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Inevitability News

1.13.3 UI Improvements!

Small update just went out.
Some bug fixes and UI changes.

In general the game should help alert you of what to do at some points if you haven't done that action yet. Ex: if you need to warp out and never have, it will teach you how to do that.

There is now a larger warning symbol for when you are low on power

Also self destructing is no longer a unhappy accident. You now need to hold down the self destruct button through a 5 second countdown display to self destruct.

As always let us know what you would like to see in future updates :) We of course have big plans and want to make sure they align with what you guys want as well!

Happy flying.

1.13.3 UI Improvements!

Small update just went out.
Some bug fixes and UI changes.

In general the game should help alert you of what to do at some points if you haven't done that action yet. Ex: if you need to warp out and never have, it will teach you how to do that.

There is now a larger warning symbol for when you are low on power

Also self destructing is no longer a unhappy accident. You now need to hold down the self destruct button through a 5 second countdown display to self destruct.

As always let us know what you would like to see in future updates :) We of course have big plans and want to make sure they align with what you guys want as well!

Happy flying.

Anniversary Update. 1.13

It has been a year since we have launched on Steam! Don't worry we aren't going anywhere Inevitability will keep getting updates into the foreseeable future, more on that at the bottom!

This update is mostly a massive back-end overhaul. So most changes are improved performance speeds, far less bugs and faster development times on our end. However with that being said we managed to get some cool new stuff in :)

Firstly, we have improved the targeting mechanic. If you have no targeted ships your ship will now auto target the nearest ship. The targeting UI has also been changed to be animated.



Your mining probe now has built in scanners that can be upgraded to see enemy's or minerals!



Side Notes
  • Development in general has shifted to be more incremental so if you haven't played since the release of 1.12.0 there is a ton of other new stuff as well that came out in later 1.12 versions!

  • We have a lot of exciting UI changes and mechanic balances that should make the game easier to understand and more enjoyable for the coming weeks!

  • Saves from before the 1.11 update that where played and saved on the 1.12 update may be messed up, due to a bug in 1.12. If you have any save that won't load send it to us ([email protected]) and we can fix it ASAP!

  • As always we love suggestions from our community, and nearly all of what has been in recent updates is from you guys! Keep it coming and thank you so much for sticking with us!!




Bug bounties and updates!

Hey guys we have some fun plans for updates over the summer, but until then we will be fixing tons and tons of bugs.

So to motivate you guys to report bugs that you encounter, to the bug forums, we are starting the Bug Bounty program! There is a pinned post here describing how it works.

As well bug fixes will be rolling out pretty frequently. Also these bug fixes won't be the only thing bug related happening in Inevitability this summer ;). Stay tuned!

1.12.0 Modded parts, Improved AI, New part types

Hey guys, The 1.12 update just went out and has some cool stuff in it.
You can now add your own modded parts to the game by following this short guide

The enemy is smarter now so keep on your toes! Since the AI is smarter we thought it would be fun to also keep track of your deaths in game. You can see that along with some other new stats on the Stats page in the main menu.

Lastly two new part types have been added. Scanners and Part Coverings.
Attaching a scanner to your ship will let you scan a planet and see how many minerals you have left to mine there. Part coverings can be added on top of existing parts to add a little extra armor and make your ship look a little better.

Expect updates more frequently in the coming months, Lots of new features that have been promised are still on the way :) As always let us know what you think, and if you have any suggestions on what you would like to see in Inevitability.