[p]Greetings everyone![/p][p]It's been a while since I shared a gameplay update.[/p][p]A new system has been added to deepen the gameplay and allow players to create their own strategy map.[/p][p][/p][p]
MERCHANT SYSTEM[/p][p]At the start of the game, you can create a representative merchant and choose your family background and family/dynasty name.[/p][p]The types of quests you'll receive change depending on your chosen family background.[/p][p]
"Choosing a smuggler family brings more underground quests, while choosing an aristocratic family results in higher demand from royal family."[/p][p][/p][p]
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[/p][p]You can access most of your character's information from the newly designed merchant panel and plan your strategy more easily and effectively from the
merchant,
legacy,
heir,
rivals,
titles,
research,
collector's showcase, and
daily tabs.[/p][p][/p][p]
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[/p][p]You can strengthen or weaken certain bonuses with 3 random attributes assigned to your character at the start of the game, and you can choose your next heir and improve their weaknesses with training, continuing as a stronger merchant in the future.[/p][p][/p][p]
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[/p][p][/p][p]Maintaining a high dynasty score will allow you to expand your trading network. Monthly quests have also been added to help you earn dynasty bonuses and privileges.[/p][p][/p][p]
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[/p][p]Information about your opponents will be locked at the start of the game, and by developing strategies, you'll be able to discover their play styles, their most traded products, and their favorite cities, ultimately eliminating them from the market.[/p][p][/p][p]
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[/p][p][/p][p]You can reach us on social media for your suggestions.[/p]