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Caverns And Dryads News

Update 1.4.32: Cities' revamp is here!

[p]Greetings, adventurers! ːsteamhappyː New important update!
[/p]
CITIES
[p][/p][p]The long‑awaited Cities Revamp update is finally here! Exploring them is now more controllable, immersive, and fun.[/p][p]This update comes by request from several players. Now, instead of everything being random inside cities, you can choose which district you want to visit and what type of place you want to go to. You pick the neighborhood, and then the shop, building, or service.[/p][p]What I like the most is that the city now feels different, and it truly feels like you’re inside a real city.[/p][p]Here’s what this means:[/p]
  • [p]You can fully recover as long as you can pay for it.[/p]
  • [p]You can buy and sell items without stress.[/p]
  • [p]You can repair your weapons, and you’ll always find the blacksmith.[/p]
  • [p]I’ve added a library to every city, and a government building (it will have functions in the future).[/p]
  • [p]Cities can now contain special places. For now, in Subterranea you’ll find the Amethyst Throne of the Purple King and the Silver Palace of the Council. I’ll add more in the future. These special locations will allow for even more narrative and variety.[/p][p][/p]
LORE
[p][/p][p]Another thing: I’ve added new lore about the Wizards. All players now have access to 3 lore items: the Dryads, the Wizards, and Subterranea. You may enjoy reading them to learn more about my world. You can access the lore through the “DLC” button, which contains both this free lore and the Bestiary if you’ve purchased it.[/p][p][/p][p]The “intro” story accessible from the menu has also been updated, adding parts that make it more coherent and give some hints about future events ;)[/p][p][/p][p]Update your installation and let me know what you think. Also take a look at the DLCs — they include some extra features you might enjoy.[/p][p][/p]
THANK YOU
[p][/p][p]Thank you from the bottom of my heart for being part of the Caverns and Dryads universe! You’re the one who makes it feel alive.
[/p][p]If I don’t post again, I wish you a fantastic 2026, the year when Caverns and Dryads will reach its most awaited release, and when the construction of a coherent, grand, and rich universe will truly begin.[/p][p]And all of that is thanks to you! ːsteamhappyː[/p][p]— Louis[/p][p][/p]
CHANGELOG
[p]Version 1.4.32 — December 29, 2025[/p][h2]MOST IMPORTANT:[/h2]
  • [p]Cities revamp: cities can now be visited in a more natural way. You simply go to the places you want. Random events, good or bad, may still happen as you move from one location to another.[/p]
  • [p]Special places added to cities: cities can now contain special locations, such as the Purple King’s Palace or the Council in Subterranea.[/p]
  • [p]The city center district now has a government building (I may use it to pay guard fines) and a library (to check small lore fragments — different from the long ones in the Lore screen, as these are common knowledge and not extended).[/p]
  • [p]A Builders’ shop has been added to cities. This will be the place to request the construction of your house when I add that feature in the future.[/p]
  • [p]Cities now have shops divided into: food, magic, and bazaar; and there is also an armory in the crafts district.[/p]
  • [p]Added lore about the Wizards.[/p]
[h2]OTHER:[/h2]
  • [p]Fixed minor bugs and typos.[/p]
  • [p]If you have already learned a spell, you will now be warned when trying to buy its scroll in a shop.[/p]
  • [p]The starting phrases of the game are now displayed correctly.[/p][p][/p]

Cities' revamp preview post

[p]Hi adventurers! ːsteamhappyː
I've published a blog post that shows the progress on the cities' revamp, and you can read it here:

http://www.beautifulfantasy.art/2025/12/preview-of-new-cities-mechanics-in.html

There may be an update this days with these features. Stay tuned! ːsteamhappyː
Remember that I also released a new Bestiary DLC. See latest announcements or the DLC section on the game page!
[dynamiclink][/dynamiclink] Thanks for playing! Have a nice week and holidays! [/p][p][/p]

Update 1.4.18: Bestiary DLC and Lore for Caverns and Dryads

[p]Greetings, adventurers! ːsteamhappyː[/p][p]Today comes a long-awaited update that brings two features: support for the Bestiary DLC and LORE! [/p][p][/p][p][/p][h2]LORE [/h2][p]It is free and already integrated into the game. The Lore screen is available through the same access points as the Bestiary, but for all players. It begins with two entries, about the Dryads and Subterranea. It will expand as you progress through the game and uncover more secrets. [/p][p]You can see screenshots and read more about it on the blog: http://www.beautifulfantasy.art/2025/12/update-1418-bestiary-dlc-and-lore-in.html[/p][p][/p][h2]BESTIARY DLC [/h2][p]Just released, this DLC reveals the traits, powers, weaknesses, and lore of the creatures of the Chasm. It is fully integrated into the game: you can consult it both during exploration and in the midst of combat. [/p][p]If you wish to learn more about the world and its monsters, get it now! By purchasing it you also support my work as the solo developer of Caverns and Dryads![/p][p][dynamiclink][/dynamiclink] [/p][p][/p][p][/p][p][/p][h2]WHAT I’M WORKING ON NOW [/h2][p]I am now returning to the overhaul of the cities. They will become more navigable and will allow me to add special locations to enrich the narrative. Stay tuned! [/p][p][/p][h2]THANK YOU [/h2][p]Thank you, adventurer or heroine, for playing Caverns and Dryads! Your support makes the world of the Chasm real! ːsteamhappyː[/p][p]--Louis[/p]

Coming soon: in-game Bestiary DLC for Caverns And Dryads!

[p]Greetings, adventurers! ːsteamhappyː[/p][p]Soon a long‑awaited extension will arrive for the most daring players: the Bestiary.[/p][p]This DLC reveals the stats, powers, weaknesses, and lore of the creatures of the Chasm. It will be fully integrated into the game, just as you requested: you’ll be able to consult it both during exploration and in the midst of combat or from your inventory.[/p][p]If you wish to learn more about the world and its monsters, make sure to get it! By purchasing it you also support my work as the sole developer of Caverns and Dryads! In addition, the Bestiary will launch at a discount.[/p][p]Check out the preview and add it to your wishlist on Steam: [/p][p][dynamiclink][/dynamiclink]Thank you for playing Caverns and Dryads and for supporting my universe! ːsteamhappyː[/p][p]--Louis[/p]

Update 1.4.17: Maps DLC integration with two new buttons, bugfixes, and plans

[p]Hi dear adventurers! ːsteamhappyː[/p][p]This update adds support for the improved Maps DLC. If you own it, you will get two new buttons on the world map:[/p]
  • [p]Plot a route to a selected destination: draws a path on the map to where you want to go. This helps you a lot to check if you are going in the right direction and what dangers you have to come across.[/p]
  • [p]Display exits: displays the exits that each place has, how they are connected and which ones require a key to enter. [/p]
[p]If you get the Maps DLC you get these useful features integrated in the game, and it also helps me as a developer in these hard times. I will update this DLC if I find more cool features to add, and you can suggest some too.[/p][p]You can see the DLC here (there's a video). I've set it on sale until December 12:
[dynamiclink][/dynamiclink][/p][p][/p][p]Apart from the DLC, here are the other changes:[/p]
  • [p]You can now see the upgrade screen even if you don't have the upgrade points (clicking on the experience points area), so you can look at what each stat does in the game and what is your situation.[/p]
  • [p]Fixed several problems with language and the world map.[/p]
[p]Thank you so much for playing Caverns and Dryads! Hope you enjoy it as much as I do creating this!

Next things I'll do are the rework of the cities and the Bestiary DLC (which will be also integrated in the game), plus a Lore screen (you will unlock lore parts as you play)... and many more things to come, including finishing the first main story illustrations so you can play it all.
I'll post on the blog as I develop it all.
[/p][p]Thanks again for being part of this journey and playing Caverns and Dryads!
Comment and suggest anything as always. I listen to your feedback and these additions are based on it. ːsteamhappyː
Yours,[/p][p]-Louis

----------------[/p][p]CHANGELOG [/p][p]Version 1.4.17, December 6, 2025[/p][p]MOST IMPORTANT:[/p]
  • [p]Added support for the Maps DLC on world map screen! Two buttons are activated if you own the "Maps DLC": see the map of the exits and keys, and a trace route button which shows the way to reach the clicked place.[/p]
  • [p]You can now access the upgrade screen to look at it even if you don't have upgrade points (but you won't be able to upgrade, of course).[/p]
[p]OTHER:[/p]
  • [p]Fixed problem with the world map that was detecting clicks on the buttons incorrectly and sometimes it got confused with the clicks on the places of the map.[/p]
  • [p]Fixed problem with preferences and language. You may need to select Spanish again in the menu, and play until it is saved so it's remembered (at the end of any place, when you return to world map, it's automatically saved).[/p]
  • [p]Translated help in Spanish in Upgrade screen, which was missing.[/p]