1. Oaken Tower
  2. News

Oaken Tower News

Hotfix: v0.3.1

[h3]Fixes:[/h3]
  • [p]Fixed a bug where picking "Upgrade" option from enchanter (Day 6) would not upgrade the item and could cause you to not receive a chest.[/p]
  • [p]Fixed a Brass Knife bug where it gave more gold than it said when upgraded.[/p]
  • [p]Fixed the in-game version tag.[/p]
  • [p]Astral Hammer's cooldown is now properly set at Start of Combat.[/p]
[p]//Bocary[/p][p][/p]

v0.3 | 2-Star item upgrades

Patch v0.3
[h3]Greetings, Oaklings! [/h3][p][/p][h2]New Feature: 2-Star item upgrades.[/h2][p]2 x 1-Star items will now merge into a 2-Star item. [/p][p]This will combine the stats from the 2 items, and in some cases give a brand new effect![/p][p][/p][p][/p][p][/p][h2]Encounters:[/h2][p]Much balancing has been done in order to accommodate for the new 2-Star upgrades.[/p][p][/p][p]Priest encounter changed:[/p][p]Healing touch --> Gain +80% max hp.[/p][p]Blessing --> Gain +10 income. Gain +150 max HP now and for the next 2 days.[/p][p][/p][p]Celestia right option changed: Now upgrades a 2-Star item into 3-Star after 3 days.[/p][p]The 3-Star items are powerful and unique![/p][p][/p][p][/p][p]Celestia left option now gives +10 gold as well as the Mirror Elixir.[/p][p][/p][p]Cleric: 900/1500 Max HP --> 1500/2000 Max HP.[/p][p]Miriel: Both options now give 2 hearts.[/p][p]Take my bow (Elven Archer encounter): Gain a Regular Bow with +5 multicast --> +4 multicast.[/p][p]New Carmen Lucky Reroll: Shop contains a Crownforge Brew.[/p][p]The Chronomancer's Shop lucky reroll now has a lower chance for Time Tonics and Time Vials.[/p][p][/p][h2]Balance:[/h2][p]🔸The effect "On First Trigger: Do X" is now a part of the game.[/p][p][/p][p]🟡Astral Hammer (Legendary): 30 damage --> 20 damage | 2 multicast --> 4 multicast.[/p][p]Anvil (Legendary): 50 shield --> 40 shield.[/p][p]🟡Natures Call (Epic): "After 3s in combat...." --> "On First Trigger"[/p][p]🟢Solaris (Epic): 3s CD --> 2.9s CD | 1 multicast --> 2 multicast.[/p][p]🟢Venom Ring (Legendary): 4.8s CD --> 4.6s CD.[/p][p]🟢Spikey Mace (Rare): Start of Combat: Gain +4 damage per mace --> +5 DMG.[/p][p]🟢Topaz Spear (Epic): 5s CD --> 4.6s CD.[/p][p]🟡Wild Magic (Epic): Ability changed to only make "plain" copies of items. It will generate 1-star and 2-star items respectively when upgraded.[/p][p][/p][p]After much testing, gold-generating items were found to be very strong with 2-Star upgrades being available. They have been changed to be a bit more tempo-focused (Hook has more damage and provides less gold, Brass Knife gives more gold in first few triggers, but ramps down to 0).
🟡Brass knife (Rare): On Trigger: Gain 2 gold --> On Trigger: Gain +5 gold and reduce this amount by 1.[/p][p]🟡Hook (Rare): --> 2.8s CD | 18 DMG | 25% crit | On Crit: Gain 2 gold.[/p][p]🔴Midas Diary (Epic): On Trigger and when a dagger triggers: Gain +2 gold --> +1 gold. | 2s CD | 35 gold cost.[/p][p]🟡Conjure Spear (Epic): On First Trigger: Generate 2 plain copies of spear to the right. | 10s CD.[/p][p][/p]
  • [p]Since this update took a lot of micro-tweaks here and there, there might be some balance changes I have missed. Forgive me ːcozyjunimogreenː[/p]
[p][/p][h2]Fixes:[/h2][p]🔸Fixed a bug where you could not put Time Vial on an Elvish Orb.[/p][p]🔸Fixed a bug where some items didn't show their arrow indicators.[/p][p]🔸Fixed a bug where Cursed Garnet gave cursed items on trigger.[/p][p][/p][h2]Other:[/h2][p]🔸The "Soft cap" on health has been increased to 18000. It has also been altered to give 1200 Max HP per level, decreasing to 550.[/p][p]🔸There is now an ever so slight shop bias to make item types you already own a little bit more favoured to appear. (This slight increase will cap out at 4 owned items of a certain type. Triples count as 3).[/p][p][/p][p]As always, the PvP environment will need appx. 1 hour to adjust and rotate out old builds from the build pool.[/p][p]
Expect follow-up hotfixes and balance changes in the coming weeks.
[/p][p]//Bocary[/p]

Hotfix: v0.2.9.3.1

[h3]Fixes:[/h3]
  • [p]Fixed a crash when tripling Flamy War Axe,[/p]
  • [p]Fixed a typo on tripled Blazing Bull,[/p]
  • [p]You can no longer use the space hotkey while holding LMB.[/p]
[p][/p][p]//Bocary[/p][p][/p]

Patch v0.2.9.3

[h3]v0.2.9.3[/h3][p][/p][h3]Fixes:[/h3]
  • [p]Fixed a typo when hovering the Sage encounter[/p]
  • [p]Fixed a crash when trying to sell items with the quick-sell S+RMB hotkey during combat.[/p]
  • [p]You can no longer accidentally press an encounter option while discovering an item from a chest. (Thx Jeff)[/p]
[p][/p][h3]Balance:[/h3][p]🟢Jade (Common): Now Elven | 4.3s CD --> 4s CD[/p][p]🟢Flare (Common): 4.3s CD --> 4s CD[/p][p]🟢Petal Staff (Common): 4s CD --> 3.8s CD[/p][p]🟡Blazing Bull (Epic): Ability --> "When you apply burn, gain that much bonus shield" | 3.3s CD --> 3.6s CD.[/p][p]🟢How to Grow (Rare): 5.5s CD --> 5.3s CD.[/p][p]🟢Flamy War Axe (Legendary): 8 burn --> 9 burn.[/p][p]🟢Cutlass (Legendary): 55 gold --> 45 gold. | Ability: "When you gain gold during combat, permanently gain that much damage."[/p][p][/p][h3]Other:[/h3]
  • [p]Anvil now got the "Cursed Garnet" treatment and will spawn swords very fast if it has queued up more than 5 swords.[/p]
  • [p]The S + RMB quick-sell hotkey now also applies to triple chests. Rare chests sell for 15, Epic sell for 20 and legendary for 25 gold.[/p]
  • [p]Added a way to manually select server in the settings. Only use US/EU unless you are based in China.[/p]
  • [p]Restoration (Priest encounter option) changed to: Increase your max hp by +75%. The intention of this is making early leveling a viable strategy. This percentage increase might not be enough, but it will be a step in the right direction.[/p]
  • [p]Right option from Miriel now revives you with 2 lives. This means that you can get up to 4 lives even if you die before the Cleric encounter on day 8.[/p]
  • [p]The heart icon at the top will now turn into a skull icon if the next loss is going to end your run.[/p]
[p][/p][p]//Bocary[/p][p][/p][p][/p][p][/p]

Patch v0.2.9.2

[h3]v0.2.9.2[/h3][p][/p]
  • [p]Miriel XP option now gives 16 XP (divisible by 4).[/p]
  • [p]Fixed a game crash happening if Wild Magic and Absolute Zero happened in the same fight.[/p]
  • [p]Tried a fix for an issue causing duplicates of items to be uploaded to the build pool in early rounds. Will have to wait and see if this issue is resolved.[/p]
  • [p]Fixed a bug where Life Essence would cap the enemy health at 15000.[/p]
  • [p]Added an option in settings to disable hotkeys.[/p]
  • [p]Added a new hotkey: Hold S and right-click on items to quick-sell.[/p]
  • [p]Cursed Garnet and Conjure Spear will now trigger 5 times faster in the shop if they accumulated more than 5 triggers.[/p]
  • [p]The new max-health system from leveling has been slightly improved. The hard diminish in health gain after 15K has been slightly reduced. After reaching 15K health you will now gain 850 max HP slowly ramping down to a minimum of 450 per level.[/p]
  • [p]Fixed a bug where the max hp gained from Life Essence would persists between fights against The Oak. (After your run)[/p]
  • [p]Icicle removed from the Tailored build lucky shop from Carmen.[/p][p][/p][h3]Balance:[/h3][p]🟢Cursed Tiara (Cursed): 2.3s CD --> 2.6s CD | 1 bleed --> 2 bleed.[/p][p]🟢Cursed Shield (Cursed): 3.8s CD --> 3.6s CD //dev comment: Hopefully these 2 cursed items will be worth picking up now :P[/p][p]🟢Bat Wing (Legendary): 5.7s CD --> 5.4s CD.[/p][p][/p]
  • [p]Added a new lucky reroll to Carmen:[/p][p]"Shop only contains Essences."[/p]
[p][/p][p]//Bocary[/p][p][/p]