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Blender 3.6.8 LTS Maintenance Release !

Blender 3.6.8 LTS features important bug fixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Cycles: add ROCm 6 compatibility for HIP. (888612cb0e)
  • Nodes: Add forward compatibility versioning for #111187. (a4dd4fe220a5a074f5cfd6d852e63178ca803eb7)
  • Graph editor: "Frame selected" zooms in so much that Y axis disappears. (#115678)
  • Make the preference option "remap relative" apply for all save operations. (27ce1cac808)
  • Pressing ESC during operators of bpy.ops.graph won't cancel de operation. (#115330)
  • foreach_get/set doesn't work for enum. (#92621)
  • Regression: VSE: Crash unlinking packed font file from text strip with more than one user. (#116215)
  • Assert on selecting object in outliner. (#116193)
  • Geometry Nodes: shortest path node can't process attributes properly. (#116274)
  • bpy.ops.wm.url_open() can no longer open html files in the filesystem. (#116280)
  • Fix #116695: Light Tree assert with certain light visibility settings. (#116703)
  • File Browser: Blender freezes for half a minute when opening File Browser. (#112599)
  • Fix: memory leak during Property Search. (b2c34fa95b0)
  • Extrude to Cursor tool: it don't allow to correct position of new vertex after LMB pressed. (#114282)
  • Regression: UV window menus disappearing. (#115590)
  • Python error loading fbx file in new project. (#105045)
  • Crash: Opening a 3.3 project crashes 3.6/4.0. (#114582)
  • Regression: UV window menus disappearing. (#115590)
  • Rendering multiple deformation motion blur steps with "velocity" attribute is wrong and can cause memory problems. (#116792)
  • FCurve extrapolation ignored in whenever anything is present in the NLA. (#115978)



For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 3.3.15 LTS Maintenance Release !

Blender 3.3.15 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Crash: Opening a 3.3 project crashes 3.6/4.0. (#114582)
  • Cycles: add ROCm 6 compatibility for HIP. (9673fa2720b99d935e69f3c3d9ef0a0d61c2e3cf)
  • Make the preference option "remap relative" apply for all save operations. (80e39f14e45)
  • foreach_get/set doesn't work for enum. (#92621)
  • Extrude to Cursor tool: it don't allow to correct position of new vertex after LMB pressed. (#114282)



For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 3.6.7 LTS Maintenance Release !

Blender 3.6.7 LTS features important bug fixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Fix: Increase thread stack size for musl libc. (064a48ad28e3e25259084b34d17de6cca01d6495)
  • Fix uninitialized pending actions for Windows under Wayland. (c3f67cd541f)
  • Ghost: Fix build error with MSVC 17.7 preview 3. (ec6aa0b3fd3)
  • Grease pencil time offset modifier doesn't work if the animation is 1 frame long. (#114685)
  • Fix 'Make LibOverride' on Empty-instanced collection making everything editable. (71b159d1585)
  • In the OPTIX viewport rendering mode, trimming the curve leads to an OPTIX crash. (#113325)
  • API Unexpected timer event after clicking the Modifier sort area in UI. (#113697)
  • Discovered typo in bmesh code. (#115060)
  • Scrollbars for template_lists in popups dont update correctly. (#115363)
  • Massive lag in Spreadsheet editor when scrolling. (#114557)
  • Fix animation player bug upon shutdown. (431a0844fc0e6082aa6e8432c36a18697859c841)



and the list of fixes in 3.6.6 (official release for that was skipped)


  • Light of 'Area' type lamp presents artifacts when placed at great distances. (#110183)
  • Regression: Cycles: Weird Mesh Light Sampling. (#112931)
  • Mesh analysis type does not change on non-active objects during multi-object editing. (#113285)
  • Freestyle: Lineset "Fill Range by selection" operator fails with python error. (#113255)
  • Painting with Ctrl Left Mouse in the Image Editor doesn't respect selected secondary color. (#113323)
  • New windows in Blender being added with wrong depth order on Mac 14.0. (#112935)
  • SSS polygon boundary artifacts with volume absorption. (#113461)
  • Crash or error when exporting big Layout Uvs. (#110524)
  • API gpu.state.scissor_test_set(False) not working. (#113310)
  • Geometry Nodes: Viewer sees handle type update after its connection point. (#113429)
  • Segmentation Fault Crashing Blender when Rendering. (#110415)
  • Weight gradient tool auto normalizes over locked groups. (#107920)
  • Weight paint gradient tool paints over hidden vertices. (#113798)
  • Weight Gradient tool paints over locked vertex groups. (#107918)
  • context.annotation_data isn't set to nullptr when the last annotation layer is deleted. (#112683)
  • RGB-shifted edges when outputting IndexOB 16-bit PNG. (#111442)
  • The Properties space "search filter" disables checkboxes in panel headers when searching. (#114015)
  • Make Local (All) operator is crashing Blender with Library Override Collections. (#114134)
  • Cycles: update Linux library search paths for upcoming ROCm 6. (fa006094360)
  • Fix mouse cursor failing to update for blocking actions on Wayland. (98ec3826ac)
  • Fix #107523: Cursor not cleared when panning stops. (6e51a2eaea)
  • Fix drag & drop crash when dragging over window decorations on Wayland. (4eca55cc11)
  • Fix invalid surface size under Wayland when GHOST set the window size. (4b34443c10)
  • Fix crash dragging images into the animation player. (601141e01c)
  • Fix incorrect screen-size under Wayland with transformed outputs. (06e08069fc)
  • File forward compatibility 4.0 to 3.6.5 - Redo panel not opening. (#114536)
  • Weird behavior with the set spline type node selection. (#110666)
  • Fix "make bpy" on macOS not install libraries inside bpy module. (00fbe3b112f)
  • Blender 3.3 crashes when opening a 3.6 file with a complex armature. (#114152)
  • when opening a .blend in 4.1 that was created in 3.6, Blender hard crashes when changing the cycles viewport render pass from the viewport shading menu. (#114336)
  • Crash when I import OBJ file. (#114304)
  • USDZ conversion happens outside of main thread. (#114415)
  • UI: Blender no longer displays a warning for too new .blends. (#114430)
  • Frame Range Metadata doesn't work when you want to burn it into image. (#113810)
  • Unexpected clip duplication and crash in NLA editor, when moving multi instance shapekey animation clips. (#114216)
  • Trace image to Grease Pencil always miss the first image in a sequence. (#114358)
  • VSE: Separate Images (Y) is broken - It is only duplicating the first image to all the resulting strips. (#114434)
  • Fix potential buffer overflow in strcpy use on macOS. (09baf6a8bc8)
  • Fix #66286: DblClick to rename UIList items within a popover not working. (#114363)
  • Regression: Crash on deleting NLA strip in tweak mode. (#109430)
  • Fix USD Export crash with complex scenes, due to race condition during depsgraph building. (e76cb15a3f3)


For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 3.3.14 LTS Maintenance Release !

Blender 3.3.14 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.

[h3]Patch Notes[/h3]


  • In the OPTIX viewport rendering mode, trimming the curve leads to an OPTIX crash. (#113325)
  • Massive lag in Spreadsheet editor when scrolling. (#114557)
  • Scrollbars for template_lists in popups dont update correctly. (#115363)


and the list of fixes in 3.3.13 (official release for that was skipped)


  • New windows in Blender being added with wrong depth order on Mac 14.0. (#112935)
  • SSS polygon boundary artifacts with volume absorption. (#113461)
  • Painting with Ctrl Left Mouse in the Image Editor doesn't respect selected secondary color. (#113323)
  • Fix USD Export crash with complex scenes, due to race condition during depsgraph building. (127f76751db)
  • API gpu.state.scissor_test_set(False) not working. (#113310)
  • Weight gradient tool auto normalizes over locked groups. (#107920)
  • context.annotation_data isn't set to nullptr when the last annotation layer is deleted. (#112683)
  • Cycles: update Linux library search paths for upcoming ROCm 6. (a5c81e124cc)
  • Blender 3.3 crashes when opening a 3.6 file with a complex armature. (#114152)
  • UI: Blender no longer displays a warning for too new .blends. (#114430)
  • Frame Range Metadata doesn't work when you want to burn it into image. (#113810)
  • Unexpected clip duplication and crash in NLA editor, when moving multi instance shapekey animation clips. (#114216)
  • Trace image to Grease Pencil always miss the first image in a sequence. (#114358)
  • Fix #66286: DblClick to rename UIList items within a popover not working. (#114363)
  • Regression: Crash on deleting NLA strip in tweak mode. (#109430)
  • Grease pencil time offset modifier doesn't work if the animation is 1 frame long. (#114685)



For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

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