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Kotama and Academy Citadel News

V1.00.03.00 Update

[p]Hello, students~[/p][p][/p][p]First, thank you for your continued support for "Kotama and Academy Citadel" and for continuously sharing various suggestions with us. The Engineering Club is still working on fixing various issues in the game. We hope to provide everyone with a smoother gameplay experience.[/p][p][/p][h3]Below are the details of this update:[/h3][p]System[/p]
  • [p]Optimized the speed of entering the save/load screen from the title screen.[/p]
[p]Battle[/p]
  • [p]Fixed an issue where the Aerospace Academy boss could, in rare cases, briefly idle during battle.[/p]
  • [p]Fixed an issue where some bosses could behave abnormally when transitioning to the next phase too quickly.[/p]
  • [p]Fixed an issue where the "Astronomical Observation" Memocard could occasionally behave abnormally.[/p]
[p][/p][p]Thank you again for your enthusiastic support. If you find any bugs or issues while playing, you can submit them via the form. We will carefully review every piece of feedback and continue optimizing the gameplay experience and content. Additionally, we will be keeping a close eye on player comments across all our communities. You are also welcome to join our official groups to chat and share your thoughts: Discord:
2pgames.net/discord[/p]

Combat VO Progress & New Skin System

[p]Hello, Players![/p][p][/p][p]I'm here to wish you all an early Happy New Year! I'm looking forward to spending another amazing year with all of you~[/p][p]New year, new vibes—big things are happening soon in the Academy Citadel! (๑˃̵ᴗ˂̵)و[/p][p]🎁The New Year surprises you've been waiting for are on the way![/p]
  • [p]Combat Voiceovers: The recording sessions for character combat grunts are officially complete. They will be implemented in-game very soon![/p]
  • [p]New Skin Feature: We've heard you! The skin system for Kotama is now in the final testing phase.[/p][p][/p][carousel][/carousel]
[p]📱And a Bonus Easter Egg: Apple users can now use our official game stickers in iMessage![/p]

v.1.00.02.01 Version Update

[p]Hello students![/p][p]First of all, thank you for your ongoing support of Kotama and Academy Citadel and for the constant feedback you've shared with us. The Engineering Club is still working hard to fix various issues in the game.[/p][p][/p][h3]Details of this update are as follows:[/h3][p][/p][p]System[/p]
  • [p]Fixed an issue that could occur in extreme cases when transitioning between rooms, where the monsters and trap interactables in the room could load abnormally.[/p]
[p]Combat[/p]
  • [p]Fixed a low-probability issue where, at the start of Phase 3 of the Ship-area boss fight, Kotama could fall off the platform.[/p]
[p]Text & Story[/p]
  • [p]Improved English localization.[/p]
[p]Visual Effects[/p]
  • [p]Improved the visual effects presentation of main story guidance interactables.[/p]
[p][/p][p]If you encounter any bugs or issues during your playthrough, please let us know via the forms below. We will review every report carefully as we continue to optimize the game experience and content.[/p][p]Additionally, we will be keeping a close eye on player comments across all our communities. You are also welcome to join our official groups to chat and share your thoughts: Discord: [/p][p]2pgames.net/discord[/p]

Here's another piece of good news: our stickers are now available on the App Store! https://apps.apple.com/us/app/kotama-stickers/id6758197614

You are welcome to give them a try!

New Friend! The "Kotama and Academy Citadel x MIO: Memories " Bundle is OUT NOW!

[p]Hello, students![/p][p]
Today, we are thrilled to introduce a new friend—MIO: Memories in Orbit! To celebrate, we are launching the new Bundle "Memories in Citadel" , available now at a special 10% discount! Get two meticulously crafted adventure masterpieces in one purchase and embark on a dual journey of exploration right away![/p][p][/p][h3]About the "Kotama and Academy Citadel x MIO: Memories in Orbit" Bundle
[/h3][p]Kotama and Academy Citadel[/p][p]In the Academy Citadel, strength reigns supreme: only the most powerful survive and thrive. Fight your way through the high-tech Academy in your quest to get the highest of honors for a student, and uncover secrets that can save it in its direst crisis in this 2.5 side-scrolling Metroidvania.[/p][p][/p][p]MIO: Memories in Orbit[/p][p]Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.[/p]

V1.00.02.00 Update

[p]Hello everyone~[/p][p][/p][p]First of all, thank you for your continued support of "Kotama and Academy Citadel" and for the many suggestions you have shared with us. The Engineering Club is still working on fixing various issues in the game, and we hope to provide everyone with a smoother gameplay experience.[/p][p][/p][h3]Details of this update:[/h3][p]System[/p]
  • [p]Fixed an issue where, after remapping Dash to the controller B button, pressing B to close the Map while it was open would cause the character to Dash automatically after the Map was closed.[/p]
  • [p]Fixed a rare issue where frequently entering and exiting scenes while opening various interfaces at the same time could cause incorrect camera and scene presentation.[/p]
  • [p]Optimized the display logic of the controller remapping screen to improve readability.[/p]
  • [p]Improved keyboard remapping support by adding the F key to custom key bindings.[/p]
  • [p]Optimized various pop-up window animations so they do not interrupt other logic, avoiding impacts on player input.[/p]
[p][/p][p]Levels[/p]
  • [p]Fixed an issue where, when obtaining a Timeflow Coil while activating a temporary save point, the Timeflow Coil could occasionally be lost.[/p]
  • [p]Fixed an issue where a specific temporary save point in the Art Academy was not displayed on the Map screen.[/p]
  • [p]Fixed an issue in a specific room in the Aerospace Academy where using Grapple consecutively could occasionally cause the second Grapple to fail.[/p]
  • [p]Fixed an issue in a specific room in the Aerospace Academy where using Grapple while being attacked by monsters could, in rare cases, push the protagonist out of bounds.[/p]
  • [p]Fixed an issue where being hit by a trap attack in the Ship area could, in rare cases, push the protagonist out of bounds.[/p]
  • [p]Fixed an issue in the Ship area boss fight where, after the protagonist fell off the platform and respawned, they could, in rare cases, fail to respawn on the platform.[/p]
[p][/p][p]Combat[/p]
  • [p]Fixed a rare issue where, after fighting certain bosses, immediately opening the Menu or Map screen could cause the game to freeze.[/p]
  • [p]Fixed an issue where mutual destruction with the Tower area boss could cause the game to freeze.[/p]
  • [p]Fixed an issue where the background music could, in rare cases, not stop after quickly defeating certain bosses.[/p]
  • [p]Fixed an extremely rare issue where some weapons could get stuck in the environment during a downward attack.[/p]
  • [p]Fixed an issue where, when the Liquid Blade Skill detonated enemies, the enemy Fluid Coating outline sometimes did not refresh.[/p]
  • [p]Added a sound effect when switching weapons.[/p]
[p][/p][p]Original Soundtrack (OST) Update[/p][p]Updated the naming and music tags of OST audio files, fixing an issue in the Steam player where the track playback content did not match the list display. After this update, players will be able to enjoy the full soundtrack in the correct order. If you have already downloaded the OST, you may need to re-download it after this update to receive the complete fix.[/p][p][dynamiclink][/dynamiclink][/p][p]Additionally, we will be keeping a close eye on player comments across all our communities. You are also welcome to join our official groups to chat and share your thoughts: Discord: [/p][p]2pgames.net/discord[/p]