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NEW YEAR TOURNAMENT! (RESULTS ARE ANNOUNCED)

[h3]ːHoly_Grailetː 30.12.2020 12:00 PM GMT – 04.01.2021 12:00 PM GMT ːHoly_Grailetː [/h3]

[h3]ːsteampunkː EUROPE[/h3]

ːcardsː players: 4
ːscoreː victory condition: 30 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: visible
ːcheatdiceː Characters: from random set
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork colony

Special rules for European server

No.

Tournament points (place in session/points gained):
  1. +150 tournament points
  2. +45 tournament points
  3. 15 tournament points
  4. 0 tournament points


[h3]ːsteampunkː ASIA[/h3]

ːcardsː players: 2
ːscoreː victory condition: 35 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: hidden
ːcheatdiceː Characters: random
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork town

Special rules for Asian server

Changes in the deck:

-1 The Accelerator
-1 An Award Ceremony
-1 A Compromising Document
-1 A Fraudulent Transaction
-1 An Honest Exchange

Tournament points (place in session/points gained):
  1. +60 tournament points
  2. 0 tournament points


[h3]ːvotesː RULES:[/h3]

Please keep in mind that since rating points are frozen during tournaments and the monthly rating reset happens on the 1st day of each month, the December season actually ends a bit earlier, with the beginning of the tournament.

Sessions that count towards the tournament:

Europe: ːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinː (14)
Asia: ːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinː (18)

For each defeated opponent ("defeated" means that at the end of a session the player has a lower final position than yours), you receive additional tournament points. The number of points depends on the number of victories (1st places) of the defeated opponents in the current tournament. Important: these additional points also are added to your overall tournament score retrospectively, when the players previously defeated by you achieve victories in the tournament – even if you already have reached the limit of sessions for the tournament. What this means is that you keep getting tournament points as long as your previously defeated opponents continue to play, and win.

During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating.

Players get tournament points for the first 14/18 (depending on server) sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 14/18 sessions will affect your final tournament rating.

[h3]PRIZE FUND:[/h3]

Awarded: Top 20 players on each of the servers. In addition to the main prize fund, every player who finishes all tournament sessions receives a special bonus player icon “Facepalm” (only if it has not been received before)!



Place / Prize –
  1. ːHoly_Grailetː x10, ːflakeː x10. All tradable trails. Supercups x10. The Miraculous Magnets of Dr. Brooms x10. The Warping Seekers x10. Smart Plugs x5.
  2. ːHoly_Grailetː x10, ːflakeː x10. Blueprints for all seasonal chests. Supercups x7]. The Miraculous Magnets of Dr. Brooms x7. The Warping Seekers x7. Smart Plugs x3.
  3. ːHoly_Grailetː x10, ːflakeː x10. Winter chest blueprint. Supercup blueprint. Supercups x5. The Miraculous Magnets of Dr. Brooms x5. The Warping Seekers x5. Smart Plugs x3.
  4. ːHoly_Grailetː x8, ːflakeː x8. Supercups x3. The Miraculous Magnets of Dr. Brooms x3. The Warping Seekers x3. Smart Plug x1.
  5. ːHoly_Grailetː x8, ːflakeː x8. Supercup x1. The Miraculous Magnet of Dr. Brooms x1. The Warping Seeker x1. Smart Plug x1.
  6. ːHoly_Grailetː x7, ːflakeː x7. Supercup x1. Smart Plug x1.
  7. ːHoly_Grailetː x7, ːflakeː x7. Supercup x1. Smart Plug x1.
  8. ːHoly_Grailetː x7, ːflakeː x7. Smart Plug x1.
  9. ːHoly_Grailetː x6, ːflakeː x6. Smart Plug x1.
  10. ːHoly_Grailetː x6, ːflakeː x6. Smart Plug x1.
  11. ːHoly_Grailetː x6, ːflakeː x6.
  12. ːHoly_Grailetː x5, ːflakeː x5.
  13. ːHoly_Grailetː x5, ːflakeː x5.
  14. ːHoly_Grailetː x5, ːflakeː x5.
  15. ːHoly_Grailetː x4, ːflakeː x4.
  16. ːHoly_Grailetː x4, ːflakeː x4.
  17. ːHoly_Grailetː x4, ːflakeː x4.
  18. ːHoly_Grailetː x3, ːflakeː x3.
  19. ːHoly_Grailetː x3, ːflakeː x3.
  20. ːHoly_Grailetː x3, ːflakeː x3.

ːHoly_Grailetː = Tournament Chest (limited, tournaments only)
ːflakeː = Winter Chest (limited, Winter Season only)

In the case when at the end of the tournament two or more players will have equal number of tournament points, they will share the same (highest) place and get the same rewards. However, the award list will not be extended, and we will still award only the top 20 players on each server.

[h3]TOURNAMENT CHESTS – FAQ:[/h3]

Q. Where do Tournament Chests drop?
A. Only in tournament sessions, which are available via Multiplayer Lobby.

Q. If I've finished all my tournament sessions, can I get more tournament chests?
A. Yes, as long as you will keep playing tournament sessions.

Q. Are the tournament items limited to this tournament only, or to tournaments in general?
A. The tournament items are available via tournament chests, which drop during every official tournament in the game.

Q. Is there a full list of tournament items available via tournament chests?
A. Yes, please see below:




[h3]DATA[/h3]
  • Participants: 1,788 unique players participated in the tournament.

  • Involvement: 194 players completed all tournament sessions (18 or 14, depending on the server). 59 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 466 players completed more than half of their sessions.

  • Sessions played: 3,385 tournament sessions were played in the course of the tournament.

  • Average lenght of sessions: Europe: (4 players, 30 points) – 47 minutes / 45 rounds. Asia: (2 players, 35 points) – 25 minutes / 59 rounds.

  • Bans: 7 protests have been investigated and 9 players banned for the breach of the Fair Play Rules during this tournament.

  • Tournament chests: 4,809 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 9,636 chests were distributed to players in this period).


[h3]TOP-20 – EUROPE[/h3]
1,224 participants

01. Sugoi! (1959) – 14 sessions, 10 victories. ːHoly_Grailetː x10, ːflakeː x10. All tradable trails. Supercups x10. The Miraculous Magnets of Dr. Brooms x10. The Warping Seekers x10. Smart Plugs x5.
02. Nordrim (1929) – 14 sessions, 9 victories. ːHoly_Grailetː x10, ːflakeː x10. Blueprints for all seasonal chests. Supercups x7. The Miraculous Magnets of Dr. Brooms x7. The Warping Seekers x7. Smart Plugs x3.
03. Ukey (1896) – 14 sessions, 9 victories. ːHoly_Grailetː x10, ːflakeː x10. Winter chest blueprint. Supercup blueprint. Supercups x5. The Miraculous Magnets of Dr. Brooms x5. The Warping Seekers x5. Smart Plugs x3.
04. DicRoNero (1857) – 14 sessions, 9 victories. ːHoly_Grailetː x8, ːflakeː x8. Supercups x3. The Miraculous Magnets of Dr. Brooms x3. The Warping Seekers x3. Smart Plug x1.
05. Man in black (1788) – 14 sessions, 9 victories. ːHoly_Grailetː x8, ːflakeː x8. Supercup x1. The Miraculous Magnet of Dr. Brooms x1. The Warping Seeker x1. Smart Plug x1.
06. Civeteran (1785) – 14 sessions, 8 victories. ːHoly_Grailetː x7, ːflakeː x7. Supercup x1. Smart Plug x1.
06. weysbery (1785) – 14 sessions, 9 victories. ːHoly_Grailetː x7, ːflakeː x7. Supercup x1. Smart Plug x1.
08. Dra (1755) – 14 sessions, 9 victories. ːHoly_Grailetː x7, ːflakeː x7. Smart Plug x1.
09. Pref_kz (1716) – 14 sessions, 9 victories. ːHoly_Grailetː x6, ːflakeː x6. Smart Plug x1.
10. _joker_ (1698) – 14 sessions, 8 victories. ːHoly_Grailetː x6, ːflakeː x6. Smart Plug x1.
11. impsuley (1689) – 14 sessions, 8 victories. ːHoly_Grailetː x6, ːflakeː x6.
12. kudararyo (1665) – 14 sessions, 8 victories. ːHoly_Grailetː x5, ːflakeː x5.
13. qwe:) (1617) – 14 sessions, 9 victories. ːHoly_Grailetː x5, ːflakeː x5.
14. nexis (1527) – 9 sessions, 8 victories. ːHoly_Grailetː x5, ːflakeː x5.
15. m3khan1k (1500) – 14 sessions, 7 victories. ːHoly_Grailetː x4, ːflakeː x4.
16. Mr Burnham (1497) – 14 sessions, 6 victories. ːHoly_Grailetː x4, ːflakeː x4.
17. RoboBro (1458) – 13 sessions, 7 victories. ːHoly_Grailetː x4, ːflakeː x4.
18. HissaH (1449) – 14 sessions, 7 victories. ːHoly_Grailetː x3, ːflakeː x3.
19. Valezhnik (1446) – 14 sessions, 7 victories. ːHoly_Grailetː x3, ːflakeː x3.
20. rokken1973 (1419) – 14 sessions, 8 victories. ːHoly_Grailetː x3, ːflakeː x3.

[h3]TOP-20 ASIA[/h3]
564 participants

01. Night flash (1758) – 18 sessions, 16 victories. ːHoly_Grailetː x10, ːflakeː x10. All tradable trails. Supercups x10. The Miraculous Magnets of Dr. Brooms x10. The Warping Seekers x10. Smart Plugs x5.
02. Standard of Ur (1686) – 18 sessions, 15 victories. ːHoly_Grailetː x10, ːflakeː x10. Blueprints for all seasonal chests. Supercups x7. The Miraculous Magnets of Dr. Brooms x7. The Warping Seekers x7. Smart Plugs x3.
03. Peterish (1500) – 18 sessions, 14 victories. ːHoly_Grailetː x10, ːflakeː x10. Winter chest blueprint. Supercup blueprint. Supercups x5. The Miraculous Magnets of Dr. Brooms x5. The Warping Seekers x5. Smart Plugs x3.
04. Ire (1488) – 18 sessions, 13 victories. ːHoly_Grailetː x8, ːflakeː x8. Supercups x3. The Miraculous Magnets of Dr. Brooms x3. The Warping Seekers x3. Smart Plug x1.
05. 繁星月移 (1452) – 18 sessions, 13 victories. ːHoly_Grailetː x8, ːflakeː x8. Supercup x1. The Miraculous Magnet of Dr. Brooms x1. The Warping Seeker x1. Smart Plug x1.
06. hosiimo (1434) – 18 sessions, 14 victories. ːHoly_Grailetː x7, ːflakeː x7. Supercup x1. Smart Plug x1.
07. nuroku (1428) – 18 sessions, 14 victories. ːHoly_Grailetː x7, ːflakeː x7. Supercup x1. Smart Plug x1.
08. SEVEN (1410) – 18 sessions, 13 victories. ːHoly_Grailetː x7, ːflakeː x7. Smart Plug x1.
09. 剑来! (1398) – 18 sessions, 15 victories. ːHoly_Grailetː x6, ːflakeː x6. Smart Plug x1.
10. 千反田爱瑠 (1350) – 18 sessions, 13 victories. ːHoly_Grailetː x6, ːflakeː x6. Smart Plug x1.
11. kanysta:D (1326) – 18 sessions, 12 victories. ːHoly_Grailetː x6, ːflakeː x6.
12. rukifel (1320) – 18 sessions, 14 victories. ːHoly_Grailetː x5, ːflakeː x5.
13. zhuo、 (1284) – 18 sessions, 12 victories. ːHoly_Grailetː x5, ːflakeː x5.
14. yagoodori (1272) – 18 sessions, 13 victories. ːHoly_Grailetː x5, ːflakeː x5.
15. Somnikon (1266) – 18 sessions, 12 victories. ːHoly_Grailetː x4, ːflakeː x4.
16. U.M.R (1254) – 16 sessions, 11 victories. ːHoly_Grailetː x4, ːflakeː x4.
17. Ablareg_Ninsect (1248) – 18 sessions, 13 victories. ːHoly_Grailetː x4, ːflakeː x4.
18. Papillon (1230) – 18 sessions, 12 victories. ːHoly_Grailetː x3, ːflakeː x3.
19. K! (1218) – 18 sessions, 13 victories. ːHoly_Grailetː x3, ːflakeː x3.
20. 海贼王 (1200) – 18 sessions, 12 victories. ːHoly_Grailetː x3, ːflakeː x3.

ːHoly_Grailetː = Tournament Chest (limited, tournaments only)
ːflakeː = Winter Chest (limited, Winter Season only)

* the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player.

** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.

We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! ːvotesː

______



ːmaliceː Official Discord
ːmaliceː Twitter (game updates)



ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)

NEW TOURNAMENT! (RESULTS ARE ANNOUNCED)



[h3]ːHoly_Grailetː 11.12 12:00 PM GMT – 14.12 12:00 PM GMT ːHoly_Grailetː [/h3]

[h3]ːsteampunkː EUROPE[/h3]

ːcardsː players: 4
ːscoreː victory condition: 30 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: hidden
ːcheatdiceː Characters: from random set
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork colony

Special rules for European server

No.

Tournament points (place in session/points gained):
  1. +150 tournament points
  2. +45 tournament points
  3. 15 tournament points
  4. 0 tournament points


[h3]ːsteampunkː ASIA[/h3]

ːcardsː players: 2
ːscoreː victory condition: 35 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: hidden
ːcheatdiceː Characters: random
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork town

Special rules for Asian server

Changes in the deck:

-1 The Accelerator
-1 An Award Ceremony
-1 A Compromising Document
-1 A Fraudulent Transaction
-1 An Honest Exchange

Tournament points (place in session/points gained):
  1. +60 tournament points
  2. 0 tournament points


[h3]ːvotesː RULES:[/h3]

Sessions that count towards the tournament: ːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinː (8)

For each defeated opponent ("defeated" means that at the end of a session the player has a lower final position than yours), you receive additional tournament points. The number of points depends on the number of victories (1st places) of the defeated opponents in the current tournament. Important: these additional points also are added to your overall tournament score retrospectively, when the players previously defeated by you achieve victories in the tournament – even if you already have reached the limit of sessions for the tournament. What this means is that you keep getting tournament points as long as your previously defeated opponents continue to play, and win.

During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating.

Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.

[h3]PRIZE FUND:[/h3]

Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon “Facepalm” (only if it has not been received before)!



Place / Prize –
  1. ːHoly_Grailetː 5, ːflakeː 7, Bomb-o-mat, A Contraband Box of Goods x 3
  2. ːHoly_Grailetː 4, ːflakeː 7 A Contraband Box of Goods x 2
  3. ːHoly_Grailetː 4, ːflakeː 6 A Contraband Box of Goods
  4. ːHoly_Grailetː 3, ːflakeː 6
  5. ːHoly_Grailetː 3, ːflakeː 6
  6. ːHoly_Grailetː 3, ːflakeː 6
  7. ːHoly_Grailetː 2, ːflakeː 5
  8. ːHoly_Grailetː 2, ːflakeː 4
  9. ːHoly_Grailetː 1, ːflakeː 3
  10. ːHoly_Grailetː 1, ːflakeː 3


ːHoly_Grailetː = Tournament Chest (limited, tournaments only)
ːflakeː = Winter Chest (limited, Winter Season only)

In the case when at the end of the tournament two or more players will have equal number of tournament points, they will share the same (highest) place and get the same rewards. However, the award list will not be extended, and we will still award only the top 10 players on each server.

[h3]TOURNAMENT CHESTS – FAQ:[/h3]

Q. Where do Tournament Chests drop?
A. Only in tournament sessions, which are available via Multiplayer Lobby.

Q. If I've finished all my tournament sessions, can I get more tournament chests?
A. Yes, as long as you will keep playing tournament sessions.

Q. Are the tournament items limited to this tournament only, or to tournaments in general?
A. The tournament items are available via tournament chests, which drop during every official tournament in the game.

Q. Is there a full list of tournament items available via tournament chests?
A. Yes, please see below:




[h3]DATA[/h3]
  • Participants: 1,344 unique players participated in the tournament.

  • Involvement: 259 players completed 8 or more sessions. 107 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 444 players completed more than half (5+) of their sessions.

  • Sessions played: 1,821 tournament sessions were played in the course of the tournament.

  • Average lenght of sessions: Europe: (4 players, 30 points) – 46 minutes / 45 rounds. Asia: (2 players, 35 points) – 25 minutes / 59 rounds.

  • Bans: 6 protests have been investigated and 4 players banned for the breach of the Fair Play Rules during this tournament.

  • Tournament chests: 3,284 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 4,916 chests were distributed to players in this period).


[h3]TOP-10 – EUROPE[/h3]
962 participants

01. fire and blood (1047) – 8 sessions, 6 victories. ːHoly_Grailetː x5, ːflakeː x7, Bomb-o-mat, A Contraband Box of Goods x3
02. Neostaz (1029) – 8 sessions, 6 victories. ːHoly_Grailetː 4, ːflakeː 7, A Contraband Box of Goods x2
03. Atta Codipeti (999) – 8 sessions, 5 victories. ːHoly_Grailetː x4, ːflakeː x6, A Contraband Box of Goods
03. FSugar (999) – 8 sessions, 6 victories. ːHoly_Grailetː x4, ːflakeː x6, A Contraband Box of Goods
05. Puc (945) – 8 sessions, 5 victories. ːHoly_Grailetː x3, ːflakeː x6
06. a.u.r.a. (930) – 8 sessions, 5 victories. ːHoly_Grailetː x3, ːflakeː x6
07. 3136044289 (909) – 8 sessions, 4 victories. ːHoly_Grailetː x2, ːflakeː x5
08. Trelawney (894) – 8 sessions, 4 victories. ːHoly_Grailetː x2, ːflakeː x4
09. Serafim (882) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːflakeː x3
10. Он (873) – 8 sessions, 4 victories. ːHoly_Grailetː x1, ːflakeː x3

[h3]TOP-10 ASIA[/h3]
382 participants

01. rukifel (684) – 8 sessions, 8 victories. ːHoly_Grailetː x5, ːflakeː x7, Bomb-o-mat, A Contraband Box of Goods x 3
02. K! (624) – 8 sessions, 8 victories. ːHoly_Grailetː x4, ːflakeː x7, A Contraband Box of Goods x 2
02. hosiimo (624) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːflakeː x7, A Contraband Box of Goods x 2
04. 4nsZei (582) – 8 sessions, 7 victories. ːHoly_Grailetː x3, ːflakeː x6
05. Atta Codipeti (576) – 8 sessions, 7 victories. ːHoly_Grailetː x3, ːflakeː x6
06. Acciodide (570) – 8 sessions, 7 victories. ːHoly_Grailetː x3, ːflakeː x6
06. sparkling water (570) – 8 sessions, 7 victories. ːHoly_Grailetː x3, ːflakeː x6
08. Night flash (564) – 8 sessions, 7 victories. ːHoly_Grailetː x2, ːflakeː x4
09. Silence (528) – 8 sessions, 7 victories. ːHoly_Grailetː x1, ːflakeː x3
10. 剑来! (510) – 8 sessions, 6 victories. ːHoly_Grailetː x1, ːflakeː x3

ːHoly_Grailetː = Tournament Chest (limited, tournaments only)
ːflakeː = Winter Chest (limited, Winter Season only)

* the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player.

** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.

We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! ːvotesː

______



ːmaliceː Official Discord
ːmaliceː Twitter (game updates)



ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)

RANKED RULES FOR DECEMBER (AND MORE)



SET OF RULES FOR DECEMBER, 2020


Dear community:

After a full month of using the new formula, we accumulated a lot of data and received a ton of feedback from our community both of which allow us to take the next step in the evolution of the system.

1) We made an adjustment to the formula. All core principles stay the same with one addition. When a player wins a ranked session and defeats an opponent(s) with a higher rating, the winner gets bonus rating points the number of which depends on the difference in current ratings of both players.

Note, that the bonus goes one way: if you lose to an opponent with a lower rating, it won't cause an additional loss of rating points for you. As before, your loss will be determined entirely by the difference in score between you and the winner.

The goal of the change is to reward players for defeating stronger opponents since the risk of losing is higher when you play with such opponents. This also helps players climb up faster on the ladder.

2) The new formula works exactly as anticipated, which means that we can try it with other modes. For that reason, December will be the month when sessions for rounds make their come back into rotation. Let's check how possible it is for the leader to run away now, when the majority of players know that allowing that is a bad idea.

With this in mind, here are the rules for the next season:

The following rules become active on December 1, at 12:00 GMT, and will apply throughout December to all ranked sessions that are launched after that point.

ːsteampunkː EUROPE

ːcardsː players: 4
ːscoreː victory condition: 50 rounds
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: visible
ːcheatdiceː Characters: from random set
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork town

* Special rules:

None.

ːsteampunkː ASIA

ːcardsː players: 2
ːscoreː victory condition: 35 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: hidden
ːcheatdiceː Characters: random
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork colony

* Special rules:

The following cards are removed from the ranked deck on Asian server:

ːcardsː The Accelerator
ːcardsː An Award Ceremony
ːcardsː A Compromising Document
ːcardsː A Fraudulent Transaction
ːcardsː An Honest Exchange

ːsteampunkːːsteampunkːːsteampunkː

In addition to this set of rules, we also change one more card (and all changes from the previous month also are still intact). These changes are applied in all modes and will be active for at least 1 month to test the balance (please keep in mind that for the next season, we might revert these adjustments or replace them with something else; it all depends on the results of the tests and the feedback we'll receive from the community).

[h3]Devil's Due[/h3]



Reason: we want to return some of the "stopping power" of the card that it had before and which helped to prevent an opponent's progression toward victory. We also make the card a bit less punishing to play.

______



ːmaliceː Official Discord
ːmaliceː Twitter (game updates)



ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)

The Governor Edition 2

Once upon a time we created a Gremlins, Inc. bundle called The Governor Edition. Players could save an additional 20% when upgrading from owning just the game and one or two DLCs to owning the whole set. Owners of that bundle also got special items during the celebration of the Lunar New Year each year.

With the recent release of Agents of Chaos, we saw that we cannot really keep expanding The Governor Edition further – since it would require players to purchase too many DLCs at once. And so, we created The Governor Edition 2. Here’s what you need to know –

As of today, The Governor Edition contains:

Gremlins, Inc. Gremlins, Inc. – Uninvited Guests Gremlins, Inc. – Automated Competitors Gremlins, Inc. – Astral Gamblers Gremlins, Inc. – Original Soundtrack

It works as “complete the set” and offers a discount of 20% that applies on top of any other discounts for any of its contents.

Owners of this edition (whether purchased as a bundle or separately, doesn’t matter; we just check for ownership of all the content) receive the following items:
  • Flying Lanterns (global effect)
  • The Automated Rooster (main menu background)
  • Melody of the Automated Rooster (original music track)
  • Saving Up (emoticon)
  • The Flying Piglet (main menu background)
  • Melody of the Flying Piglet (original music track)




These items are issued as non-tradable in-game items, 1 item per server. In other words, you will get 1 copy to activate on the European server and 1 copy on the Asian server. If you already owned The Governor Edition before, and received such items before, you will still receive new copies when you log into the game the next time – just to be sure that you have them at your disposal.

Additionally, The Governor Edition 2 is now available. It contains:

Gremlins, Inc. Gremlins, Inc. – Famous Figures Gremlins, Inc. – Agents of Chaos Gremlins, Inc. – Digital Artbook

It works as “complete the set” and offers a discount of 20% that applies on top of any other discounts for any of its contents. And if you already own some of the contents, then you don’t need to purchase it again – Steam recognizes the ownership and only offers the missing parts.

Owners of this edition receive the following items:
  • Automatic Dice-roller (special item)
  • Automated Dog (emoticon)
  • Steel Rat (lobby icon)
  • The Jet Rat (main menu background)
  • Melody of the Jet Rat (original music track)
  • The Zeppelin Hound (main menu background)
  • Melody of the Zeppelin Hound (original music track)




These items are issued as non-tradable in-game items, 1 item per server, just like the items issued for the others of The Governor Edition as described above.

NICE TO KNOW:

From time to time, we will continue to create “special items” for certain occasions (we don’t have a schedule or a specific plan, but we do have such an ambition). Such items will be added either to The Governor Edition or to The Governor Edition 2, and owners of these editions will automatically get them for free.

FINALLY...

...finally, our development team would like to sincerely thank every player who supported us by purchasing the additional content.

Beyond providing the financial means to add more cards and more features to the main game, such support is what gives us the motivation to keep improving the game further.

We are already hard at work on the Cyberpunk DLC (inspired by futuristic Japan), which is currently scheduled for release in the winter of 2021.

Please stay safe, and we wish you and your families a health and happy New Year’s period!

https://store.steampowered.com/bundle/483/Gremlins_Inc_The_Governor_Edition/

https://store.steampowered.com/bundle/18005/Gremlins_Inc__The_Governor_Edition_2/

RANKED RULES FOR NOVEMBER (AND MORE)

SET OF RULES FOR NOVEMBER, 2020


Dear community:

November is a special month because it brings the changes to the formula that calculates the rating after each ranked session. For those who missed the discussion about the change, you can find the details here.

Following the changes, here's what happens on November 1 at 12:00 PM GMT:
  • The new formula comes into force. We can't stress enough the importance of that change – the strategy of playing for any other place rather than the first, will lead to the loss of rating!

    Please remember this when you participate in ranked sessions with 3 or more players. With the new formula, your main goal is to win the session, or at least to have a minimal difference in points with the winner, as the difference now defines the amount of rating that you lose if you didn't win the session.

    To mitigate the loss of the rating, you must prevent the leader from winning and accumulate more points for yourself – but not to attack opponents on second or lower places, as this strategy won't help you anymore.

  • The rating of all players on the European server is reset to 100.00. Due to the significance of the change in the formula, we think it is fair that all players on that server start a new season from the same position.

    Please keep in mind, this only happens on the European server. As per suggestions from the community, the Asian server, which uses 2-player mode for ranked sessions, keeps the old formula, therefore there is no need to reset the rating of all players to the same level.

    This reset will only happen once. In future seasons, we return to the system where players partially retain the rating that they have accumulated during the previous season.


Now, to the rules. For this month we'll keep it "classic" to test the new formula. Starting from December, if the experiment with the new formula is successful, you can expect a much wider variety of rules in ranked sessions. 3-player sessions and sessions for rounds will be available in rotation as the new formula should make them much more viable than before.

With this in mind, here are the rules for the next season:

The following rules become active on November 1, at 12:00 GMT, and will apply throughout November to all ranked sessions that are launched after that point.

ːsteampunkː EUROPE

ːcardsː players: 4
ːscoreː victory condition: 30 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: visible
ːcheatdiceː Characters: from random set
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork town

* Special rules:

None.

ːsteampunkː ASIA

ːcardsː players: 2
ːscoreː victory condition: 35 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: hidden
ːcheatdiceː Characters: random
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork town

* Special rules:

The following cards are removed from the ranked deck on Asian server:

ːcardsː The Accelerator
ːcardsː An Award Ceremony
ːcardsː A Compromising Document
ːcardsː A Fraudulent Transaction
ːcardsː An Honest Exchange

ːsteampunkːːsteampunkːːsteampunkː

In addition to this set of rules, we also change a couple of character abilities. The following changes are applied in all modes and will be active for at least 1 month to test the balance (please keep in mind that for the next season, we might revert these adjustments or replace them with something else; it all depends on the results of the tests and the feedback we'll receive from the community).

[h3]The Banker[/h3]



Reason: the new set of abilities for the Banker showed itself as quite potent. For that reason, we reduce the effectiveness of one of the abilities of the character.

[h3]The Manager[/h3]



Reason: a slight boost won't hurt this character, and we would like to test how the Manager's performance changes with this adjustment.

______



ːmaliceː Official Discord
ːmaliceː Twitter (game updates)



ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)