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Gremlins, Inc. News

UPDATE 2025/03/29

Good morning, dear friends :

As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:
  • edits for card rules, to make them easier to understand;
  • fixing typos and missing values in some languages;
  • occasionally, balancing changes (thanks to the forum discussions);
  • sometimes, improvements in visual assets (contrast/colors);
  • sometimes, improvements in the UI (font sizes and other things);
  • from time to time, improvements in stability of servers;

If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.

And if you report a :hypnoheart: particularly good :hypnoheart: bug which we then find, and fix, then we will happily mail you a little package from our studio (photo courtesy of one of the players in the community) –



[h2]UPDATE 2025/03/29[/h2]

[h3]LANGUAGE EDITS[/h3]

We updated the descriptions of a few action cards. Language: English, Russian, Japanese.

Clarified the description of MF cards, which vary from language to language, but are roughly 20-25. It should be easier to understand, especially for MF cards where there is a choice. Some card names have also been changed. Language: English, Russian, Japanese.

A Ukrainian description of the Fair Play Rules has been added. Typos in the Russian description of the Fair Play Rules have been fixed (thanks, :magic_sparkles: 4nsZei).

[h3]USER INTERFACE[/h3]

One of the banker's abilities, Personal Cash Back, is also activated when a Chaos card is played, but that was not indicated on the card. This has been fixed. (thanks, :magic_sparkles: 修罗牌浪).



[h2]ROADMAP[/h2]

[h3]LANGUAGE EDITS[/h3]

If there are any misleading descriptions of the rules of the cards, we would love to receive your feedback – since we continue to edit the rules to make them clearer. Every rule that is made easier to grasp, increases the speed of the multiplayer sessions.

We are in the process of changing to a more enjoyable flavor of MF cards.

[h3]CHARACTER STATS[/h3]

Currently, the tally is shown for each number of players in a session, but this is of little use since ranked and tournaments are almost always held at 4 players in EU and 2 players in Asia.
Therefore, we plan to change this, such as field 1/2, chaos card ON/OFF, etc.

[h3]TOURNAMENT[/h3]

The results of the 9th Anniversary Tournament have been announced.

–––––

PS

We decided to run a Steam Playtest for the combat mechanics (Challenge Mode) of our new game. It should be fun, when we do it in a few weeks. The Story Mode will arrive later, closer to the summer.

UPDATE 2025/03/21

Good morning, dear friends :

As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:
  • edits for card rules, to make them easier to understand;
  • fixing typos and missing values in some languages;
  • occasionally, balancing changes (thanks to the forum discussions);
  • sometimes, improvements in visual assets (contrast/colors);
  • sometimes, improvements in the UI (font sizes and other things);
  • from time to time, improvements in stability of servers;

If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.

And if you report a ːhypnoheartː particularly good ːhypnoheartː bug which we then find, and fix, then we will happily mail you a little package from our studio (photo courtesy of one of the players in the community) –



[h2]UPDATE 2025/03/21[/h2]

[h3]LANGUAGE EDITS[/h3]

We updated the descriptions of a few action cards. Language: English, Russian, Japanese.

We updated descriptions of around 20 cards In Chinese (thanks, ːmagic_sparklesː 炒鸡厨客).

There were a few typos and misleading expressions in Russian. This has been fixed (thanks, ːmagic_sparklesː Infernomance, ːmagic_sparklesː SeniorQ, ːmagic_sparklesː SKWbISH, ːmagic_sparklesː прозрачный).

[h3]FAIR PLAY RULES[/h3]

We decided to update the Fair Play Rules. Violators will be dealt with more strictly for the sake of a healthy community and the comfort of rule-abiding players. We will be particularly strict in punishing those who slander, display hate speech, or violate the rules multiple times without remorse. We'll be rolling out the edited versions of the rules, over the coming weeks in different languages.

[h3]SALES UPDATE[/h3]

Thanks to the Daily Deal, Gremlins, Inc. was on the front page of Steam for a while. We're happy to report that the sales of the game in March already exceeded 10,000 copies. This provides us with additional motivation to continue improving the game. For example, we already started to work on a new card.



[h2]ROADMAP[/h2]

[h3]LANGUAGE EDITS[/h3]

If there are any misleading descriptions of the rules of the cards, we would love to receive your feedback – since we continue to edit the rules to make them clearer. Every rule that is made easier to grasp, increases the speed of the multiplayer sessions.

Currently, we work on updating the descriptions of ːtelegramː Misfortunes.

[h3]TOURNAMENT[/h3]

The results of the Anniversary Tournament are currently being compiled. Please wait for a while as we hope to announce the final results by the middle of next week.

–––––

PS

We decided to run a Steam Playtest for the combat mechanics (Challenge Mode) of our new game. It should be fun, when we do it in a few weeks. The Story Mode will arrive later, closer to the summer.

UPDATE 2025/03/14

Good morning, dear friends :

As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:
  • edits for card rules, to make them easier to understand;
  • fixing typos and missing values in some languages;
  • occasionally, balancing changes (thanks to the forum discussions);
  • sometimes, improvements in visual assets (contrast/colors);
  • sometimes, improvements in the UI (font sizes and other things);
  • from time to time, improvements in stability of servers;

If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.

And if you report a ːhypnoheartː particularly good ːhypnoheartː bug which we then find, and fix, then we will happily mail you a little package from our studio –



[h2]UPDATE 2025/03/14[/h2]

[h3]MUSIC[/h3]

For the 9th anniversary of the game, A.Fruit created a new music track: ːmusicː Oligarch's Dream. If you own Gremlins, Inc. – Original Soundtrack, you will find this new track on Disc 1:




[h3]LANGUAGE EDITS[/h3]

ːcardsː The Ancient Mechanism's effect adds ːscoreː at the end of each round, but this was described as 'at the start of each round'. This has now been fixed. Languages affected: English, Japanese, Russian (thanks, ːmagic_sparklesː tonya).

The description of ːcardsː Oligarch in Italian was unclear. This has been addressed (thanks, ːmagic_sparklesː Garet_S).


[h3]USER INTERFACE[/h3]

Points earned in tournament sessions, which can be found in the previous sessions in the player profile, did not match the points actually earned in tournaments. This was very confusing to players. This has been fixed starting with this 9th anniversary tournament.



[h2]ROADMAP[/h2]

[h3]LANGUAGE EDITS[/h3]

If there are any misleading descriptions of the rules of the cards, we would love to receive your feedback – since we continue to edit the rules to make them clearer. Every rule that is made easier to grasp, increases the speed of the multiplayer sessions.

[h3]USER INTERFACE[/h3]

We're considering an option "fast animation of token movement" that may speed up the sessions a little. We're also looking at we can display differently, on wide monitors. As it's a busy time at the studio, the progress in the following weeks could be slow.

–––––

PS

Let's take a break from promotions. We just need to focus on reaching playable demo with our new game, and then we'll see if you find it difficult or easy. This week we've created crystals that issue tokens that change their type on activation, and worked on high-cost Damage tokens issued by a mini-boss already at Level II. This is keeping us busy.

NEW CARD | UPDATE 2025/03/11

Good morning, dear friends:

As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:
  • edits for card rules, to make them easier to understand;
  • fixing typos and missing values in some languages;
  • occasionally, balancing changes (thanks to the forum discussions);
  • sometimes, improvements in visual assets (contrast/colors);
  • sometimes, improvements in the UI (font sizes and other things);
  • from time to time, improvements in stability of servers;

If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.

And if you report a ːhypnoheartː particularly good ːhypnoheartː bug which we then find, and fix, then we will happily mail you a little package from our studio –



[h2]UPDATE 2025/03/11[/h2]

[h3]NEW CARD[/h3]

To celebrate the game's 9th anniversary, which falls on March 11, 2025, we created a new card that shows an uncle of our lead character – a famous gremlin oligarch, who spends his days in the Casino (there are rumors that he made his money on government contracts related to the Dump; others say that he used to own a ruby mine in the Treasure; recently, he published a book called "The Self-Made Gremlin Who Does Everything On His Own", written by a team of ghostwriters).



ːcardsː"Oligarch"



Location

The Casino



Cost

600$



Move points

5



Type

Regular, Permanent



Get

6ːscoreː, 2ːmaliceː



Special Rule:

If you are arrested: this card is discarded, instead of getting a jail term teleport to the Casino.

"Evert gremlin knows: those who stole a few coins go to jail, those who stole a few millions go to casino."


Although the effect of this permanent card is triggered only once, the privilege of avoiding the Jail is still a sizable advantage.

Since you can get a significant number of ːscoreː at once, this card is useful for strengthening your defense and expanding your lead at the end of the session.

Please note that the Pauper's ability "No place for beggars" takes priority over this card's special rule.

The exact values of this card may be balanced a bit, after we see it played for a week or two.

The inspiration for this mechanic in the real life, is the saying that if a crime has a fine, it is only a crime for the poor; to the rich, it's a fee charged for performing the activity. I remember this every time I see a ridiculously expensive car parked in violation of the rules on the handicapped spot at the airport: a crime to most, but just a paid parking spot to the rich gremlin owner who parks this way.


[h3]SPECIAL SKIN FOR MAIN MENU[/h3]



We have created a new skin for Main Menu, which is based on the Oligarch character. You can switch it ON/OFF in the Settings menu. This is available to everyone.

[h3]FAST ANIMATION OF DICE THROW[/h3]



We added an option to speed up the animation of dice-rollers in the game. This will make your session quicker, if every player in the session uses this option. You can switch it ON/OFF in the Settings menu. This is available to everyone.


[h3]FANCY SOUND EFFECTS OF DICE THROW[/h3]



Based to the community suggestion (thanks, ːmagic_sparklesː 鸟狙打你足够了), we added an option where a gremlin shouts the results of the dice throw at the end of the roll. If you don't speak Mandarin, this is your chance to learn the basic numbers (it also comes handy during kung fu training). You can switch it ON/OFF in the Settings menu. This is available to everyone.


[h3]LANGUAGE EDITS[/h3]

This week, we harmonized the description of the rules on about 15 cards more. This time the scale is a bit smaller due to other key updates. Languages affected: English, Japanese, Russian.

During the last week's update, there were errors in the Russian descriptions of "The Promobot" and "Amulet of Do-gor" as well as in "Tip-off". These has been fixed. Languages affected: Russian. (thanks, ːmagic_sparklesː dear Russian Gremlin Community and ːmagic_sparklesː прозрачный).

If you see any other spelling mistakes in a language that you play the game in, please let us know and we will be happy to fix those.


[h3]USER INTERFACE[/h3]

Tournament points earned in each session, which can be viewed in the previous sessions tab of the player profile, were shown incorrectly. This was causing confusion. It is now fixed.

There was a bug that prevented scrolling the play log while playing a session. This has been fixed (thanks for the reports, ːmagic_sparklesː Infernomance).

During tournaments, there was a bug that showed "invalid links" when pressing the button for "more information" in the tournament info dialog at the top of the screen. This has been fixed (thanks for the report, ːmagic_sparklesː Thainlex).

The light bulb symbols that light up on the playing field where each character's special abilities are activated were not placed correctly where the Banker's abilities were activated. This has been fixed (thanks for the reports, ːmagic_sparklesː прозрачный).

Some of the SFX/VFX in ːcardsː "Heavenly Duties" did not match the card effects. This has been fixed (thanks for the report, ːmagic_sparklesː saffery).

During the start of a ranking session on Asia server, there was a bug that, in extremely rare cases, caused the session to lose sanity and both players to lose the ability to play, as shown in the image below (this is a rare case where you can see a special icon we have to mark "instant effects" on the cards, a feature that we did not fully implement and are saving for Gremlins, Inc. 2). The deck also had one more "An Inspection" than usual. This has been fixed (thanks for the report, ːmagic_sparklesː Multiple ranked players on Asia server).




[h2]ROADMAP[/h2]

[h3]ONE MORE BIRTHDAY GIFT[/h3]

We have one more birthday gift to release, which we plan for this week (thanks to Anna ːmusicː), it will be released for the owners of OST – by the way, if you don't have the game's soundtrack, now is a great time to get it:

https://store.steampowered.com/app/459851/Gremlins_Inc__Original_Soundtrack/

[h3]LANGUAGE EDITS[/h3]

If there are any misleading descriptions of the rules of the cards, we would love to receive your feedback – since we continue to edit the rules to make them clearer. Every rule that is made easier to grasp, increases the speed of the multiplayer sessions.

[h3]USER INTERFACE[/h3]

There's a number of things in the pipeline. Like a snail, we're not in a rush to do them all; but like a determined and courageous snail, we just keep going. And going. And going.

[h3]OTHER[/h3]

Gremlins, Inc. celebrates 9 years in full release on March 11, 2025. We commemorate the date by committing to weekly updates throughout this calendar year. You may commemorate it by leaving a review participating in the upcoming tournament.

[h3]TOURNAMENTS[/h3]

The Anniversary Tournament runs from March 11 at 12:00 GMT to March 17 at 12:00 GMT. Check the announcement for the rules.

–––––

PS

ːmaliceːːmaliceːːmaliceː Shameless promotion time! ːmaliceːːmaliceːːmaliceː

Our new game has a Steam page now (we plan to release a demo in the summer):

https://store.steampowered.com/app/2694810/Sister_of_a_Dragon/

Tokens, matrix, combinations, it's a different beast born as a collaboration between our production team and one genius game designer with a beautiful brain.

9th Anniversary Tournament Announcement of Results!!

[h2]9TH ANNIVERSARY TOURNAMENT[/h2]

The tournament starts on March 11, with the following rules:

11 Mar 2025 (12:00 GMT) – 17 Mar 2025 (12:00 GMT) (6 days)

[h3]EUROPE[/h3]

ːcardsː Players: 4
ːscoreː Victory condition: 40 **rounds**
ːcursecardː Chaos Cards: **none**
:magic_sparkles: Character Abilities: allowed
ːtelegramː Impending Misfortune: hidden
ːcheatdiceː Characters: from random set
:RatsClock: Timer: normal
:Location: Field: Clockwork Town (1)

Tournament points (place/points):

1. +120
2. +20
3. +4
4. +1

Players get tournament points for the first 10 sessions.

[h3]ASIA[/h3]

ːcardsː Players: 2
ːscoreː Victory condition: 40 **rounds**
ːcursecardː Chaos Cards: **none**
:magic_sparkles: Character Abilities: allowed
ːtelegramː Impending Misfortune: hidden
ːcheatdiceː Characters: from random set
:RatsClock: Timer: normal
:Location: Field: Clockwork Town (1)

Tournament points (place/points):

1. +120
2. +20

Players get tournament points for the first 16 sessions.

[h3]MAIN PRIZES[/h3]

The following prizes are awarded to players who occupy the following places, separately on EUROPE and on ASIA servers:
  1. A set of Gremlins, Inc. enamel pins (4 pins)
    3x illegal box of goods
    Champion's trail
    Modesty begits you
    A Smart Plug
  2. A set of Gremlins, Inc. enamel pins (4 pins)
    3x illegal box of goods
    Modesty begits you
  3. A set of Gremlins, Inc. enamel pins (4 pins)
    2x illegal box of goods
  4. 2x illegal box of goods
  5. 2x illegal box of goods
  6. 2x contraband box of goods
  7. 2x contraband box of goods
  8. 1x contraband box of goods
  9. 1x contraband box of goods
  10. 1x contraband box of goods


[h3]Additional prizes[/h3]

EUROPE
:SneakyChest: 5 victories in a row: 1x illegal box of goods
:SneakyChest: 10 victories in a row: 2x illegal box of goods on top of this

ASIA
:SneakyChest: 10 victories in a row: 1x illegal box of goods
:SneakyChest: 16 victories in a row: 2x illegal box of goods on top of this


[h3]Bounty hunter's award[/h3]
The first player to win against the player with the highest number of tournament points:

EUROPE
:SneakyChest: 1x illegal box of goods

ASIA
:SneakyChest: 1x illegal box of goods

[h3]Maximum score victory[/h3]
Player with the highest score in a single session:

EUROPE
:SneakyChest: A set of Gremlins, Inc. enamel pins (4 pins)

ASIA
:SneakyChest: A set of Gremlins, Inc. enamel pins (4 pins)


[h3]Secret Award[/h3]
The secret rule will be disclosed after the end of tournament.
:SneakyChest: 1x illegal box of goods

[h3]TOURNAMENT RESULTS[/h3]

EUROPE

TOP10
1st Jonny Volkov 1000 points
2nd V1PER 984 points
2nd drovnik 984 points
4th ♥.Beautiful Witch.♥ 965 points
5th MellowAccent 884 points
5th saffery 884 points
7th Morte 868 points
8th Bond 848 points
8th 13th_ninja 848 points
10th Lecter.tv 800 points
10th 冬野 800 points

5 victories in a row
♥.Beautiful Witch.♥ 6 victories in a row
saffery 6 victories in a row
Morte 6 victories in a row
shablabu 6 victories in a row
V1PER 5 victories in a row
13th_ninja 5 victories in a row
Izi 5 victories in a row
Mulholland1000 5 victories in a row

Bounty hunter's award
The first player to win against the player with the highest number of tournament points:
manuel.quaglino: Jonny Volkov

Maximum score victory
Player with the highest score in a single session:
моя харда снова 48ːscoreː

Secret Award (Lucky Award: 311th player from the top on the tournament board)
311th Jim_Pi

ASIA

TOP10
1st GPA3.9 1720 points
1st 哞哞羊 1720 points
3rd 坐忘道-骰子 1620 points
3rd ZERO 1620 points
3rd 修罗牌浪 1620 points
3rd Trouvaille 1620 points
3rd 标 1620 points
3rd 巫渠 1620 points
3rd 灰の魔女イレイナ 1620 points
10th serendipity 1600 points

10 victories in a row
菇男 10 victories in a row

Bounty hunter's award
The first player to win against the player with the highest number of tournament points:
无敌哈基米大王 hunt:哞哞羊

Maximum score victory
Player with the highest score in a single session:
灰の魔女イレイナ 52ːscoreː

Secret Award (Lucky Award: 311th player from the top on the tournament board)
311th 崩坏:星穹铁道爱好者

In-game prizes have already been distributed.

[h3]Important: Right holders of prizes requiring delivery should contact us in one of the following ways:[/h3]
Send an email to [email protected]
Join the official Gremlins, Inc. discord and send a DM to Standard of Ur
Invite Standard of Ur to be your Steam friend and use steam chat

The following information is required for delivery:
Zip code (Postal code)
Address
Name
Phone number

Please note that the right to receive prizes requiring delivery will be lost on April 15, 2025 at 12:00 GMT.

Thank you to everyone who participated in the tournament.

[Team CO]