Cue Club 2 Update
Hi everyone,
We have a nice new update for you today just before Christmas! Some requested features have been added in with further fixes and improvements.
[EDIT: Just added a small update today and we've made some improvements to camera tracking. In 3D mode the camera can now be rotated higher above the table to get a better overhead view. There are also more levels of zooming. Clicking the middle mouse button draws the camera up and over the table. Then rolling the mouse wheel will shift it back further. Click the middle button to return to aiming. These are mapped onto keys F3 (short zoom out) and F4 (long zoom out) and also the joypad left and right shoulder buttons. These same controls will now instantly adjust the zoom level in 2D overhead view too.]
We hope you like these new updates, and once again big thanks for your support and feedback!
We have a nice new update for you today just before Christmas! Some requested features have been added in with further fixes and improvements.
- The overhead table lamp in 3D mode has been enhanced, with more detailing and a smokey light haze effect.
- Chalk marks left on the table after playing shots with deep backspin have been made softer and slightly thinner to look more realistic.
- A key shortcut (F2) has been added to chalk the cue in-game.
- The default camera height above the cue in 3D mode is now automatically saved when you exit a game, and so there is no need to reset it each time you play.
- Clicking the middle mouse button now performs a 'Zoom Out' effect of the camera in 3D, similar to standing back from the table. You can also use the F3 key, or joypad shoulder buttons.
- Online multiplayer has been made more stable, and is a little faster too.
- We have introduced a multiplayer notifications button in-game, to assist with matchmaking. This pops up when other human players enter the lobby, and also alerts you when you have been sent a message or invited to play a match. This feature can be toggled on or off in 'Options > Match Settings > Multiplayer'.
- Customisation of the colour scheme of the Cue Club Bar has been moved to 'Options > Match Settings > Room Colour'.
- A bug that may have caused problems executing a shot when using a joypad controller has been fixed.
- Joypad navigation through the menus has been made slightly faster.
- In snooker mode, after a foul is committed the incoming player is now told whether a 'Free Ball' is awarded, before they are asked if they want to continue play, or make their opponent play again.
- It is now possible to talk to A.I. opponents during a Quick Match, Bar Challenge or Tournament game. Go to the in-game menu and select 'Chat' or press F1.
- There is a new option to turn chalk marks on or off. See 'Options > Display Settings > In-Game > Chalk Marks'.
- We have restored the green connectivity light in the multiplayer lobby.
- Other minor enhancements and bug fixes.
[EDIT: Just added a small update today and we've made some improvements to camera tracking. In 3D mode the camera can now be rotated higher above the table to get a better overhead view. There are also more levels of zooming. Clicking the middle mouse button draws the camera up and over the table. Then rolling the mouse wheel will shift it back further. Click the middle button to return to aiming. These are mapped onto keys F3 (short zoom out) and F4 (long zoom out) and also the joypad left and right shoulder buttons. These same controls will now instantly adjust the zoom level in 2D overhead view too.]
We hope you like these new updates, and once again big thanks for your support and feedback!