v0.01.2545 - Mar 5, 2018 Patch Notes
Hey Mercenaries,
Please find below the latest Alpha Patch Notes.
Please find below the latest Alpha Patch Notes.
Gameplay / Mechanics
- Targeting markers now appear on objectives such as the reactors, enabling them to be locked on.
- The health of the Lethe base and Atlas reactors have been increased to extend the length of matches.
Multiplayer
- When a contract is launched, it will now not start until the host clicks the Launch button, or the match meets the maximum number of participants.
- When selecting a contract, host can now limit the number of maximum participants.
- The current player maximum has temporarily been set to four for stability until the module system improvements are complete.
User Interface
- Implemented a preview of the new Input system and related menu in Settings. Keep in mind that this system is very much under active development and currently does not function correctly.
- The in-cockpit Multi-Function Display behavior has been improved to be more responsive
- Joystick inputs have had a cap put on the axes to better reflect user input.
Known Issues
- Clicking the “X” in the Inputs settings will delete that input from your list. Delete the /Starfighter/Saved/Config/WindowsNoEditor/Input.ini file to restore defaults if this occurs.
- Missile targeting icons do not always appear.