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Romestead Playtest News

Playtest Patch Notes - Alpha 0.18.1_2

[h2]Change log[/h2]
General
  • Added chat command for seeing you world's seed. Type `}worldseed`


Buildings
  • Carpenter can now craft buckets


Constructions
  • Added town defence values to Stone, Concrete, and Marble walls
  • FIxed bug with road upgrades not being able to be placed
  • Changed gate graphics
  • Fixed repairing carts not working properly
  • Gates now only prioritize repairs when below 66% health
  • Changed open/closing sound of gates
  • Fixed "remove road" tool bug
  • Construction sites can now be placed on trees


Citizens
  • Fixed clay pit NPC walking
  • extremely* slowly

Items
  • Changed name of "Laurel Seeds" to "Bay Seeds"


Enemies
  • Rat buffs


UI
  • Added notificiations for Raid Reports, Daily Reports, and Favour point gains
  • Raid Reports now round numbers


...and a bunch of other small fixes and tweaks!

Happy Adventuring!

🔧 Playtest Patch Notes - Alpha 0.18.1_1 🔧

[h2]Change log[/h2]
General
  • Fixed bug making all raids potmen raids
  • Fixed bug causing players to be stuck on "connecting..." in main menu
  • Made torch statues always point out the closest boss location (rather than the "next" boss)
  • Damage over Time will no longer cancel "in-progress" actions (like eating)


Buildings/Constructions
  • Autoballista changes:
    • Renamed "Automatic Ballista" to "Automatic Scorpio"
    • Better targeting for Automatic Scorpio
    • Potmen can now be targeted by Automatic Scorpio
    • Added upgrades to Auto-Scorpio
    • Auto-Scorpio can now be demolished using workbenchs "Demolish Building" tool
  • Added wooden Gates (Horizontal and Vertical)
  • Carts are now repairable
  • Fixed clay buckets not syncing properly
  • Construction sites can now be built with carts in them


Enemies
  • increased aggro ranges on the Fallen


...and a bunch of other small fixes and tweaks!

Happy Adventuring!