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PEAK News

HOTFIX 1.26.a

[p]For the last 7 days, every map has had the ALPINE. Players are starting to wonder if the MESA was a dream all along. A mirage. There are two possible explanations for this:

- It randomly rolled Alpine 7 days in a row which has a 0.78% chance of happening.
- Orrrrrrrrrrrrrrrrrrrrrrrrrrr its a bug. [/p][p]
For now we're gonna force it to MESA for a bit while we work on a solution!
[/p][h2]Patch Notes:[/h2][p]
- The map is forced to MESA until further notice (later this week)[/p]

BETA PATCH 0.26.a

[p]Hey scouts (again)!!

A new patch is live on 0.26.a Beta with some experimental features![/p][h2]
Patch Notes[/h2]
  • [p]The Lava Rises again in THE KILN. Admittedly, we didn't fix the issue with it--but since we weren't able to reproduce the issue on our end, we figured it would be helpful to put it back up and get more reports in. If the lava becomes desynced for you, please send us a video or logs![/p][p][/p]
  • [p]Photosensitive Mode has been added.

    It changes the following:[/p]
    • [p]Dynamite, Flare, and Scout Cannon lit fuse effects are less flashy,[/p]
    • [p]Screenshake is lessened,[/p]
    • [p]Bright lights from the dynamite explosion are disabled.,[/p]
    • [p]Fullscreen VFX from taking various sources of damage are less intense and more gradual.[/p]
    [p]If you have any other suggestions for this mode, please let us know![/p][p][/p]
  • [p]DX11 has been added as an option on startup for your Graphics API. For folks with issues with graphics on Vulkan or DX12, try this and report back on whether or not it's more stable![/p][p][/p]

PATCH 1.25.a

[p]Hey scouts!![/p][p][/p][p]Back with another bugfix patch, this time to mainly address non-functional achievements.[/p][h2]
DECK VERIFIED!!![/h2][p][/p][p]Finally.....the game is good on Steam Deck.

Deck players will know it's been good for a while! The Mesa Update added the last of controller support needed and with this patch we've added some text adjustments needed to get the Verified badge.[/p][p][/p][h2]PATCH NOTES[/h2][p]
OPTIONS:[/p]
  • [p]There is now a setting to disable "The Looker."[/p]
[p]
BALANCE:[/p]
  • [p]The Cure-All now cures some Thorns.
    [/p]
  • [p]You can no longer put the Beehive or a lit Flare in the Backpack.
    [/p]
  • [p]The hot rocks in THE KILN now properly deal more damage to you if you’re touching them directly.
    [/p]
  • [p]You now climb the Magic Beanstalk twice as fast to make it more useful when placed vertically.[/p]
[p][/p][p]MAJOR FIXES:[/p]
  • [p]The Plunderer, Clutch, and First Aid Badges should now work as intended.
    [/p]
  • [p]The Cool Cucumber Badge should now be more consistently obtainable.
    [/p]
  • [p]Made fog walls taller so you can't shoot over them to win the game in a minute with the Scout Cannon exploit. A lot of you asked us not to change the Scout Cannon but no promises were made about the map, 🙂
    [/p]
  • [p]Actually fixed the issue where biome-specific items such as the Dynamite and Heat Pack could show up in the CALDERA onwards.
    [/p]
  • [p]Fixed an issue with the Scout Cannon’s colliders that would cause players to get stuck.
    [/p]
  • [p]Optimized performance of the MESA, specifically by culling scorpion behavior and visuals past a certain distance.[/p][p][/p]
[p]MINOR FIXES:[/p]
  • [p]Fixed an issue where a gap would appear sometimes in the MESA floor.
    [/p]
  • [p]Fixed an issue where “The Looker” would not work properly sometimes, and made it a much more rare occurrence.
    [/p]
  • [p]Fixed an issue where you could see your own body in the Airport and cosmetics wouldn't work properly if another player was using mods that you weren’t.
    [/p]
  • [p]Bees now properly display their Bug Phobia Mode texture (I wonder what it could bee….)
    [/p]
  • [p]Fixed an issue where bee SFX would not be affected by SFX volume.
    [/p]
  • [p]Fixed an issue where SFX for taking Thorns damage was missing.
    [/p]
  • [p]Fixed an issue where “use on #targetchar” would appear in the UI when holding a balloon.[/p]

PATCH 1.24.a

[h2]PATCH NOTES:[/h2]
  • [p]The Alpine has been re-added to the rotation. That's it!
    [/p]
[p]Expect more fixes later this week![/p]