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Shard Squad News

Shard Squad - Wind Character Pack

[p][/p][p]Wind Character Pack adds new winds to your adventure![/p][p]This pack introduces 4 new Wind Shards, each with unique abilities, playstyles, and synergies, allowing for new builds, strategies, and ways to face the game’s challenges.[/p][p]Designed for players who enjoy experimenting with different mechanics and mastering agile movement, the Wind Shards focus on speed, area control, and dynamic interactions with enemies.[/p][p]Included content:
• 4 new elemental Wind Shards
• Unique abilities for each character
• New build and synergy possibilities
• Fully integrated with the progression and systems of the base game[/p][p][/p]

Shard Squad Update 1.1 - Prismatic Power

UPDATE NOTES
[p][/p][h2]New Mechanic: Power Up Ball[/h2][p][/p][p][/p][p]Appears 3 times per match.
If you destroy it before it disappears, you get the chance to choose a buff for the run.[/p][p]There are over 30 different buffs available, making runs even more strategic.[/p][p][/p][h2]New Recipes[/h2][p][/p][p]Experience Boost – level up your Shards faster.[/p][p]General Damage Boost – increases overall damage dealt to enemies.[/p][p]Prismatic Damage Boost – amplifies prismatic damage and unleashes colorful destruction.[/p][p][/p][h2]New Prismatic Shards[/h2][p][/p][p][/p][p]Apollo – a specialist in long-range attacks.[/p][p]Lance – a melee fighter who performs claw combos followed by a powerful leap finisher.[/p][p]Both share the Judge synergy:[/p][p]Collect clues during the run to activate giant hammers that deal area damage.[/p][p]The synergy evolves the more it is used, increasing the number of hammer strikes each time it activates.[/p][p][/p][h2]New Stages[/h2][p][/p][p][/p][p]Momojima Retreat – the return of a legendary boss, now in its PRIME form.[/p][p][/p][p][/p][p]The Coliseum of Nyr – a completely random stage:[/p]
  • [p]Enemies, bosses, and events change every run[/p]
  • [p]Double boss battles[/p]
  • [p]Some Shards from your squad will fight against you[/p]
[p]Defeating Shards drops Sidolfus Amulets, allowing you to choose random relics during the run (up to 5), enabling combinations never seen before.[/p][p]At the end, face the Coliseum Champion to prove your worth.[/p][p][/p][h2]Trait Updates[/h2][p][/p][p]We reworked and improved several traits. Some of them didn’t feel impactful enough before.[/p]
  • [p]Fire Trait: damage now increases per level and its effect can stack multiple times on the same target.[/p]
  • [p]Water Trait: now summons a rain cloud that deals area damage over time.[/p]
  • [p]Electric Trait: now deals more damage and triggers more consistently.[/p]
  • [p]Crystal Trait: damage increased and the vortex now follows targets.[/p]
  • [p]Beaked Trait: effect changed to increase damage against Bosses.[/p]
  • [p]Hunter Trait: now deals more damage and triggers more consistently.[/p][p][/p]
[h2]Balance & General Improvements[/h2]
  • [p]Stage adjustments to improve the difficulty curve[/p]
  • [p]Increased overall money gain[/p]
  • [p]Buffs to several Shards, recipes, and upgrades[/p]
  • [p]Improvements to multiple relics[/p]
  • [p]You can now earn extra bixies when playing with selected Shards[/p][p][/p]
[h2]DLC COMING![/h2][p]Next week, carried by distant winds, our first DLC arrives bringing the long-awaited Wind Shards![/p][p][/p][h3]Achievements[/h3][p]The achievement for collecting the maximum number of bixies has been removed.[/p]

Shard Squad – Update 1.1 Sneak Peek

[p]We’re preparing a major update, and here’s a sneak peek of what’s coming![/p][p][/p][h3]New Recipes[/h3]
  • [p]Experience Boost – level up your Shards faster.[/p]
  • [p]General Damage Boost – increase attack power in all situations.[/p]
  • [p]Prismatic Damage Boost – amplify prismatic damage and unleash colorful destruction.[/p]
[h3]New Mechanic: Power Up Ball[/h3][p][/p]
  • [p]Appears randomly during stages.[/p]
  • [p]If you manage to destroy it before it disappears, you get a chance to choose a buff for the match.[/p]
  • [p]There are over 30 different buffs available, making each run even more strategic.[/p]
[h3]New Prismatic Shards[/h3][p][/p]
  • [p]Apollo – specializes in long-range attacks.[/p]
  • [p]Lance – a melee fighter that performs claw combos followed by a final jump.[/p]
  • [p]Both share the Judgemental trait:[/p]
    • [p]Collect clues during the match.[/p]
    • [p]Once enough clues are gathered, a giant hammer appears to deal area damage.[/p]
    • [p]The trait persists throughout the match, increasing the number of hammer strikes with each activation.[/p]
[h3]New Stages[/h3]
  • [p]Momojima Retreat – a legendary boss returns, now in its PRIME form.[/p][p][/p]
  • [p]Coliseum of Nyr – a fully randomized stage:[/p][p] [/p]
    • [p]Enemies, bosses, and events change every match.[/p]
    • [p]Double boss battles.[/p]
    • [p]Some Shards from your squad will fight against you.[/p]
    • [p]Defeating Shards drops Relic Anvils, allowing you to choose up to 5 random relics during the match, creating never-before-seen combinations.[/p]
    • [p]At the end, face the Coliseum Champion to prove your worth.[/p]
[h3]Traits Updates[/h3][p]We’ve revamped and improved several Traits. Some previously didn’t feel impactful enough. Here’s one example:[/p][p]Water Trait[/p][p][/p]
  • [p]Now summons a cloud that rains, dealing damage over time in an area.[/p]
  • [p]Easier to see and understand when active.[/p]
  • [p]More powerful and useful during matches.[/p]
[h3]General Balancing and Improvements[/h3]
  • [p]Adjustments to stages 2, 3, 4 and 5 to improve the difficulty curve.[/p]
  • [p]Increased bixies gains.[/p]
  • [p]Strengthened multiple Shards, recipes, and upgrades.[/p]
[h3]Achievements[/h3]
  • [p]We’ve removed the achievement for collecting the maximum number of Bixies.[/p]

Shard Squad - Update 1.0.03

[p]PATCH NOTES:[/p][p]
Gameplay updates:[/p][p][/p]
  • [p]Start of Drip’s game improved:[/p]
    • [p]Our beloved nature capybara is doing very well, but we felt he needed a little boost in the early levels! Boost delivered![/p][p][/p]
  • [p]New skill for the Nature synergy![/p]
    • [p]We felt the Nature synergy was falling behind the other elemental synergies, so we rebuilt its skill! Now, instead of summoning a plant that shoots projectiles, you will summon a plant that deals area damage with a chance to poison![/p]
  • [p]Ally transparency:[/p]
    • [p]From now on, you will also be able to adjust the transparency level of support shards and helpers summoned by relics or synergies!
      [/p]
  • [p]Attribute value display scale:[/p]
    • [p]For better clarity regarding Movement Speed and Collection Range upgrades, we’ve changed the scale used to display their values.[/p]
[p][/p]
  • [p]New visual when activating or evolving squad synergies:[/p]
    • [p]Whenever you activate or evolve one of your squad’s synergies, a visual effect will highlight the transition![/p]
[p][/p]
  • [p]New recipe on Chef Jokan’s menu:[/p]
    • [p]Dash Cooldown Reduction (Açaí): a highly anticipated recipe! Now you’ll be able to make the interval between your dashes shorter and shorter![/p]
[p][/p]
  • [p]Improvements to several recipes on Chef Jokan’s menu:[/p]
    • [p]We’ve enhanced the efficiency of several of our recipes. Now you can become even stronger![/p]
[p][/p]
  • [p]Kashmyr Archipelago and Nimbus Forest balanced:[/p]
    • [p]We slightly eased the difficulty of the first two stages to provide a better early-game experience![/p]
[p][/p][p]Menu Updates:[/p]
  • [p]Greater clarity in some information on the stage selection menu:[/p]
    • [p]We added a marker for unique events completed per stage and a field to make it easier to identify the difficulty level.[/p][p]
      [/p]
  • [p]New rules for accessing Hard Mode (Hero):[/p]
    • [p]Hard mode will no longer be available at the start of the game (unless you’ve already completed a stage in it). It will now only be unlocked after finishing the main story.[/p]
[p][/p]
  • [p]We’ve added a new tab (System) to the menu options, featuring new functionalities:[/p]
    • [p]Skip event freeze: allows you to automatically skip the tutorial pause for events you’ve already completed (we recommend enabling this option if you’re already familiar with the game’s events);[/p]
    • [p]Change mouse cursor: we’ve added several cursor options! You can choose whichever works best to keep it from getting lost on the screen;[/p]
    • [p]Return to title screen: you can now go back to the title screen before the menu![/p]
[p][/p]
  • [p]In the Sound tab of the menu, you will also be able to change the sound effect played when collecting experience![/p]
[p][/p]
  • [p]Playing with a controller hides the mouse cursor after a short time.[/p]
[p][/p]
  • [p]We’ve added a new resolution: 4K![/p]
[p]

[/p]

Shard Squad - Update 1.0.02

Fix for projectile count status:
In some cases, the number of projectiles was not increasing as it should. Fortunately, we’ve already solved the issue!

Fix for the extremely rare cases of save issues:
We resolved a bug that, on rare occasions, would fail to save the player's progress.

Interaction between the Champion’s Trophy relic and the Canned Spinach reward:
Fixed a bug that caused a strange interaction between the Champion’s Trophy relic and the Canned Spinach reward!

See you in the next update, and happy adventuring!