[p]We’re back with some exciting updates from the world of Raiders Rise. There’s a lot happening, so let’s dive right in!
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⚙️Meta[/h2][p]The Raiders Collection screen is up and accessible from the top menu bar! Here, you’ll be able to browse all available Raiders. Selecting one takes you to their Cosmetics screen, where future skins and visual customizations will appear in the grey placeholder boxes.[/p][p]The Progression tab will allow players to check out their skill tree and if you're curious about their backstory or abilities, the Raider Information button will take you straight to their character info screen.[/p][p]Everything’s functional, though much of it is still placeholder, we’re excited to keep working on it! [/p][p]
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💥Core[/h2][p]We’ve made solid progress on the ultimates for River and Snowbird! [/p][p]River, who normally relies on his gun for basic attacks, now switches things up in his ultimate where he’ll use his blade for a powerful close-range strike.[/p][p]Snowbird’s passive skill is also in: he summons explosive clones that deal damage to monsters before detonating for extra impact. His ultimate creates a blue zone that slows enemies and gives himself an armor buff, making him much harder to take down.[/p][p]And exciting news: Nikky is officially in development! You’ll get a sneak peek at some of his early movesets below! [/p][p]
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🧑🚀Characters [/h2][p]As always, the art side has been packed![/p][p]We’ve been exploring visual directions for our newest Raider, Blayze. [/p][p]Big thanks to everyone who voted in the Zantetsu poll, we’ve locked in his final look. [/p][p]Our concept artists have also been cooking up fresh skins for Maya, Jerar, and Kathy, giving familiar faces some brand-new flair.[/p][p]On the modeling front, both Sky and Atabusk’s models are now complete! Fun fact: the current in-game version of Atabusk will become a skin, while this new model will be his official base look going forward.[/p][p]Enemies are getting some love too, we’ve updated the Mortar and Big Bee with new visual variations to bring more personality to the battlefield.[/p][p]And over in animation, we’re wrapping up the final animations for Korin, Nikky, and River, with Sky’s rig now well underway.
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Blayze Concept Exploration
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Zantetsu Concept[/p][p]
Jerar Skin Concept[/p][p]
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Atabusk Base Model[/p][p]
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Sky Rig[/p][p]
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🌍Environment[/h2][p]Last but not least, the Environments team has been hard at work expanding our desert biome, a once-submerged landscape now dried out and teeming with relics of the past.[/p][p]We’ve added buried boats, sea creatures remains, weathered buildings, and market stalls to give the area a sense of depth.[/p][p]We’ve also wrapped up polishing on the shop area, below you’ll see a closer look at some of the shop props. [/p][p][/p][p]
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🎯That’s a wrap![/h2][p]Thanks for joining us on another update! [/p][p]If you want to help shape this game while it’s still in development, don’t forget to wishlist Raiders Rise on Steam and join us on Discord for playsessions every Monday 5pm CET. [/p][p]
[/p][p]See you next time![/p][p]
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