liquid pools at or over swimming depth (2000 drams) are now called 'deep pools'.
Added new, connected tiles for puddles.
Added a few new tile variants for the following pure liquid pools: wax, algae, green goo, brown sludge, black ooze, honey, primordial soup, salt, lava, slime, asphalt, and the four rare liquids.
You can now restore from a checkpoint in the menu options.
Reduced the cold resistance on elaystine skull cap from +25 to +5.
Added resistances to the tier 5 relic haurberk.
Tier 3 relic pistols are no longer carbine-like.
Shem -1 is now counted as a friend for the purposes of A Call to Arms and The Assessment.
The default interaction on witchbark is once again 'eat'.
Fewer of the cider, wine, honey, and oil vessels you come across in random dungeons are mysteriously owned.
Star kraken no longer extrude [sultan wall] objects.
Followers trying to join you after a map transition no longer spawn in lava or over open pits.
Fixed a bug that prevented you from blowing the conch of the Aji while wielding it in your thrown weapon slot.
Fixed a bug that caused Liihart and Meyehind to resurrect when you progressed Kith and Kin.
Fixed a bug where loading a more recent quick save after restoring from checkpoint would cause zone thawing errors.
Fixed a rare issue that caused map generation to ignore locked doors when determining pathable connectivity.
Fixed a rare issue that caused stairs to be disconnected.
Fixed a typo in tier 3 gauntlet relics.
Fixed a conjugation bug in rubber-based cooking effect descriptions.