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PEAK News

Patch 1.52.a

[h2]Happy New Year Scouts! [/h2][p]We have a small patch for you today adding more maps to the map rotation and removing the holiday stuff. If you liked making snow balls, don’t worry! The snow piles will remain on Alpine.
[/p][h3]The Steam Awards [/h3][p]PEAK won the better with friends category!!! Thank you all so much, it’s the first steam award for both Landfall and Aggro Crab and it means a lot to us that it was voted on by all of you.
[/p][h3]Patch notes [/h3]
  • [p]Removed the holiday event changes (except snow piles which can still be found in Alpine)[/p]
  • [p]Added more maps into the rotation [/p]
[p] Also, in our last patch we accidentally made the scorpions really mean. Unfortunately, because we all just got back from holiday, we haven't had a chance to verify a fixed build with QA. So, the scorpions are going to stay mean until next week's fixes. For this week, I would avoid trying to pick them up if I were you unless you enjoy getting stung in the face!! [/p][p]/Team PEAK[/p]

Patch 1.51.a

Patch 1.51.a
[p]
Some small last-second fixes before we sign off for real!
[/p][h3]
Patch Notes[/h3]
  • [p]Removed an exploit that would allow malicious players to force disconnect everyone in a game[/p]
  • [p]Handled some edge cases where items would get stuck in a player's hands[/p]
  • [p]Fixed issue where players would sometimes time out when loading the next biome[/p]
  • [p]Snowballs should be slightly less glitchy[/p]
  • [p]Blocked scouts from being able to leave Kiln tunnel after the campfire is lit (and getting stuck on the wrong side of an invisible wall)[/p]

Patch 1.50.a - Happy Holidays everyone!! + WE'RE TAKING A BREAK + POINTS SHOP

[h3]Happy holidays scouts! [/h3][h3][/h3][h3]We hope you enjoyed the BBNO$ concert this weekend, and for those of you that don't like fun it's now safe to return to the game! :PEAKsalute:[/h3][p][/p][p]The amount of scouts playing peak DOUBLED in the weekend to experience the concert, so thank you to everyone who joined in for the event! We saw all your clips, streams and reactions - it's really fulfilling for us as a team to celebrate such a hype year with you all. [/p][p][/p][p]We know a lot of you figured out how to get the Ironmouse wig we made for the concert WHICH WAS MEANT FOR HER ONLY BUT YOU ARE ALL TOOOOO GOOD AT FINDING STUFF... We've seen you all rejoice but sadly you don't get to keep it! We prefer cosmetics referencing creators to be temporary but we hope you took enough screenshots and recordings to remember the incredible event! We're pretty sure some nifty modders can make it come back for those who want it hint hint[/p][p][/p][p]Thank you again to bbno$, Ironmouse and vanillamace for being part of the concert. Bing Bong really appreciated it :PEAKbingbong:[/p][p]We just updated the game with some holiday cheer! You'll find the airport lobby is looking a little more festive BUT THAT'S NOT ALL...[/p][p][/p][p]Biomes will now be snowed over where applicable! Obviously The Caldera won't have snow because well....lava.... BUT the rest of them should be snowed over for PEAK holiday vibes. If you live in the southern hemisphere like some of us do, just don't worry about it. [/p][p][/p][p][/p][p]You should also be able to find snow mounds throughout the level, interact with them to form....a snowball. The ultimate weapon for enraging your friends.[/p][p][/p][h2]STEAM POINTS SHOP ADDITIONS
[/h2][p]New items have been added to the Steam Points Shop! Including some animated stickers, avatar profile frames, backgrounds, and a special loading screen for your Steam Deck![/p][p][/p][p]Seriously look how cool this steam deck loading screen is... [/p][p][/p][p][/p][h2]WHAT'S NEXT FOR PEAK?[/h2][p][/p][p]These last 6 months have been life-changing, and we're so happy you've all been on this journey to the peak with us.[/p][p][/p][p]The team will be taking a well-deserved holiday break to rest up and be with our loved ones, so this is the last content patch of the year. We have a couple of cool things in the works for 2026 but we do want to be transparent with the fact that the frequency of patches and updates will be slower. [/p][p][/p][p]As you all know, we've always said that we're not turning PEAK into a live service game, and that is still true. Doing frequent updates with a team of just a few people takes it's toll, we've been running on pure adrenaline and hype for the last couple of months, and both Aggro Crab and Landfall also have two separate studios to keep running alongside Landcrab! So keep an eye out on both studios for new projects too ;)[/p][p][/p][p]That said, don't worry - there will be more PEAK in the future! Updates may just take a little longer. [/p][p][/p][p]OKAY! Thanks for a PEAK 2025 scouts. Enjoy the holiday season, and see you in 2026. [/p][p][/p][p]~ Aggro Crab & Landfall[/p][p][/p][p][/p][h2]PATCH NOTES[/h2][p][/p][h3]FEATURES[/h3]
  • [p]Winter Map!!! (ok I know this is the most live-service game thing to do ever but I am so serious this is not a live-service game)
    [/p]
[h3]HUGE FIXES[/h3]
  • [p]The airport and most of the mountain should no longer disappear when using DirectX12 with an integrated graphics card.[/p]
[p][/p][h3]MAJOR FIXES[/h3]
  • [p]Beetles and scorpions will no longer attempt to DDoS non-host players by sending 1 million data over the network.[/p]
  • [p]Dynamite should be less likely to blow up a player's entire computer when it goes off.[/p]
  • [p]Fixed a bug where controller players' inventory would sometimes be unresponsive after dropping an item.[/p]
  • [p]Beetles shouldn't be able to stunlock and juggle a single player any more.[/p]
  • [p]Players on Geforce NOW should be able to join other Geforce NOW players' games. (probably. please help us confirm this)[/p]
[h3][/h3][h3]MINOR FIXES[/h3]
  • [p]Fixed bug where players were going 1/2 speed on Chain Launcher chains.[/p]
  • [p]The Ancient Luggage no longer one-shots you if you're a skeleton from the Book of Bones.[/p]
  • [p]Fixed a bug where only the host would see the healing cloud from items that can break on impact such as Cure-All and Antidote.[/p]
[p]
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BBNO$ x PEAK CONCERT

[h3]Hey Scouts! [/h3][p][/p][p]You might've seen that mysterious statue on the shore the past few days. Some of you thought it would finally give purpose to the mysterious gem and well... nope that thing is still absolutley useless. [/p][p][/p][p]The statue will now be holding a bugle which you can choose play after spawning on the shore. Blowing the bugle will start your very own BBNO$ CONCERT FOR THIS WEEKEND ONLY!

Check out the announcement trailer:
[/p][previewyoutube][/previewyoutube][p][/p][p]If you don't know bbno$, he's a rapper and songwriter who's collabed with almost everyone on the internet at this point. Most importantly, he's always down to f*ck around and find out - which you all know by this point that we are too! Bing Bong is a huge fan of bbno$ so we're hoping this concert will cheer him up from the divorce... and the recent loss at the game awards... [/p][p][/p][p]The concert consists of 3 song performances with TWO MORE special guests, Ironmouse and vanillamace !![/p][p][/p][p]Gather your scout troop for a personal concert on The Shore before starting your adventure to the peak. There's music, lights, and bbno$'s BIGGEST FAN Bing Bong will be there with you for the party. [/p][p][/p][p]This concert is not just a shameless clout moment (ok it is a little), but it's also a thank you celebration for such an amazing year on PEAK! Thank you for all the awards and love on our goofy friendslop game- we couldn't have done it without our PEAK community backing us up (unless something breaks and we have to fix it). [/p][p][/p][p]...And if you DON'T like the idea of a fun silly concert - it's only available for this weekend so it'll be gone by Monday ;) [/p][p]Patch notes:[/p]
  • [p]Added BBNO$ concert to The Shore. [/p]
[p]~ Aggro Crab & Landfall... and bbno$[/p]

Patch 1.48.a: Rope exploit is back and potential vine/chain fixes

Patch 1.48.a
[p][/p][p]Just a routine bugfix patch la-di-da nothing to see here.[/p][p][/p]
PATCH NOTES
[p][/p][h3]FIXES:[/h3]
  • [p]Climbing on vines and chains should do less Weird Stuff if the game lags[/p]
    • [p]For a long time we've had an issue where, on rare occasion, a chain launcher could fire a chain that was so buggy that it would crash entire runs. We've dragged our feet on a fix for this because unfortunately neither us nor our QA team have been able to reproduce the issue. This patch introduces a bunch of refactor work to the chains and vines that we THINK will fix the bug, but if it still happens to you, please reach out at [email protected] or on discord.[/p]
    • [p]This also makes vine/chain climbing framerate-independent, because we realized it wasn't. That means this WHOLE time, the speed at which you climbed chains and vines was dependent on your FPS. This is a cardinal sin for any game developer and very embarrassing for us. points at sign reminding that this whole game was originally a 1 month game jam[/p]
    • [p]You may notice that you go really fast on the vines, we hope to balance it better but just wanted to get this fix out![/p]
  • [p]The "rope storage" exploit has been brought back. Real PEAK heads will know what this means. Sorry, sometimes we just see a bug and we fix it, and then only after the fact realize the community wants us to leave it in. In this case, we're happy to! See? We listen!![/p]
[p][/p]
  • [p]The Statue has been added to the Shore.[/p]
[p][/p]