1. Zombie Graveyard Simulator
  2. News

Zombie Graveyard Simulator News

Fixes & Improvements | Patch Notes - v1.4.0

[p]Hi Gravediggers! 🧟‍♂️[/p][p]We’ve just released a small patch addressing several bugs, balancing issues, and a few quality-of-life improvements.[/p][p]Here’s what’s been added and fixed:[/p][p][/p][h3]🔧 Bug Fixes & Improvements[/h3]
  • [p]Technician can now unclog toilets for you![/p]
  • [p]Engine update applied to patch the recently discovered Unity security issue affecting all games using Unity game engine.[/p]
  • [p]Added a Level × Reward multiplier for Expeditions. As you progress, missions will become more challenging but offer higher rewards.[/p]
  • [p]Overall Expedition difficulty balancing adjustments for smoother progression.[/p]
  • [p]Fixed an issue where the “Check Funeral Offers” objective could reappear after returning from an Expedition.[/p]
  • [p]Fixed a bug causing two Delivery Guys to spawn after Expedition.[/p]
  • [p]Fixed an issue where the Urn could slide to an incorrect position at the Packaging Station.[/p]
  • [p]Fixed a bug that allowed leaving the Packaging Station before the packaging process was complete.[/p]
  • [p]Fixed a bug at the Custom Urn Station where pressing the Back button (Right Mouse Button on PC) could break the urn-filling process.[/p]
  • [p]Fixed an issue where the Tank zombie’s stun effect could persist if the night ended while you were disoriented.[/p]
  • [p]Fixed a bug preventing the “Fully Staffed” achievement from unlocking.[/p]
  • [p]Fixed an issue where the “Personal Touch” achievement wouldn’t trigger when first opening the Custom Urn Station.[/p]
[p]
Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]

Expeditions & New Achievements! | Major Patch Notes - v1.3.8

[p]Hi Gravediggers! 🧟‍♂️[/p][p]This update brings one of the biggest changes in Phase 3, introducing the brand-new Expeditions Mode along with new enemies, weapons, achievements, and plenty of fixes and improvements.[/p][p]Here’s everything new in this update:[/p][h3]
🧭 Expedition Station[/h3][carousel][/carousel][p]Your graveyard now features the Expedition Station, a radio station that lets you answer distress calls and venture outside the graveyard for the first time![/p]
  • [p]Unlock the station to gain access to the Expedition App, available on any computer.[/p]
  • [p]Answer distress calls coming through the radio, these are randomized missions waiting for your response.[/p]
  • [p]Like other stations, the Expedition Station includes its own upgrade panel:[/p]
    • [p]Extended Radio Range to increase mission frequency[/p]
    • [p]Enhanced Radio Frequency to unlock new mission types[/p]
  • [p]Completing upgrades makes the system more dynamic, offering a steady flow of different missions as you progress.

    [/p]
[h3]🗺️ Missions & Locations[/h3][carousel][/carousel][p]Expeditions take you beyond your graveyard into fresh new environments and missions, each with unique challenges. These missions can include, for example:[/p]
  • [p]Defending an airdrop from incoming zombie waves[/p]
  • [p]Helping a stranded vehicle stuck on the road[/p]
  • [p]Protecting a family home or farm under siege[/p]
[p]Each mission is randomized, keeping every expedition fresh. Completing them rewards you with money and XP, while station upgrades increase mission variety and frequency as you progress.[/p][h3]
🔫 New Weapons[/h3][carousel][/carousel]
  • [p]P90 SMG: A compact, fast-firing weapon with a large magazine, equipped with a flashlight for night vision and a suppressor for stealthier zombie kills.[/p]
  • [p]T-20 Rifle: Our strongest full-auto rifle yet, featuring a custom grip that significantly reduces recoil.[/p][p] [/p]
[h3]🧪 New Tank Zombie[/h3][p][/p][p]A new nightmare joins the roster![/p]
  • [p]Large and bulky, but surprisingly fast.[/p]
  • [p]On death, it explodes with acid that causes temporary disorientation: blurred vision, muffled sounds, and dizziness.[/p]
  • [p]Tough to kill and extremely dangerous up close[/p]
[p][/p][h3]🏆 New Achievements[/h3][p][/p]
  • [p]40 new achievements added, doubling the total from 40 to 80![/p]
  • [p]New goals include station objectives, financial milestones, sales, expeditions, and more.[/p][p][/p]
[p]⚠️ Some achievements may not unlock when you load your latest save file, as they rely on data that was not tracked in earlier save files.

However, you can still continue playing with your old save and there is no need to start a new game. For those specific achievements, you’ll simply need to perform the required actions again in your current save to unlock them.[/p]
[p][/p][h3]🔧 Bug Fixes & Improvements[/h3]
  • [p]Improved weapon handling: camera shake, aiming positions, and overall feel have been polished.[/p]
  • [p]Localization updates and corrections across multiple languages.[/p]
  • [p]Reduced clogging chance for toilets.[/p]
  • [p]Fixed an issue where the Confessional could be used before being unlocked.[/p]
  • [p]Fixed a bug where sermon cooldown increased after unlocking the final Chapel upgrade.[/p]
  • [p]Reduced the height of the Stone Wall to improve turret line of sight[/p]
  • [p]Fixed an issue where Urn Pickup objectives would not appear if Urn is on the ground[/p]
[p][/p][p]Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]

Chapel Expansion & Much More! | Major Patch Notes - v1.3.6

[p]Hi Gravediggers! 🧟‍♂️

This update marks the completion of Phase 2 of our roadmap, bringing exciting new chapel upgrades, employees, languages, and a terrifying new blood moon event![/p][p]Here’s everything new in this update:[/p][p][/p][h3]⛪ New Chapel Upgrades & Employees[/h3][carousel][/carousel]
  • [p]Priest, Pianist, and Custodian are now available to hire![/p]
  • [p]Sermon Altar: Prepare 3-sentence sermons in a mini-game. The quality of your words affects morale and boosts Chapel donations. If you hire a Priest, he can handle sermons automatically![/p]
  • [p]Piano: Hire a Pianist to play calming music for extra morale and increased donations[/p]
  • [p]Confessional Booth: With a Priest, visitors will line up for confession, and the Priest will step in to listen[/p]
  • [p]Chapel Cleaning & Maintenance: As more visitors attend, the Chapel will get dirty and candles will burn out. You can also perform all these tasks manually, but with a Custodian, the cleaning, candle-lighting and restocking of the Souvenir Shop can be automated.[/p]
  • [p]Chapel Upgrade Tree: unlock Sermon Altar, Piano, Confessional, Faster Sermon Cooldown, and more by delivering successful sermons[/p]
  • [p]New storage added inside the Souvenir Shop for faster access[/p]
[p][/p][h3]🚻 Public Toilet Stalls[/h3][carousel][/carousel]
  • [p]Visitors now have a place to take care of their needs[/p]
  • [p]Toilets charge a small fee per use[/p]
  • [p]After repeated use, toilets can clog, fix them with a plunger![/p]
  • [p]You can unlock up to 2 stalls[/p]
[p][/p][h3]🪓New Weapon: Forest Axe[/h3][p][/p][p] 🗳️ This weapon was chosen based on community feedback and polls![/p]
  • [p]A new powerful Melee Weapon that deals much more damage than a shovel[/p]
  • [p]Unlockable at Level 7[/p]
[p][/p][h3]🌑 Blood Moon Event[/h3][h3][/h3]
  • [p]On certain nights after leveling up, a Blood Moon may occur[/p]
  • [p]The sky and moon turn red, and zombies become much stronger and more aggressive[/p]
  • [p]Blood Moon can be toggled on/off in the settings[/p]
[p][/p][h3]🔼 Increased Level Cap![/h3][p]You can now reach level 10 and unlock new items, station upgrades, and more customization as you grow your graveyard empire![/p][p][/p][h3]🌐 New Languages[/h3][p][/p][p] 🗳️ All four languages were selected based on community feedback and polls![/p]
  • [p]Portuguese (Brazil)[/p]
  • [p]Dutch[/p]
  • [p]Swedish[/p]
  • [p]Ukrainian[/p]
[p][/p][h3]🔧 Bug Fixes & Improvements[/h3]
  • [p]Employees now keep their positions on Quick Save and after loading, they will appear exactly where they were last saved instead of respawning from the door[/p]
  • [p]Added attack sound effects for both Axe and Shovel[/p]
  • [p]Performance optimizations and minor fixes[/p]
[p][/p][p][/p][p]📌 With Phase 2 now complete, we’re already working hard on what’s next![/p][p]Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]
[p][/p]

What's the weather like today? | Patch Notes - v1.3.3

[p]Hi Gravediggers! 🧟‍♂️[/p][p]This update brings new weather effects to enhance the atmosphere, plus a brand new Zombie Waves modifier for those who want a completely different gameplay experience![/p][p]Here’s everything new in this update:[/p][p][/p][h3]🌦️ New Weather Types[/h3][carousel][/carousel]
  • [p]Clear – Classic & sunny skies with a bright atmosphere[/p]
  • [p]Foggy – Low visibility for an eerie graveyard feel[/p]
  • [p]Heavy Rain – Stormy downpours to set the scene[/p]
[p][/p][h3]⛔ Say Goodbye to Zombies[/h3][p][/p]
  • [p]Added a Zombie Waves toggle in Game Modifiers that lets you completely disable night zombie waves.[/p]
  • [p]This means you can now play from start to finish without encountering zombies at all![/p]
[p] Important Note: This is an experimental setting and goes against the game’s intended balance. With no zombie waves, you won’t lose graves and progression will be much easier. Defense costs will also be completely removed since you don't need them.[/p][p][/p][h3]🛍️ Souvenir Shop Visual Changes[/h3][carousel][/carousel]
  • [p]Souvenir Shop visual redesign now has a more store-like appearance with new glass walls, sliding door, tile, lamps![/p]
[p][/p][h3]🃏 Blackjack Changes[/h3]
  • [p]Added spending and winnings limits to Blackjack[/p]
  • [p]Removed the reward for running out of money in Blackjack[/p]
  • [p]Fixed several logic issues in Blackjack[/p]
  • [p]Fixed an exploit where quitting mid-game avoided losing money[/p]
[p][/p][h3]🔧 Bug Fixes & Improvements[/h3]
  • [p]Employees are now listed under their work area instead of just by job type[/p]
  • [p]Increased hiring limit of Gravekeepers and Technicians from 2 to 4 in total[/p]
  • [p]Removed zombie entrances unlocked with Graveyard Expansion 2 to allow for a more balanced defense layout[/p]
  • [p]Fixed an issue where starting a new game didn’t trigger the tutorial in rare occasions[/p]
  • [p]Updated Delivery Guy appearance (new Outfit and Hat)[/p]
  • [p]Fixed an issue where leaving the Custom Urn Station mid-filling could cause errors[/p]
  • [p]Fixed a issue where Delivery Only urns didn’t complete the "Urn Ready" task after successful delivery[/p]
[p][/p][hr][/hr][p][/p][h3]🌐 New Languages[/h3][p][/p][p]The new languages planned for Phase 1 have now been moved to the Phase 2 major update due to localization work in the upcoming update. This is where we need your help![/p][p]We’ve prepared a list of potential languages based on player demand and community size, but we can’t add them all at once.

Head over to our Discord server and check the #dev-updates where you can vote for which 3 languages should be added first. Join the poll and help us decide which languages will come to the game next![/p][p][/p][p]Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]

High Stakes & Hot Ashes | Major Patch Notes - v1.3.1

[p]Hi Gravediggers! 🧟‍♂️
This update is part of our ongoing work to complete Phase 1 of the roadmap and bringing key new features, cremation upgrades, and the first community-voted weapon![/p][p]Here’s what’s new:[/p][p][/p][h3] ⚱️ Custom Urn Station[/h3][p][/p]
  • [p]5 new Urn variations added[/p]
  • [p]Bodies may now request Specific Urn Types as special requests[/p]
  • [p]Use the Custom Urn Station to transfer ashes into the correct urn to fulfill these requests[/p]
  • [p]Higher-quality urns = higher payouts![/p][p][/p]
[h3]🚚Delivery Station & Upgrades[/h3][carousel][/carousel]
  • [p]Some urns are now marked as Delivery Only[/p]
  • [p]Use the Delivery Station to pack ashes and place them in delivery boxes[/p]
  • [p]A courier will arrive at scheduled times to pick up the packages[/p]
  • [p]Delivery orders provide even greater money![/p]
  • [p]A new upgrade panel for the Crematorium has been added (Old one was re-labeled as Furnaces)[/p]
  • [p]Unlock and improve the new Custom Urn and Delivery systems through this panel[/p][p][/p]
[h3]🔼 Increased Level Cap![/h3][p]You can now reach level 9 and unlock new items, station upgrades, and more customization as you grow your graveyard empire![/p][p][/p][h3]🃏 Blackjack Minigame[/h3][p][/p]
  • [p]Take a break and play Blackjack using in-game money[/p]
  • [p]Play it safe or go all in, the graveyard economy just got riskier![/p]
[p][/p][h3]🔫 M60 LMG[/h3][p]Over the past few weeks, we’ve hosted a series of community polls on Discord to decide which weapons should be added to the game next. Hundreds of players voted, and the first winner is finally here![/p][p][/p][p]A powerful light machine gun with a high fire rate and large magazine and perfect for mowing down hordes of zombies during late-night waves.[/p][p]
But that’s just the beginning![/p][p]This is the first of five new weapons selected by our community. Here’s the full lineup coming in future updates:[/p]
  • [p]P90 SMG – Compact, fast, and ideal for close quarters[/p]
  • [p]Desert Eagle – Heavy pistol with serious stopping power[/p]
  • [p]Axe – Our first melee weapon for up-close action[/p]
  • [p]Type 20 Rifle – Reliable, balanced long-range option[/p]
[h3]
🛠 Bug Fixes & Improvements[/h3]
  • [p]Urns now display cause of death and additional info[/p]
  • [p]DLSS and FSR can no longer be enabled at the same time (fixed related bugs)[/p]
  • [p]Fixed zombie difficulty not updating properly when switching Relaxed Mode[/p]
  • [p]Fixed bug where dragging urns too quickly could cause them to become invisible[/p]
  • [p]Fixed an issue where the cremation progress bar could get stuck at 99%[/p]
  • [p]Fixed crematorium effects not appearing after certain save/load scenarios[/p]
  • [p]Fixed occasional sound overlap when multiple actions triggered at once[/p]
  • [p]Fixed UI scale issue when opening Management App on ultra-wide monitors[/p]
[p]

📌 We’re getting closer to completing Phase 1, but there’s still more to come!

Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
  • [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]