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Blender 4.2.4 LTS Maintenance Release !

Blender 4.2.4 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Grease pencil stroke direction overlay missing on 4.3 (GPv3) and on Mac 4.2. (#128079)
  • Fix 'missing files' operator not reporting which ID is using the missing filepath. (1b3198999ed77b)
  • Blender freezes permanently when pausing animation with multiframe on - macOS?. (#129183)
  • 4.2 LTS: Intel GPU Compositor Lens Distortion node produces blank result. (#129719)
  • Sculpt Mode: Confirming gesture tool creates additional gesture point. (#127557)
  • Crash when active attribute is none. (#127691)
  • Opening Blender 3 document in Blender 4 breaks Alpha transparency in Cycles. (#126562)
  • Edge Slide freezes blender and mouse cursor movement if geometry is too broken. (#128702)
  • Crash when dragging a file into Blender with Wayland. (#128766)
  • Precision mode does not work with grid snap. (#122635)
  • New Snap To Grid snaps to "floor"/"visible" 2-dimensional grid only (4.1 was a 3-dimensional grid). (#126665)
  • Regression: Eevee Not rendering textures when displacement is used. (#128282)
  • Extensions build: no error handling when "type" is missing. (#128840)
  • Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64). (#128838)
  • Grease Pencil is shown in front when deactivating "Show Overlays". (#128813)
  • Spotlights with Shadows Cast Strange Artifacts in Eevee Next (4.2 RC). (#124636)
  • When using the biset tool, and using cntl to snap to angle intervals, it seems it doesn't snap to exactly 45 degrees. (#128637)
  • Regression: Icons don't display on custom nodes anymore. (#128982)
  • "Sync Visible Range" option not working in "Movie Clip Editor Panel" > Tracking Mode > View - Graph. (#126728)
  • Animation doesn't play/start when cursor is over side panel of NLA editor. (#126869)
  • NLA Editor's Channel list does not update when object's viewport visibility changes. (#127117)
  • Armature Unselectable EditBones are not selectable from Outliner, assert in debug builds. (#127180)
  • Missing brush visualization when using Shift to smooth. (#127399)
  • Blendfile corruption when loading a local Image which is already loaded through linked data. (#130194)
  • Face Set From Masked Not Working in Blender 4.2.2. (#129085)
  • Shadow breaks with linked duplicate. (#128085)
  • Overlay: Apply scale on lights is showing wrong size of light. (#128916)
  • Crash when using Subdivision Modifier and Armature Modifier on a skinned mesh(v4.2.3LTS). (#129067)
  • removing f-curve modifier does not purge modifier motion. (#128805)
  • Bone Duplicate/Symmetrize doesn't affect pose bone colors. (#125451)
  • Broken `WITH_UI_TESTS` in Ghost Wayland builds (Wayland/Weston issues?). (#129095)
  • Cleanup: remove deprecated typing built-ins for extension logic. (81546f30aae)
  • Armature bones with Selectability disabled prevent click selection through them. (#123963)
  • Index of nearest node evaultes GroupID input incorrectly. (#128997)
  • selecting Cryptomate while rendering causes crash. (#129205)
  • fix search string in a endless loop. (#129167)
  • Blender can deadlock if `Operator.poll_message_set` was called with a string. (#129302)
  • Blender unstable/crashing if command line "--python" script contains "import multiprocessing". (#127097)
  • bpy data `remove` performance issues. (#129323)
  • Disabling / uninstalling extensions doesn't always remove the extension's dependencies. (#125958)
  • Fix memory leak pasting images in Wayland. (1d5f3a5674e)
  • Blender 4.2.3 crashes during BMesh garbage collection. (#129401)
  • Fix missing lock in GHOST_SystemWayland::hasClipboardImage. (b6cb3ebb14f)
  • Cycles Light Tree: Artifact on the principled volume shader when sun angle is "0". (#129420)
  • Blender 4.2.3 Sculpt Mode | "Error : EXCEPTION_ACCESS_VIOLATION" | Voxel Remeshing Causes Crash Randomly But Often. (#129425)
  • Fix: Anchored, Line, Drag Dot stroke types do not support pen flip mode. (aa14409edf0)
  • GLTF ignores Shapekeys even if only Armature Modifier exists. (#129548)
  • glTF exporter: Manage alpha when performing RGB2BW conversion. (da3bbc70187)
  • glTF exporter: fix typo in hook name. (188e430ed98)
  • Python app using bpy to render via Cycles runs successfully but always has an exit status code of 139 (sometimes 245). (#126807)
  • glTF exporter: Fix regression exporting emission with texture. (925bcbd584b)
  • Exporting glb file with full backing, and a step different than 1, crashes. (#129407)
  • glTF exporter: Fix some UDIM export. (5e116c94921)
  • glTF exporter: Fix regression exporting animated camera. (0d3eaf4139c)
  • Regression: Copy operation fails in nodes editor when mouse is over header. (#127434)
  • Changing a curve's material, using 3D curves, on OptiX, in viewport rendering, results in error. (#124200)
  • Fix: UI previews don't refresh outside of properties editor. (3c4ebca50a8)
  • Build: Add Epoxy to OpenSubdiv library build dependencies. (abacb185622)
  • EEVEE: Volume probe create bad shading if resolution is divisible by 3. (#127215)
  • GPU: Avoid assert caused by overlapping attribute in material shaders. (5e0b5190352)
  • Python template_list cursor is offset by 1 character. (#128875)
  • Blender 4.2 MacOS Eevee use absurd amount of memory when render the same file compare to 4.1. (#126364)
  • macOS: Crash when dragging window from one screen to another. (#128712)
  • Cleanup: replace typing.Union/Option with logical OR for extensions. (60f3e274fe3)
  • Cleanup: remove deprecated typing use for extensions utility. (eccdf1d644a)
  • Blender crashes when using context.temp_override with bpy.ops.object.mode_set in some cases. (#129578)
  • Fix memory leak on exit for bpy.app.translations members. (720f4466c03)
  • Fix potential out of bounds read in UTF8 string length calculation. (86de85c0a66)
  • Fix memory leak with PyConfig initialization. (e928464a59a)
  • Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64). (#128838)
  • UI: replace "Extension" with "Add-on" for enable/disable operators. (cd66c2dcf35)
  • Fix crash framing the camera to geometry in mesh edit-mode. (26cf94dd427)
  • Fix crash accessing WM capabilities in background mode. (e9e1721c9e5)
  • Fix crash calling vertex slide without an active region. (2e137dd561b)
  • Fix crash calling UV picking actions without an active region. (eed8db420b5)
  • Fix memory leak in "External File Operation" on non WIN32 systems. (ec8ed748e28)
  • glTF export: Add logging level control for export. (e7d28fc6f27)
  • Blender spams verbose info on stderr. (#128807)
  • Fix memory leak in edit-font toggle style. (e9f89f9af59385449a5d34c8d0b77bceca9f3cd6)
  • Fix "Rotate Edges" iterating over freed edges. (da1cd9df11)
  • Fix "Apply Modifier as Shape" ignoring Alt to apply to selected. (ad10bc3e05)
  • Fix memory leak in mathutils.geometry.box_pack_2d. (e6b073b29e)
  • Fix BMeshElemSeq.sort(key=None) argument. (86aabbbace)
  • Armature "Assign to Collection" crashes when called with default arguments. (#129607)
  • Extensions: exclude "wheels" from the static JSON package listing. (02f36817d5)
  • Extensions: support for filtering based on Python versions. (cfc10b0232)
  • Armature "Assign to Collection" crashes when called with default arguments. (#129607)
  • Extensions: quote paths in error messages, improve missing file error. (b6f9d12510)
  • Tests: add tests to ensure literal paths are properly handled. (fa4688451a)
  • Fix missing wheel refresh after updating extensions. (a2e69961f2)
  • Fix missing extensions refresh after the repository config changed. (567c061aaf)
  • Calling addon_utils.enable(..) fails on extensions with wheels. (#130024)
  • Crash when switching from EEVEE to Cycles while rendering animation. (#129019)
  • Add cube tool grid snapping will not work on top of other objects. (#130078)
  • Regression: 'Sequence Render Animation' not working for scene strips in render shading. (#127479)
  • Fix: VSE: Use after free in retiming. (aa1d606984)
  • Fix: VSE: use after free in for loop. (6d3e384025)
  • Rigify UI bug on selected bone in pose mode (Rigify type submenu). (#130059)
  • Crash: Compositing with Double Edge Mask. (#130134)
  • Viewport Shading, Render mode, render crashes. (#129235)
  • Grease Pencil geometry type listed in some Geometry Nodes tooltips. (#128220)



For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 4.2.3 LTS Maintenance Release !

Blender 4.2.3 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]


  • HDRI Screen tearing. (#127590)
  • EEVEE Next - Refractive materials do not refract emissive materials. (#126455)
  • "Auto-Save Preferences" does not work in all preference menus. (#127678)
  • Regression: Multires Unsubdivide destroys the vertex groups. (#93911)
  • Fix crash making objects single user. (3e582bf531e)
  • Fix crash applying object transform for multi-user objects. (70bac72b003)
  • Changing enum props in redo menu doesn't update the menu drawing. (#126521)
  • Combining two Shader to RGB nodes destroys the Normals AOV. (#124567)
  • macOS: Splash Screen notice to about reduced performance on Rosetta. (656fc04478c)
  • EEVEE-NEXT: Inconsistent DOF Preview. (#124514)
  • EEVEE-NEXT: Inconsistent DOF Preview. (#124514)
  • Parent to triangle changes child location. (#127803)
  • Regression: STL importing files in with smooth shaded faces. (#127932)
  • Crash on load after id_properties_ui type change. (#127952)
  • Fix IDPropertyUIManager.as_dict() non-array default for arrays. (4d95b2b69cd)
  • Snapping related performance regression in 4.2. (#125646)
  • Snapping related performance regression in 4.2. (#125646)
  • Snapping related performance regression in 4.2. (#125646)
  • Uncheck "Load UI" causes failure in direct manipulation of nodes with certain files. (#128012)
  • Keys deleting when moving key(s) in Graph Editor with shared animation across multiple objects. (#127758)
  • Outdated HDRi license file. (#128095)
  • UV islands display issue - macOS Metal. (#126542)
  • Eevee Next: Mesh Plane Disappears on Some Angles. (#127774)
  • Eevee Next: Mesh Plane Disappears on Some Angles. (#127774)
  • DRW: Rename draw_debug_info.hh to avoid conflict with main branch. (c68bd4b16f9)
  • Fix: Snap to Grid with constraint limited to floor level. (e19916d82cc)
  • Snaping in solid mode (Xray 1.0) doesnt snap other geometry. (#128074)
  • 4.1 splash screen won't render in Blender 4.2.1 with MetalRT. (#127622)
  • glTF exporter: fix crash using full collection hierarchy export. (7389b08a08c)
  • Fix: Uninitialized variable in versioning code. (0b33f52c8ca)
  • crash to desktop when baking texture from selected mesh with no faces to active. (#127964)
  • Fix: 'Snap to Grid' defaults to 'Center' instead of 'Median' when 'Closest' is selected. (4447c64bbc2)
  • Memory leak selecting meshes in multi-object edit-mode. (#128226)
  • Cryptomatte segmentation error. (#128315)
  • Incorrectly displays texture transparency when face orientation is enabled. (#128113)
  • Extensions: Manifest polishing. (54fa2513b52)
  • Fix: Error in builds without OCIO. (c6f0d10a0d2)
  • Fix: Snap grid point of Rotate operator is closest to the constraint axis. (bc7f896f237)
  • WIN32: Extension update failed and removed the addon instead. (#128175)
  • WIN32: Extension update failed and removed the addon instead. (#128175)
  • WIN32: Extension update failed and removed the addon instead. (#128175)
  • WIN32: Extension update failed and removed the addon instead. (#128175)
  • Large VDB files crashing Blender 4.2 RC - macOS Metal. (#124720)
  • GPU compositor glare node does not work properly on high resolution images. (#126998)
  • Fix: EEVEE: Volume Lightprobe: Division by zero if no object is visible. (8a8ecabecd4)
  • Fix ARRAY_HAS_ITEM macro on 64bit systems. (c0f0a451cd4)
  • Fix crash deleting mask vertices. (8146e75140f)
  • Fix mask duplicate failing to set the active point. (eb36fbe0889)
  • Black rectangle artifact in mask feather. (#127692)
  • Regression: Corrupted output when changing render regions in script with cycles without denoising. (#126565)
  • render view with Cropped render region result in line offset / distortion with GPU compositor set to GPU. (#128551)
  • Tooltips unnecessary large padding. (#128231)
  • Regression: file selector automatically creates paths & warns. (#128567)
  • Compositing Using Multiple Utility Levels Node Freeze Blender. (#127051)
  • Fix inconsistency between
  • BKE_appdir_folder_{home/default} on macOS. (7318206d2e2)
  • Fix crash using "~" in the file selector when the "home" is null. (76e11bedfa8)
  • Fix crash if expanding the fonts directory fails. (8c1d59c0618)
  • Video: Error in video decoding on either Linux or AVX512 CPU (ffmpeg alignment issue?). (#125446)
  • BKE: id_delete: Do not forbid layer collection resync in non-Main case. (adf990f5e1)
  • Regression: Toggle Maximize Area slower with geometry nodes. (#126205)


For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 3.6.17 LTS Maintenance Release !

Blender 3.6.17 LTS only has a small fix this time. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Outdated HDRi license file. (#128095)



For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 4.2.2 LTS Maintenance Release !

Blender 4.2.2 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Wayland: tiny mouse cursor with 125% fractional scaling. (#105895)
  • OpenGL: Enable High Quality Normals for Legacy AMD Drivers. (#126483)
  • Blender 4.2 - Entering Grease Pencil 'Weight Paint' mode (in a new scene) crashes Blender. (#126419)
  • Fix #126434: Boid particle fight rule crash involving non-boid psys. (#126494)
  • Geometry Nodes: Crash in Sample UV Surface node. (#126450)
  • Blender has impractically long startup time opening old files with many objects. (#126526)
  • Crash while bridging faces. (#123405)
  • Hex values in color popup are written with 1 or 2 digits mixed, instead of always using 2 digits. (#126551)
  • VDB sequence gets imported multiple times and gets chopped up. (#124832)
  • Wrong cursor icon after saving with multiple windows open. (#124693)
  • Crash when unlinking scene from render layers node in compositor when using GPU device. (#126552)
  • Alembic: Issues importing Hair in 4.2 but not in 3.6. (#126324)
  • Regression: Group ID in Fill Curve Evaluate inconsistantly. (#126595)
  • Fix missing error check for fork() failing. (2c9e26acc56)
  • Fix soft-delete hanging on
  • nix when the command was not found. (70475861cda)
  • Regression: Graph Editor: broken f-curve line. (#120950)
  • Extensions: Update the example license on the manifest template. (e877bedac72)
  • 4.2.1 EEVEE Cryptomatte pass doesn't match Cycles. (#126556)
  • Data passes have wrong alpha with macOS GPU compositor. (#126412)
  • Fix: Outdated tooltip on Principled BSDF. (1e9ae10e904)
  • Fix crash & other errors creating fallback path for buttons. (c3916026773)
  • Cryptomatte doesn't work when its source is EXR file packed into blend file. (#126567)
  • Build: Ambiguous call to isfinite for MSVC 17.11. (fc31352b706)
  • Black transparent BSDF is invisible. (#126459)
  • Backface culling keeps "face orientation" overlay. (#126351)
  • USD drag-drop import crash after undo. (#124752)
  • USDA import crashes Blender during material assignment to geometry subsets. (#125184)
  • Fix: USD: Use correct data type for UsdPreviewSurface normal input. (f50e4cbb62d)
  • Steam launcher script refuses to launch on drive mount points that contain spaces. (#126734)
  • Fix: Typo in extensions repository lock info message. (7ceedb5f4c3)
  • EEVEE-NEXT - Shadows Break with Subdivision Surface (RDNA2 only?). (#123787)
  • EEVEE Command Line Rendering on the Mac freezes, memory usage constantly increases up until freeze. (#125333)
  • Group input socket missing subtype when created from Gamma shader node Gamma socket. (#126535)
  • Segmentation Fault Upon Blender Startup. (#126573)
  • Objects displayed as Wire occlude objects behind when Face Orientation is on. (#126225)
  • Fix: Cycles memory leak in HIP-RT. (357fb5c5ffd)
  • Pin to last issue on Library override object. (#126677)
  • Missing vcruntime140.dll when running blender-launcher.exe on Windows. (#126798)
  • Compositor has no independent Texture access. (#126856)
  • Fix incorrect location from SpaceText.region_location_from_cursor. (fb14083ff54)
  • Multiresolution modifier: Using 'Unsubdivide' while the mesh has faces hidden in edit mode results in Blender freezing completely. (#126633)
  • Fix multi-res un-subdivide skipping faces & leaking memory. (574d096f784)
  • Crash on clicking 'Lock Camera to View' widget after running 'Reload Scripts' operator. (#126852)
  • glTF exporter: Fix UI after Blender changes. (fc9b876f25a)
  • glTF exporter: Fix custom prop when apply modifier. (e38cda52808)
  • glTF exporter: avoid double export. (4f660c3b2c6)
  • glTF exporter: Regression: RGB to Shader socket unlit management. (f82b50654ab)
  • glTF exporter: fix error message if hook failed. (f59641b6b04)
  • EEVEE: Background turns black when only single visible volume object is present. (#126986)
  • PLY export does not clamp vertex colors when they exceed 1.0 (instead they are wrapped). (#127022)
  • Fix BMFace/BMLoop.copy_from_face_interp() functions. (b22dd61a47d)
  • `copy_from_face_interp` needs tuple input, loses reference, returns nothing. (#120861)
  • atan2(0,0) evaluates to NaN on Metal but 0 on all other platforms. (#126799)
  • Default Cube has `Transparent Shadows` off. (#126038)
  • Fix incorrect use of exit() when execv() fails on
  • nix. (374da29f6aa)
  • Fix: prevent free of nullptr during bone collection undo processing. (50506c79455)
  • Crash with "Extrude Mesh" geometry node on from_pydata edge only mesh. (#127085)
  • 3D viewport background color affects attribute text color. (#126908)
  • 4.2 oneAPI "Embree on GPU" (HWRT) no hair strands in viewport. (#124811)
  • Fix: Cannot render Victor and Spring with embree disabled on Intel GPUs. (b72ad1209a8)
  • Fix crash entering edit-mode for text objects from old blender versions. (7bc471630b0)
  • Fix crash reading files from v2.66. (0b42a3aabc1)
  • Fix memory leak loading legacy meshes without any edges. (a9745f2a16c)
  • 4.2 Regression: UI popover can not be scrolled upwards. (#127012)
  • Loop cut and Curve Modifier stop working properly. (#123138)
  • Regression: Crash if `cls.bl_rna` after unregister_class(). (#127165)
  • Regression: Connecting node lines disappear. (#127039)
  • Fix missing import in cli command registration example. (73c27fd6509)
  • Fix missing check for "-c" to terminate argument parsing. (b49c8bd8dad)
  • Geometry Nodes Crashes Blender - Access Violation in mesh_sample.cc - Windows 11. (#127319)
  • GP Objects Flicker in Video Sequencer when Material Preview mode. (#125506)
  • EEVEE: Can not use Curves Info->Length. (#126463)
  • Cleanup: pass const depsgraph for viewport funcitons. (fcc87f44886)
  • Fix missing redraw when setting the view axis. (f06c7a50c63)
  • Fix local view failing to restore axis-roll. (0cb427c9119)
  • Console Keyboard Interrupt does not work on Blender 4.2.1. (#127329)
  • EEVEE: Black surfaces on Intel GPU. (#122837)
  • Blender 4.2 - Compress Saving option gets removed when recovering from AutoSave. (#126821)
  • Can't change viewport text overlay color. (#124549)
  • Blender adds Grease Pencil Objects to Scene when appending IDs with annotations (e.g. in their shader editor). (#127142)
  • UI broken in 4.2 when preferences are saved with 4.3. (#126706)
  • Crash when switching an area to asset browser and back and creating a new file. (#124167)
  • Crash on undo: Unlinking Scene Collection from Object Properties panel. (#126549)
  • Area light resize gizmo (amongst other gizmos) missing undo step?. (#69164)
  • 4.2 backport: Core: flush outputs before calling exiting on `execvp` failure. (8159824a1c8ff1a6165b2c37b399c8b3784bea88)
  • glTF: hook UI, distinct import & export draw code. (79d64e293ce)
  • glTF exporter: fix missing hook parameters leading to crash. (cf0a1b04204)
  • glTF: Fix typo in a previous commit. (062a574786f)
  • Fix back-slash character filtering in the outliner & UI list. (73ef17c17bf)
  • Crash after unlink -> undo -> select (linked copied scene). (#127213)
  • Extensions - fail to install extension from cli. (#126792)
  • Fix crash scrubbing in the animation player with 1 frame loaded. (9d571a11f22)
  • Fix error in stereo3d side-by-side display. (420043d7271)
  • BKE_lib: avoid potential read uninitialized memory in BKE_id_copy_*. (b4cfb0c8168)
  • Fix: error in node wrangler format string. (84ed03ec12e)
  • active_framebuffer_get v framebuffer_active_get. (#127636)
  • Fix batch renaming object data from the outliner. (c6b39783aa6)
  • oneAPI Embree GPU, transparent shadows will render opaque if transparent bounces is 1024. (#125093)
  • Meshes or Curves with just "wire" edges disappear in the viewport if SubD is used while in Viewport "Wireframe" mode. (#126524)
  • Regression: Deinterlace checkbox makes video invisible. (#127654)
  • 4.2 backport: Fix fake_retiming_key_init returning uninitialized stack memory. (06ad4d64312ed97c2cacbd4736a4a1e88712bd03)



For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 3.6.16 LTS Maintenance Release !

Blender 3.6.16 LTS features important bug fixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]



  • atan2(0,0) evaluates to NaN on Metal but 0 on all other platforms. (#126799)
  • Build: Ambiguous call to isfinite for MSVC 17.11. (1da590cd2e4)
  • Blender 3.6.15 MetalRT - Hiding all objects in rendered viewport crashes. (#127453)
  • Blender adds Grease Pencil Objects to Scene when appending IDs with annotations (e.g. in their shader editor). (#127142)



For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]