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Penny for Your Potion News

1.0.3 Updates

[p]Hey Alchemists![/p][p]Thanks again for playing Penny for Your Potion Demo! We're updating Penny for Your Potion Demo to v1.0.3, which includes a host of major updates to the gameplay, balance and interface improvements, as well as bug fixes 🌻 Read more below![/p][p][/p]
Updates
[h2]Major Gameplay Updates[/h2]
  • [p]Major Gameplay Updates[/p]
  • [p]Added new starter items: Short Vase, Door, and Stool.[/p]
  • [p]Reduced reputation requirements for progression stages.[/p]
  • [p]Added more items to early progression stages.[/p]
  • [p]Extended shop open duration for longer sessions.[/p]
  • [p]Customer spawn rate increased.[/p]
  • [p]Customer spawning now begins after completing the tutorial.[/p]
  • [p]Adjusted customer spawn timing based on reputation level.[/p]
  • [p]Added a “Not in Demo” label for unavailable demo content.[/p]
  • [p]Added a text label above the Market area.[/p]
  • [p]Farm tiles now have a limit that increases with reputation.[/p]
  • [p]Item rotation no longer resets after placing a built object.[/p]
  • [p]Localization added for Turkish and English, covering:[/p]
  • [p]Main Menu, Settings, in-game panels and lists[/p]
  • [p]Customer requests, potion names (with descriptions)[/p]
  • [p]Tutorial and dialogue sequences[/p]
  • [p]Updated the town area.[/p][p][/p]
[hr][/hr][h3]Balance & Interface Improvements[/h3]
  • [p]Slightly reduced reputation gains from potion sales.[/p]
  • [p]Adjusted potion request multipliers for better balance.[/p]
  • [p]Reduced customer patience acceleration.[/p]
  • [p]Increased seed growth durations.[/p]
  • [p]Reduced potion profit values.[/p]
  • [p]Decreased customer spawn acceleration and increased minimum spawn interval.[/p]
  • [p]Updated the Progress Window button for better visibility and usability.[/p][p][/p]
[hr][/hr]
Bug Fixes
  • [p]Fixed an issue where the “Day” label did not display the correct day number.[/p]
  • [p]Fixed an issue where the day counter changed when the shop closed.[/p]
  • [p]Fixed an issue preventing the shop from opening when loading or continuing a game.[/p]
  • [p]Fixed missing customer request panel in the bottom-left corner after loading or continuing a game.[/p]
  • [p]Fixed an issue where grass removed from dark soil areas reappeared after reloading.[/p]
  • [p]Fixed an issue where unlocked plant states persisted only during play but reset after restarting the game.[/p]
  • [p]Fixed an issue where locked ingredients appeared as preferred materials.[/p]
  • [p]Fixed an issue where the farm tile count displayed incorrectly.[/p]
  • [p]Fixed an issue that returned ingredients after completing a potion.[/p][p][/p]
[h2]Discord[/h2][p]As usual, join our Discord link below if you'd like to give feedbacks and suggestions, chat with us, or anything else![/p][p]https://discord.gg/xn8E5B7gMb[/p][p][/p][p][/p][h2]Wishlist to be notified on launch![/h2][p][dynamiclink][/dynamiclink][/p][p]Last Minute Studios[/p][p][email protected][/p][p][/p]

Day 1 Update - v1.0.1

[p]Hey alchemist![/p][p]Thank you for playing Penny for Your Potion Demo! We're updating Penny for Your Potion Demo to v1.0.1, which includes a host of major updates to the gameplay, balance and quality of life, as well as bug fixes 🌻 Read more below![/p][p][/p]
Updates
[h2]Gameplay Updates[/h2]
  • [p]The day no longer ends automatically at 23:59; you must now manually end the day by clicking the bed.[/p]
  • [p]Customers are now automatically accepted when you talk to them. You can still decline them manually. Talking to a customer now grants 60 extra seconds to serve them.[/p]
  • [p]Customer visits are now spaced out, giving players more downtime between interactions.[/p]
  • [p]Stirring potions is now significantly easier and provides a smoother player experience.[/p]
  • [p]The potion table now only completes potions when the recipe is fully valid, rather than after any stirring is completed.[/p]
  • [p]You can now either plant seeds you already own or buy new ones to plant.[/p]
  • [p]The player now stops moving when opening the building panel. (Previously, the panel couldn’t be opened while walking.)[/p]
  • [p]Save files now create a backup in case something goes wrong.[/p]
  • [p]Added load/save functionality to the main menu with multiple save slots.[/p]
[hr][/hr][h3]Content & Feature Additions[/h3]
  • [p]Added 15 new potion requests.[/p]
  • [p]Added a loading screen.[/p]
  • [p]Added a settings menu to the main menu.[/p]
  • [p]Added demo version text to the main menu.[/p]
  • [p]Added control instructions to the building menu.[/p]
[hr][/hr][h3]Visual & Interface Improvements[/h3]
  • [p]Progression panel icons now display with light yellow borders when achieved (previously all borders were yellow).[/p]
  • [p]Improved tutorial UI highlighting.[/p]
  • [p]Updated various UI elements for clarity and consistency.[/p]
  • [p]The tutorial now appears at the potion table when you first interact with it.[/p]
  • [p]The building grid is now hidden when not in building mode.[/p]
  • [p]Crop plot tooltips now appear above the plant instead of below it.[/p]
  • [p]Updated main menu lighting and post-processing.[/p]
  • [p]Disabled the FPS counter text in the top-right corner.[/p]
[hr][/hr][h3]Balance & Optimization[/h3]
  • [p]Adjusted potion difficulty balance — adding ingredients now slightly reduces brewing difficulty.[/p]
  • [p]Increased the sell value and score gain for Poison potions.[/p]
  • [p]Decreased starting reputation from 10 to 0.[/p]
  • [p]Increased starting money from 25 to 30.[/p]
  • [p]Villagers can no longer move inside the Market or Adventurers’ Guild.[/p]
  • [p]Optimized performance for low-end PCs.[/p]
  • [p]Renamed various in-game objects for consistency.[/p]
[p][/p][p][/p]
Bug Fixes
  • [p]Fixed an issue where clicking the bed could sometimes softlock the game.[/p]
  • [p]Fixed an issue where the tutorial would not appear for some players.[/p]
  • [p]Fixed a save issue preventing some players from loading their most recent save.[/p]
  • [p]Fixed an issue where the final tutorial section would not trigger when ending the day.[/p]
  • [p]Fixed an issue where potion stirring didn’t work correctly near the cauldron’s edges.[/p]
[p][/p][h2]Discord[/h2][p]As usual, join our Discord link below if you'd like to give feedbacks and suggestions, chat with us, or anything else![/p][p]https://discord.gg/xn8E5B7gMb[/p][p][/p][p][/p][h2]Wishlist to be notified on launch![/h2][p][dynamiclink][/dynamiclink][/p][p]Last Minute Studios[/p][p][email protected][/p][p][/p]

Penny for Your Potion is on Steam Next Fest!

[p]Hey Alchemists![/p][p][/p][p]The day has come for you to try our game! Because we are in the...[/p][p][/p][h2]Demo is here![/h2][p]We are so happy to announce and present our demo to you! It will be available with the start of the next fest. We are eagerly waiting for you to try and send your feedback about the game. [/p][p][/p][h2]Discord[/h2][p]Talking about the feedbacks, join us by clicking the link below if you'd like to give feedbacks and suggestions, chat with us, or anything else![/p][p]https://discord.gg/xn8E5B7gMb[/p][p][/p][h2]See You Soon[/h2][p]Thanks for your time and see you on the festival![/p][p][dynamiclink][/dynamiclink]
[/p][p]Last Minute Studios[/p][p][email protected][/p][p][/p][p][/p]

An Alchemist walks into a Town..

[p]Hey alchemists![/p][p][/p][p]We'd love to give our warmest welcome to everyone new, as well as to all of you who have been following us since our first announcement! It's great to meet you. Please take a seat, grab your favorite potion drink, and enjoy our devlogs![/p][p] [/p][h2]What were we up to?[/h2][p]We have been working on adding new items and mechanics to our game. It's time to reveal some of them! Let's start with new Buildings:[/p][p][/p][p]You can decorate your shop with new furniture such as beds, wall lanterns, display stands and shelves. You can also hang items on the walls. Jump into our demo, which is launching soon, and start decorating to make the shop your own![/p][p][/p][p][/p][p]We've also added borders to show you where you can build your buildings:[/p][p][/p][p][/p][p][/p][p]Let’s move on to the Crafting part.[/p][p]You can decorate your shop with new furniture such as beds, wall lanterns, display stands and shelves. You can also hang items on the walls. Go ahead and start customizing your shop to make it truly yours![/p][p][/p][p][/p][p][/p][p]The game's mechanics are designed to make the player feel successful. If it's done badly, it can give 0. But if most of the material is cut well, it can give up to 2 materials.[/p][p][/p][p][/p][p]Finally, let's talk about how the game is played.[/p][p]Customers are people too! They walk around the shop while they wait for their order. You can call for them when it's ready, or look at what they asked for at the bottom of the screen. If you're well-known in the town, more customers will come to your shop. They might even queue, but don't worry: the better your reputation, the more patient they will be![/p][p][/p][p][/p][p][/p][h2]1000 People![/h2][p]We've reached 1000 wishlists, and we're over the moon! Thank you to everyone who has added Penny for Your Potion to their wishlists. We can't wait for you to experience it![/p][p][/p][p][/p][p][/p][h2]Cozy Job Sim Fest[/h2][p]We're excited to announce that Penny for Your Potion was part of the Cozy Job Sim Fest on Steam through the last two weeks! We'd love to welcome everyone coming from the festival![/p][p][/p][h2][/h2][h2]Discord[/h2][p]We finally have an official Discord page! Join us by clicking the link below if you'd like to give feedbacks and suggestions, chat with us, or anything else![/p][p]https://discord.gg/xn8E5B7gMb[/p][h2][/h2][h2]See You Soon[/h2][p]Thanks for your time and see you on the festival![/p][p][dynamiclink][/dynamiclink][/p][p]Last Minute Studios[/p][p][email protected][/p]

Build up a shop and make potions in the cute Penny for Your Potion

Penny for Your Potion looks like a nice one for fans of casual crafting and management, with you running your own shop and brewing potions for customers.

Read the full article here: https://www.gamingonlinux.com/2025/07/build-up-a-shop-and-make-potions-in-the-cute-penny-for-your-potion/