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Dead Format News

Further Changes to Stalker Behaviour

This update is mainly to further address issues with the stalker creature:

- Moved/removed some of the spawn triggers for the stalker so that it is present in less areas.
- Further reduced the time the stalker searches outside of the vents to avoid waiting too long in safe locations.
- Optimised some materials in the 2nd graveyard area to improve performance.
- Removed a couple of small objects floating in the incorrect world.

To address the AMD issues - the 7800XT I ordered arrived today and I've been testing on that 2nd PC this morning. It looks like the latest driver update from AMD has resolved the crashes it was causing when launching the game.
The game should be now playable on AMD systems if you skip the shader compilation step.
Unfortunately skipping that step can cause some hitches when new shaders are loaded such as new materials or particle fx systems. I'll continue to work on this to try and resolve the driver issue with that step as well.
If you do still experience crashes on any card then please let me know in the discussion boards and I'll investigate as best I can.

Thanks for your patience and understanding,
Chris

Updates To Mary Behaviour

Thank you so much to everyone that has jumped right in on the game already, it's incredible to see the response!

I understand the frustration same players have felt with the main stalker enemy and adjusted the behaviour to hopefully help alleviate some of that frustration.

- Reduced the idle rate at which the stalker will venture out of the TVs to search for the player.
- Reduced the time the stalker will search for the player.
- Increased the rate which the player being near or looking at the stalker causes the AI manager to reduce it's aggression and send it back into the TVs.
- Decreased the rate that sprinting footsteps cause aggression in the stalker (although it is still dangerous to sprint when it is present in the area).
- Removed the noise from opening crates affecting alerts for the stalker (this was intended as a risk reward but mostly lead to confusion).
- Increased the opportunity for the violin to stagger the stalker (now works during charging behaviour in addition to when it was just attacking).

I hope these changes will lead to more terror and less frustration during these sections.

Cheers,
Chris

Dead Format is out now on Steam!

[p]Hello everyone, today is the day,[/p][p][/p][p]A quick word from Chris, the creator of Dead Format[/p][p]After a year of pouring my blood, sweat, tears and nightmares into this project Dead Format is now available! [/p][p]Thanks to the partnership with the publisher Oro Interactive and with the huge support of my friends and family I'm proud to present to you my love-letter to the horror film genre. [/p][p]Dead Format is a first person survival horror game with homemade live action film clips! Follow after your missing brother as you investigate a mysterious new home video format that the government has banned. Step into the tape worlds inspired by 3 different eras of horror film: silent gothic of the 1920s, giallo Italian slashers of the 1970s and alien body horror of the 1980s. The game mixes exploration with combat, puzzle solving and stealth.[/p][p]Watch the new Release Trailer if you have not already! [/p][previewyoutube][/previewyoutube][p][/p][p]Dead Format has been in development for a little more than a year now, and it's been delightful to have seen such positive reception over the course of the announcements ever since its reveal in April earlier this year. [/p][p]Enough chit-chat for now, time to play![/p][p][dynamiclink][/dynamiclink][/p][p]Please check the FAQ and known issues list if you encounter any problems while playing. Notably some high-end AMD GPUs have an update that does not work with Dead Format. A solution is being looked for![/p]

Dead Format launches December 10th on Steam!

[p]Hello everyone,[/p][p][/p][p]It's been a while. I am happy to announce the Dead Format will be releasing right here on Steam, on December 10th at 4:30pm CET. That's only 11 days away! [/p][p][/p][p]To celebrate, you can watch the brand new release date trailer:[/p][previewyoutube][/previewyoutube][p][/p][p]The game has been in full production for a year now, more or less, and I cannot wait for you all to dive in and explore the twisted worlds of 'GHouL' Tapes. Prepare yourselves to explore three video tape worlds, each inspired and deeply rooted in the silent 20s, 70s giallo horror, and 80s body horror. Search for your missing brother, and uncover the mysteries behind these banned video tapes.[/p][p][/p][p]What you can expect of Dead Format: [/p]
  • [p]Puzzles to solve that will require solutions from across tapes [/p]
  • [p]Mixed media that blurs the line between reality and fiction[/p]
  • [p]Plan you excursions in your apartment (and remember to save!), the only place where you are safe[/p]
  • [p]Shoot down otherworldly creatures, and keep an eye on your ammo[/p]
  • [p]Survive the horrors of the unknown! [/p]
[p][/p][p]Thank you again for your patience, I hope you will enjoy playing Dead Format. See you soon! [/p][p][/p][p][/p]

The Dead Format Demo is out now!

[p]Hello everyone, [/p][p][/p][p]I am happy to announce the release of the Dead Format demo, which is live on Steam today! [/p][p][/p][p]Dead Format is a mixed-media game featuring live footage recorded with homemade practical effects! You will be using tapes that contain this footage to dive into cinematic eras of film. In this demo, you can explore the gothic horrors of the 1930s and the industrial sci-fi scenes of 1980s body horror.[/p][p][/p][p]This has been a cumulation of hard work over the past couple of months, I hope you enjoy your time playing. In celebration of this new demo, here is a brand new trailer![/p][previewyoutube][/previewyoutube][p][/p][h3]Play the Dead Format Demo[/h3][p][dynamiclink][/dynamiclink][/p][p]Features[/p]
  • [p]Search for supplies to stay alive and uncover key items to solve puzzles, unlocking your path forward.[/p]
  • [p]Arm yourself with weapons and tools inspired by the film worlds you’ll explore.[/p]
  • [p]Discover eerie VHS footage that blurs the line between fiction and reality.[/p]
  • [p]Your apartment is the only place you can save the game. Find shortcuts and new paths to progress on your journey.[/p]
  • [p]Each world comes with its own enemies, puzzles, and unique art style.[/p]
  • [p]Something lurks in the shadows, tracing your every step.[/p]
[p][/p][p]Please feel free to leave your thoughts in the Steam forums of your playthrough! Take care and see you next time.[/p]