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Stormbridge News

v0.74.2 - Research fix

v0.74.2 is released

  • Fix storm not advancing when pushed back via quarks before 0m
  • Fix research panel broken in some languages
  • Fix cyborgs able to be injured

v0.74.1 - Hunger fixes



  • Fix hunger depleting abnormally
  • Fix Wheat being edible
  • Fix Starting Shields not working

v0.74.0 - Electric Cookhouse!

[h2]Electric Cookhouse[/h2]

Introducing a new building, the Electric Cookhouse!



It is superior to the regular cookhouse. Not only is it faster, it does not require settlers or charcoal and consumes half water! It is sold as a premium blueprint by the trader.

[h2]New Trader research[/h2]



The trader research branch has been reorganized and now contains a new final research that grants the extraordinarily rare item: Circuits.

[h2]New Blueprints tab[/h2]



Traders now sell two types of blueprints - Epic and Regular blueprints. As more blueprints are added, I dumped them all under 'epic' tab, but as the list grows, better and more accurate categorization is needed, so I have grouped them at the trader.

Additionally, the Cookhouse, an essential building that can only be unlocked by cards, is now able to be bought at the trader if you do get unlucky. The Electric Cookhouse can also be bought here at a high price.

Changelog:
  • New building: Electric Cookhouse
  • Trader now sells Cookhouse
  • Add new trader tab: Buildings
  • Add population requirement marketplace's description
  • Add illnesses to Sky map
  • Add tundra and sky map food items to encylopedia
  • New research: Trader Parcel VII
  • Trader Parcel VI final level cost reduced by 25%
  • Remove Sand Drill from sky map

  • Fixes:
  • Clarify radar description to +5% per level, instead of +5% fixed
  • Can no longer submit to leaderboard on relaxing
  • Clean up resource gain text in plank/seed/alloy screen
  • Fix radar duration not updating real-time
  • Fix tornado sounds not affected by volume setting
  • Improve circuit item description
  • Optimizations (audio, buildings, settlers, UI)

v0.73.1

v0.73.1 is released

  • Fix unable to lose at 0m bridge length
  • Fix minor home island witch area collision issues
  • Fix lollipop farm display issue


Credits to @WarsheepGER for informing me of these issues!

v0.73.0 - Lollipop farms, fixes



Here's a preview of the Home Island expansion! Once you unlock a land plot in the Home Island, you'll be able to build your own home as well as farms that give you additional resources once you complete a run (regardless of failure or success).



These resources can then be used to build more furniture on your home, or upgrade your pets! The lollipop farm gives lollipops that level up your pet abilities.

Changelog:
  • Lollipop farms now produce lollipop
  • Pet leveling require lollipops instead of seed
  • Fix slower hunger research actually increasing hunger
  • Fix Athlete description not showing walk speed% boost
  • Fix home farms not adding resources with multiple builds
  • Fix home resources rewarded not scaling with home farms
  • Fix turnip farms showing lettuce at random
  • Fix ice storm volume not affected by sound setting
  • Home Farms no longer upgradable