Post-update patch: v0.2.8.1
[p]Post-update patch.[/p][p]Thank you for the amazing feedback on the dual-encounters.[/p][p][/p][p]🔸 Bugfix: The Pyramid (Cursed item) gave debuffs twice by accident.[/p][p]🔸 Cursed Shield (Cursed Item) buffed: 10 shield --> 15 shield.[/p][p]🔸 After gathering feedback the bleed cap was removed.[/p][p][/p][p]Balance tweaks:[/p][p]🟢 Heavy Armor (encounter option from Blacksmith): Start each fight with 150 shield --> 200 shield.[/p][p]🟢 Cutlass (Legendary): 2.9s cooldown --> 2.7s cooldown.[/p][p]🟢 Batwing (Legendary): 5.8s cooldown --> 5.7s cooldown.[/p][p]🟢 Twillight's Edge (Common): Start of Combat: Permanently gain +5 damage --> +7 damage.[/p][p]🟢 Hunter's Tome (Rare): 3.1s cooldown --> 3s cooldown.[/p][p]🟢 Cobalt Spear (Legendary) 3.3s cooldown --> 3.2s cooldown.[/p][p]🟢 Chopper (Common): 3.6s cooldown --> 3.4s cooldown.[/p][p]🟢 Arcane Orb (Epic): 7.2s cooldown --> 7s cooldown.[/p][p]🟢 Flare (Common): 4.8s cooldown --> 4.5s cooldown.[/p][p]🔴 Blazing Bull (Epic): 3.2s cooldown --> 3.3s cooldown.[/p][p][/p][p]//Bocary[/p][p][/p]