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Funguys Swarm News

Hotfix-v0.1.2

Hi Funguys,

Thank you so much for all the amazing feedback you’ve shared! We’ve been watching you dive into the fiery swarms, and it’s been a blast!

We’ve cooked up a hotfix based on what we’ve seen and heard to help make Funguys Swarm even better. Keep the feedback coming, you can drop it on our Steam discussions, hop into our Discord, or tag us on social media!

Thanks again for playing the Funguys Swarm demo, we hope you're having as much fun dying to the swarm beating the Appletini!

[h3]Added new Skills:[/h3]
Grape Barrage: Your Grape weapon now throws an extra projectile.
[hr][/hr]


Thunderspear: After a number of attacks, you spawn spears in front of you that stab enemies.
[hr][/hr]


[h3]Gameplay Changes:[/h3]
  • New skill progression: start with 2 skill slots, unlock 2 more every 10 levels, up to 6 total.
  • Skills now mutate at level 5 and level 10 (was level 4 and 7).
  • Passive cards reworked:
    • No longer upgradeable to Fire Level.
    • Can now level up to 10 (increased overall effects).
  • Hot Coal (Fire Skill) temporarily removed.
  • New icons for different Auto-Attack states.
  • Adjusted XP bean color variations.
  • Appletini now enters Rage Mode at 50% health.


[h3]Bugfixes:[/h3]
  • Enemies now correctly move around Manafall crystals.
  • Auto-Aim system now correctly targets fire totems and special clutters.
  • Fixed special clutters not showing health bar when damaged.
  • Fixed Auto-Attack delay when an enemy enters attack range.


[h3]Balancing: [/h3]
  • Stand In Circle challenge duration reduced:
    • Normal: 30s → 25s
    • Hard: 20s → 15s
  • Power-up durations (Haste, Amplify Damage, Invulnerability, Resources) reduced to 20s at max level.
  • Changed Encounter and Swarm timings for Carrot Farm
  • Balanced enemy health and movement speed


[h3]Skills:[/h3]
Stardust
  • Projectile amount: 4–6 → 4
  • XP drop chance: 10% → 1%–5%
  • TWINKLE STARS spawn chance: 5% → 1%
  • SPLITTING BOLTS damage: 60% → 55%


Splash Shot
  • Damage: 16–22 → 18–26
  • Spawn amount: 1–3 → 1–5 projectiles


Soulboom
  • HERD HUNT AoE: 200 → 250
  • PRICKLY REACTION AoE: 400 → 600


Thunder Strike
  • ELECTRIC LEAPS radius: 400 → 450
  • ELECTRIC LEAPS now deals reduced damage on each leap
  • STORMCALL now strikes 2 additional targets


Boomshroom
  • DOUBLE TRIGGER chance: 20% → 25%
  • SEED OF DESTRUCTION now uses pseudo-roll


Manafall
  • Damage: 18–30 → 20–30
  • Amount: 1 → 2–4
  • Projectile Range: 1000–1600 → 1200–1600
  • Cooldown: 13s–11s → 10s
  • STAR LINK rework:
    • No longer gives projectile damage reduction or extra amount
    • Now deals 25% of the projectile damage as laser
    • Applies slow if NULLFIELD is also taken
  • IMPACT POINT:
    • Pull range: 400 → 800
    • Pull duration: 0.5s → 0.85s


Boulder Bonk
  • Cooldown: 14s–12s → 10s–8s
  • Damage: 16–28 → 22–38
  • METEORIC SHARD:
    • Damage: 50% → 65%
    • Range: 75% → 65%
    • Reduced visual size
  • METEOR CALL: cooldown reduced by 1s per 4 XP beans collected


Iron Shroom
  • Damage: 16–24 → 14–22
  • FUNGI SONG damage: 80% → 65% of main damage


[h3]Debuffs[/h3]
Shock
  • Increased total damage: ~30 → ~40


Mark
  • Explosion damage now scales with the target’s Max HP


Starlight
  • Now deals burst damage based on number of hits taken
  • If target dies from burst, it drops double XP


Freeze
  • Frozen explosive enemies no longer explode


[h3]Treelings[/h3]
Magnetika:
  • Reduced kill requirements from 800 to 600


Punchy:
  • Reworked mechanics: it now reduces your weapon range by -20%, your weapon deals extra damage per health missing from the target (max at 20% HP to deal additional +100% damage)


Furiosy:
  • Reworked mechanics: it now temporarily increases you attack speed to 80% for 6s (ignore any additional buffs) after every 300 enemies you killed without taking any damage (The count will be reset upon taking damage)


Thanks,
Stairway Team

Hotfix-v0.1.1-145924

Hi Funguys,

We noticed a few issues in the demo reported. We fixed some of them, more to come.

Changes:
  • Remove reset button in sanctuary pond temporarily.


Bugfixes:
  • Fixed crash when picking treeling that is locked in the treeling selection UI.
  • Fixed incorrect tag showing "increase" in skill descriptions.
  • Fixed soft locked cannot choose card if you cancel in the skill selection UI.
  • Fixed can pick another skill card despite all your slots already being full.


Thanks,
Stairway Team

FUNGUYS SWARM DEMO is OUT! 🍄🔥

[h2]SURPRISE SURPRISE FUNGUYS SWARM DEMO IS OUT[/h2]

[previewyoutube][/previewyoutube]

[h3]🍄Ready to get a little taste of the Swarm, Funguys?🔥[/h3]

Play the demo NOW:

https://store.steampowered.com/app/3449620/Funguys_Swarm_Demo/

Experience a snippet of Shroomba's life:
  • Enter the Arena, bringing wacky weapons
  • Fight through the swarm of Fire King's minions
  • Defeat the minions, level up, and unlock powerful, chaotic skills
  • Survive or die trying
  • Grow stronger with upgrades between runs in the Sanctuary!


We’d love to hear what you think!
Drop your feedback in our our Discord server or leave a post on our Steam Discussions.

Be the Shroomba you were born to be and beat that Appletini.

Thanks for playing!

Stairway Team


Funguys Swarm - THE FIRST BLOG!

YO! Welcome to the first Funguys Swarm development updates, March 2025!

This month, we’re officially revealing Funguys Swarm! We’ll be showing off the title screen, revealing the main theme song, and introducing the game and its features. We don’t have an official trailer just yet! But don’t worry—we’re working on it! The announcement trailer should be ready in the coming months. Stay tuned!


[h2]Title Screen & Official Main Theme Song[/h2]

https://www.youtube.com/watch?v=CM_qUOPS8zI&ab_channel=FunguysSwarm

Hope you enjoy it! What do you all think? Let us know!


[h2]Introducing Funguys Swarm! [/h2]

Funguys Swarm is a cartoony survivor bullet hell where you become a Funguy, wield forest-crafted weapons, and unleash bonkers powers against the Fire King’s army!

  • Fight through the swarm 
  • Defeat enemies, level up, and acquire powerful skills.
  • Survive or die trying – The horde gets stronger, so you better keep up!
  • Grow stronger in the Sanctuary – Use collected resources to upgrade and prep for your next run!




Dropping this here, no pressure (but also, go check it out)!




[h2]A Cartoony & Quirky Take on Survivor Bullet Hell[/h2]

Join the cute Funguys heroes on a daring quest to rescue their forest friends from the Fire King and restore the Forest Sanctuary!

Welcome to the Forest Sanctuary


[Weeeeeeeeeeeeeeeeee]

Pick your Funguy


[Hi Shroomba!]

Choose your weapon


[Watermelon Axe.]

Enter the Arena


[Will you survive the swarm and reclaim the forest?]

Slay enemies & level up


[If life gives you chilies, throw grapes at them.]

Stack cool skills every time you level up!


[Yes.]


[‘No-touchy Zone’ enabled!]

Survive an ever-growing swarm – It only gets harder!


[Eep! The swarm’s gettin’ BIGGER! RUN!]

Collect resources – You’ll need ‘em.


[If it’s shiny, it’s mine-y!]

Unleash ridiculous skills.


[Green leaf attack!]

Defeat the Arena Boss!


[or die trying.]

End-of-run recap.


[See how you did.]

Respawn at the Forest Sanctuary


[Regroup, get stronger, and chill with your pals… or jump straight back into combat!]

Upgrade & power up


[Max out your power with stat upgrades, unlock abilities, and roll out in a mecha!]

Dive back into the chaos!


[Explore different arenas, and face tougher enemies.]

Your Forest Sanctuary Pals


[Cutie patootie]


[h2]TLDR; The core gameplay loop.[/h2]

Survive, gather, grow stronger… then do it all over again!


[AAAAHHHHHHH!!!!!!!!!!!!!Those little faces would make some solid Discord emojis. Don't worry, we’re on it.]


[h2]Easter Eggs[/h2]

If you’re a Coral Island farmer, some of these might look familiar!


[Waterfowl's attack animation.]


[ I was just a mushroom statue in Coral Island until I got teleported to another game ]



[h2]The Team[/h2]

We’re a small but passionate team of 10 developers based in Indonesia, led by Putu and Mario—better known as "4-Hand Putu" and "Fast Fingers Mar!" Longtime Dota 2 rivals turned co-op champs, they’ve clicked their way through countless battles—and now they’re leading the charge on Funguys Swarm! 



[h2]What about Coral Island?[/h2]

The Funguys Swarm team is completely separate from the Coral Island team, so no need to worry, Coral Island farmers! Your updates and hotfixes are still coming—I have nothing to do with that! lol


[h2]Free Wallpaper & New Discord Sticker[/h2]

We’re sharing our first wallpaper for Funguys Swarm, available for both desktops and phones! The 4k version is available on our Discord server.

Join here: Funguys Swarm Discord




[h2]FAQ[/h2]

Q: Will Funguys Swarm have multiplayer?
A: Nope! Funguys Swarm is designed as a single-player experience.

Q: Will there be a demo?
A: Yes! We’re planning a demo so everyone can try the game before launch. More details to come!

Q: What price will Funguys Swarm be sold at?
A: We plan to launch into Early Access at $4.99, and Full Release at $9.99 to reflect the state of the game's content.

Q: Will there be special bonuses for Coral Island players?
A: Yes! Funguys Swarm players will get exclusive Coral Island cosmetics.

Q: Will Funguys Swarm receive regular updates like Coral Island?
A: Yes!  We’ll have regular updates, patches, and improvements throughout Early Access, along with a monthly dev blog to keep you in the loop.

Q: Will Funguys Swarm be released on consoles?
A: That would be ideal, but right now, we’re focusing only on the PC version for Early Access.

Q: Will Funguys Swarm affect Coral Island’s development?
A: No. The two games have separate development teams, and Funguys Swarm’s development does not take away resources from Coral Island. Coral Island updates are still on track!

Q: How long will Funguys Swarm be in Early Access?
A: We don’t have a set timeframe yet, but we’ll keep you all in the loop!

Q: How can I stay updated on Funguys Swarm?
A: Follow us on Steam, EGS, social media, and Discord! We even have dedicated channels for Funguys Swarm—come hang out!

[h2]What's Next[/h2]

Next month, we’ll be showing more Funguys, skills, weapons, enemies, and so much more!


Thank you,
Stairway Games