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Truck City News

Update notes for v0.47

[p]Truck City v0.47 has just been released. This is the change log:[/p]
  • [p]Feature: slight camera rotation implemented. Use right mouse drag to rotate[/p]
  • [p]Improvement: added new factory icons for Alt mode, improved some old icons[/p][p][/p]
  • [p]Improvement: credits are now localized[/p]
  • [p]Improvement: cement container color changed to make it easier to distinguish[/p]
  • [p]Improvement: minor performance improvement on texture caches generation[/p]
  • [p]Bugfix: corrected a bug in the texture cache for containers[/p]
  • [p]Bugfix: corrected minor glitch where some windows had the wrong z-index[/p]
  • [p]Bugfix: corrected minor glitch where blueprints would not show smoke when built on tiles with one way roads[/p]
  • [p]Bugfix: corrected a minor check that was unnecessarily logging errors on first-run execution[/p]

Release date announcement!

[p]Truck City will be released on December 2nd 2025. Watch the release trailer on Youtube![/p][p][/p][p]If you have played the demo, you will find the following new features in the full game:[/p]
  • [p]Sandbox mode: create your own maps with customized options and enjoy free play![/p][p][/p]
  • [p]More missions: in addition to the tutorials and the demo scenarios included in the demo, many new maps are available, each one with its own leaderboard. Compete for the best time![/p][p][/p]
  • [p]Custom maps: subscribe to maps in the Steam Workshop, load them directly into the Custom Maps menu![/p][p][/p]
  • [p]Map editor: create your own maps, customize them, and upload them to SteamWorkshop for other players to subscribe to![/p][p][/p]
[p]Add to your wishlist if you still haven't and get notified on release![/p]

Update notes for v0.46

[p]Truck City v0.46 has just been released. This is the change log:[/p][p][/p][p]- Feature: added a few icons to Alt mode (WIP)[/p][p][/p][p]- Improvement: dependency graph (F1, view all) has been made a bit more legible[/p][p]- Improvement: when a blueprint is imported, it is automatically selected for edition[/p][p]- Improvement: WASD movement feels better, especially when combined with other scroll modes (border, middle mouse button, gestures)[/p][p]- Improvement: minor SFX improvements[/p][p]- Improvement: when blueprints are deleted until no blueprints exist in the library, the video tutorial is shown on how to add blueprints. Inversely, when a blueprint is imported the video tutorial is hidden.[/p][p]- Improvement: minor improvements in songs[/p][p]- Bugfix: price for blueprints was sometimes incorrectly calculated when partially force-building; fixed[/p][p]- Bugfix: complete log may not correctly scroll to the bottom; fixed[/p][p]- Bugfix: log may become invisible after switching from complete log to most recent; fixed[/p][p]- Bugfix: trucks save the list of allowed cargo when the game is saved[/p][p]- Improvement: truck allowed cargo list is alphabetically sorted now[/p][p]- Bugfix: added protection against very rare bug related to SFX handling that may occur when reloading a game[/p][p]- Bugfix: corrected windows handling issue that may cause a window to behave incorrectly[/p][p]- Bugfix: corrected victory condition check where progress was not correctly calculated[/p][p] [/p][p] [/p][p]Changelog for features not included in the demo:[/p][p]- Feature: Steam achievements implemented[/p][p]- Feature: New mission mode maps added[/p][p]- Feature: Map editor: objective editor added[/p][p][/p][p]- Bugfix: Map editor: interface was glitchy, fixed[/p]

Demo update notes for v0.45

[p]Truck City v0.45-Demo has just been released. This is the change log, which also includes hotfixes v0.44.1, v0.44.2, and v0.44.3.[/p][p][/p]
  • [p]Improvement: improved control for camera (WASD+border scrolling)[/p]
  • [p]Improvement: added new features to tutorials 3 and 4 (intersections and Alt mode)[/p]
  • [p]Improvement: translations improved, new translations added for top bar, Alt mode, tooltip texts[/p]
  • [p]Bugfix: a truck may deliver an incorrect item to a factory, causing unpredictable behavior[/p]
  • [p]Bugfix: truck transparency incorrectly restored on game load, may cause some trucks to seem semitransparent until they left the city[/p]
  • [p]Bugfix: improved window handling to prevent bug where blueprints window may remain open but not intractable[/p]
  • [p]Bugfix: destroying launchpad could leave factory disconnected[/p]
  • [p]Bugfix: now adjacent tiles are correctly updated when destroying launchpad[/p]
  • [p]Bugfix: containers may be incorrectly rotated when destroying an adjacent tile that caused the warehouse to be rotated[/p]
  • [p]Bugfix: added guardrails for leaderboard response handling, prevents problems with unexpected responses from Steam library[/p]
  • [p]Balance: Scrap world mission made easier by changing the objective to selling 3 engines[/p]

Demo update notes for v0.44

[p]Truck City v0.44-Demo has just been released. This is the change log:[/p]
  • [p]Feature: Added Alt mode to display additional color coded information about factory types and names[/p][p]Alt mode disabled[/p][p]Alt mode enabled[/p][p]Alt mode enabled + text[/p]
  • [p]Bugfix: disabled all shortcuts when typing in editable fields (file name, truck name, blueprint name, ...)[/p]
  • [p]Bugfix: imported blueprints may not immediately show their icon[/p]
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