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v0.4.0 Update & Christmas Edition Overview

[p][/p][p]Hello, Yongcheon Girlsโ€™ High School students.
Christmas is already just around the corner.[/p][p][/p][p]It seems that even Yongcheon Girlsโ€™ High School, sunk deep in the abyss,
is busy preparing for the holiday season.[/p][p][/p][p]This v0.4.0 update introduces a large amount of Christmas-themed content,
along with various system improvements and balance adjustments.[/p][p][/p][p]Letโ€™s take a look together![/p][p][/p][hr][/hr][p][/p][h2]๐ŸŽ„1. Christmas Edition[/h2][p][/p][p][/p][p]Even Yongcheon Girlsโ€™ High School, filled with spirits, welcomes Christmas.[/p][p]The students and monsters alike seem to have gone all-in on their Christmas outfits.[/p][p][/p][p][/p][p][/p][p]In this update, festive elements have been added throughout the game,[/p][p]from the title screen to in-game visuals.[/p][p][/p][p][/p][p][/p]
  • [p]Snowfall effects drifting through the fog[/p]
  • [p]Christmas costumes applied to monsters[/p]
  • [p]Santa hats for Haneul and Sumi[/p]
[p][/p][p][/p][p]
[/p][p]This Christmas edition will remain available until January next year,[/p][p]so enjoy meeting monsters in a variety of festive costumes.[/p][p][/p][hr][/hr][p][/p][h2]๐ŸŽฏ2. Projectile System Enhancement[/h2][p][/p][p]The long-awaited projectile system upgrade,[/p][p]which had been delayed due to ongoing development, is finally complete.[/p][p][/p][p][/p][p]Previously, projectiles bouncing through the fog felt somewhat plain and rigid.[/p][p][/p][p][/p][p][/p][p]With this update, projectile visuals have been significantly improved,[/p][p]reflecting each characterโ€™s signature colors and weapon characteristics.[/p][p][/p][p][/p][p]
[/p]
  • [p]Clear visual expression of each characterโ€™s unique weapon[/p]
  • [p]Fog flash and camera shake effects added when projectiles ricochet[/p]
  • [p]More dynamic and visually satisfying projectile action[/p]
[p][/p][p]We hope youโ€™ll now enjoy not only strategic deck-building,[/p][p]but also the tactile feel and visual impact of each shot.[/p][p][/p][hr][/hr][p][/p][h2]๐ŸŽฌ3. Act Ending Cutscenes Added[/h2][p][/p][p]Based on feedback that transitioning immediately to the next area after clearing an Act felt abrupt,[/p][p]ending cutscenes have been added for each Act.[/p][p][/p][p][/p][p][/p]
  • [p]Character-specific ending cutscenes after defeating bosses[/p]
  • [p]Smoother narrative flow into the next Act[/p]
  • [p]Some elements are still in progress and will be refined later[/p]
[p][/p][p][/p][p]This update includes ending cutscenes for Act 1 and Act 2.[/p][p][/p][hr][/hr][p][/p][h2]๐Ÿงฟ4. Relic Reward Skip Option Added[/h2][p][/p][p]Previously, all relics had to be obtained,[/p][p]which could feel restrictive when dealing with relics that had drawbacks.[/p][p][/p][p]
[/p][p]With this patch, a โ€œSkipโ€ option has been added[/p][p]to all relic reward sections, allowing players to make more strategic choices.[/p][p][/p][hr][/hr][p][/p][h2]โ„๏ธ Winter Sale Notice[/h2][p][/p][p][dynamiclink][/dynamiclink][/p][p]Alongside the v0.4.0 update, the Winter Sale has begun.[/p][p]Enjoy 20% off, and we appreciate your continued interest and support![/p][p][/p][hr][/hr][p][/p][h2]๐Ÿ›  Patch Notes Summary[/h2][h3]๐ŸŽ„ Christmas Content[/h3]
  • [p]Christmas monster items and seasonal costumes added[/p]
  • [p]Santa hats for Haneul and Sumi[/p]
  • [p]Snowfall effects added to in-game fog[/p]
[h3]๐ŸŽฏ Combat & Projectiles[/h3]
  • [p]Fog flash and camera shake added on projectile ricochet[/p]
  • [p]Overall projectile visuals enhanced based on character weapon traits[/p]
  • [p]Fixed an issue where counter damage did not trigger from monster debuff abilities or relic effects[/p]
  • [p]Fixed incorrect counter values for the Palgoemun Inkstone relic[/p]
[h3]๐Ÿ‘น Monsters & Bosses[/h3]
  • [p]Chang-gwi combat animations and patterns polished[/p]
  • [p]Resurrection idle animation added for Neungwonsa[/p]
  • [p]Gold-stealing actions by Nightglow Ghost and Golden Pig now display icons[/p]
  • [p]Fixed a bug where Singiwonyo would split and freeze when using Judgment Talisman + Counter[/p]
  • [p]Boss turn notification popup added at the start of boss rooms[/p]
[h3]๐ŸŽฌ Story & Presentation[/h3]
  • [p]Ending cutscenes added for Act 1 and Act 2[/p]
  • [p]Improved narrative flow after clearing bosses[/p]
[h3]๐Ÿ”ฎ Relics & Talismans[/h3]
  • [p]Skip button added to relic reward sections[/p]
  • [p]Bonus EXP added when collecting all talismans in the fog[/p]
  • [p]Fixed an issue where talisman descriptions did not update after removing the โ€œUnknownโ€ debuff[/p]
[h3]๐Ÿ‘ค Characters & Progression[/h3]
  • [p]Increased character EXP gain[/p]
  • [p]Added ricochet count icon to character info screen[/p]
  • [p]Unlock reward criteria changed[/p]
    • [p]From total EXP โ†’ unlock percentage[/p]
[h3]๐Ÿงญ UI & Convenience[/h3]
  • [p]Title color distinction added for general and keyword description windows[/p]
  • [p]Improved map node focusing[/p]
  • [p]Fixed a bug where item descriptions remained after shop purchases[/p]
  • [p]Adjusted spacing in relic list UI[/p]
[h3]โš™๏ธ System & Settings[/h3]
  • [p]Added 100 starting gold[/p]
  • [p]Adjusted gold drops from normal monsters[/p]
  • [p]Added screen shake On / Off option in settings[/p]
[p][/p][hr][/hr][p][/p][p]This announcement comes a bit later than usual due to the scale of the update,[/p][p]but your continued support and encouragement give us the strength to keep going.[/p][p][/p][p][/p][p][/p][p]We hope you enjoy a warm and wonderful holiday season with Midnight Study.
Weโ€™ll return with a more detailed roadmap announcement toward the end of the year or the New Year.[/p][p][/p][p]A Discord event is also planned, so weโ€™d love to see you there.[/p][p]Thank you! ๐ŸŒ™[/p]

[25.12.05 Release Notes] 0.3.13

๐Ÿ“ข Patch Notes
[p][/p][p]Hello, this is the Midnight Study development team.[/p][p]We have confirmed that some of the background music in the game may cause copyright issues when uploading videos.[/p][p]To quickly address this, we have added Streamer Mode.[/p][p]When Streamer Mode is activated, background music will automatically be replaced with copyright-free tracks.[/p][p]This is a temporary measure, and we will work on a better solution.[/p][p]We sincerely apologize to all affected streamers.[/p][p][/p][p][/p][p][/p][p][/p][hr][/hr][p][/p]
๐Ÿ›  Patch Details
[p][/p][h2]๐Ÿ‘น Enemies[/h2][p][/p][h3]Dokgakgwi[/h3]
  • [p]Poison 5 โ†’ Poison 3[/p]
[p][/p][h3]Yohai Ipsugeoin[/h3]
  • [p]Now summons 2 whirlwinds each during Frenzy[/p]
[p][/p][h3]Jangsanbeom[/h3]
  • [p]Pattern following player actions no longer increases (was doubled before)[/p]
[hr][/hr][p][/p][p][/p][h2]โš–๏ธ Balance Adjustments[/h2]
  • [p]Vulnerable: 50% โ†’ 30%[/p]
  • [p]Charm acquisition probability by rarity: Common 55%, Uncommon 35%, Rare 10%[/p]
  • [p]Blade of Misfortune[/p]
    • [p]Cooldown: 0 โ†’ 2[/p]
  • [p]Charm of Rupture[/p]
    • [p]Cooldown: 1 โ†’ 2[/p]
  • [p]Charm of Qilin Horn[/p]
    • [p]Cooldown: 2 โ†’ 3[/p]
  • [p]Touch of Destruction[/p]
    • [p]Cooldown: 1 โ†’ 3[/p]
  • [p]Charm of Retribution[/p]
    • [p]Cooldown: 1 โ†’ 3[/p]
  • [p]Magpie Step[/p]
    • [p]Cooldown: 4 โ†’ 9[/p]
  • [p]Agile Movement[/p]
    • [p]Cooldown: 5 โ†’ 9[/p]
  • [p]Shield of Retribution[/p]
    • [p]Cooldown: 1 โ†’ 4[/p]
    • [p]Before enhancement: Protection 8 โ†’ 4[/p]
    • [p]After enhancement: Protection 12 โ†’ 6[/p]
  • [p]Charm of Soul Contract[/p]
    • [p]Before enhancement: Summons 4 Spectres, 4 Charms โ†’ 3 Spectres, 3 Charms[/p]
    • [p]After enhancement: Summons 4 Spectres, 6 Charms โ†’ 2 Spectres, 4 Charms[/p]
  • [p]Charm of Penance[/p]
    • [p]Before enhancement: +1 Strength and -1 enemy Strength if deals 3 damage โ†’ +1 Strength, -1 enemy Strength, +1 Oppression[/p][p]After enhancement: Damage 6 โ†’ same effects[/p]
  • [p]Charm of the Ritual of Doom[/p]
    • [p]Cooldown: 2 โ†’ 9[/p]
    • [p]Before enhancement: Removes all Charms of Fog, -1 enemy Strength, Weak 2, Frail 2, Vulnerable 2 โ†’ Removes all Charms of Fog, +1 Oppression, Weak 2, Frail 2, Vulnerable 2[/p][p]After enhancement: Removes all Charms of Fog, -2 enemy Strength, Weak 3, Frail 3, Vulnerable 3 โ†’ Removes all Charms of Fog, +2 Oppression, Weak 3, Frail 3, Vulnerable 3[/p]
  • [p]Silver Hairpin[/p]
    • [p]Self-damage reduced 50% โ†’ Damage from your Charms or on your turn reduced 50%[/p]
  • [p]Five-Colored Charm[/p]
    • [p]Previously: +1 Strength per 5 Charms โ†’ Now: +1 Strength per 6 Charms[/p]
  • [p]Celestial Maidenโ€™s Fan[/p]
    • [p]Previously: +3 Strength, -2 Charms created โ†’ Now: +3 Strength, -2 Charms created at start of each turn[/p]
  • [p]Remnants of Sealing[/p]
    • [p]Previously: 10 Charms generated on first damage โ†’ Now: 10 random Charms generated on first damage[/p]
  • [p]Imoogiโ€™s Shedding[/p]
    • [p]Previously: +1 Shooting per turn, enemy intents hidden โ†’ Now: +1 Shooting every 3 turns, enemy intents hidden[/p]
  • [p]Dokkaebi Bow[/p]
    • [p]Previously: +1 Shooting per turn, max 4 angles โ†’ Now: +1 Shooting every 2 turns, max 4 angles[/p]
  • [p]Sealed Box of Greed[/p]
    • [p]Rarity: Rare โ†’ Uncommon[/p]
    • [p]Previously: +1 Shooting per turn, gold cost ร—3 โ†’ Now: +1 Shooting every 5 turns, gold cost ร—3[/p]
  • [p]Nine-Tailed Foxโ€™s Tail[/p]
    • [p]Previously: +1 Evasion every 9th shot โ†’ Now: +1 Evasion every 5th shot[/p]
[p][/p][hr][/hr][p][/p][h2]๐ŸŽฏ Convenience Improvements[/h2][p]Added Streamer Mode[/p]
  • [p]Streamer Mode automatically applies streamer-friendly music[/p]
[p]UI Improvements[/p]
  • [p]Added animation to top-right UI buttons[/p]
[p]Tutorial Improvements[/p]
  • [p]Shows predicted path in green when aiming at enemies[/p]
[p]Text Improvements[/p]
  • [p]Fixed unclear or incorrect item descriptions[/p][p][/p]
[p][/p][hr][/hr][p][/p][h2]๐Ÿž Bug Fixes[/h2]
  • [p]Fixed a bug where unlocking multiple items at once temporarily froze the game[/p]
  • [p]Fixed a bug where Charm of Penance dealt only 1 damage on critical hits[/p]
  • [p]Fixed a bug where Guaranteed Critical buffs decreased incorrectly when used with multi-hit charms[/p]
[hr][/hr][p][/p][p]Thank you for playing! ๐ŸŒ™ [/p][p]We will continue updating Midnight Study to make it even better.[/p]

[25.12.01 Release Notes] 0.3.12

๐Ÿ“ข Patch Notes
[p][/p][p]Hello, this is the Midnight Study development team.[/p][p][/p][p]This update focuses on adjusting the difficulty of normal-to-boss monsters, large-scale combat pattern reworks,[/p][p]
effect/explosion logic improvements, event refinements, and UI improvements to enhance the overall combat experience.[/p][p][/p][hr][/hr][p][/p]
๐Ÿ›  Patch Details
[p][/p][h2]๐Ÿ‘น Monster Balance & Pattern Adjustments[/h2][p][/p][h3]๐Ÿ”ธ Normal Tier[/h3][p]Severed Lower Body Student
Damage: 8โ€“12 โ†’ 8โ€“10[/p][p]Nightglow Ghost
HP: 25โ€“31 โ†’ 21โ€“25
Pattern 1 Damage: 8โ€“13 โ†’ 8โ€“9
Pattern 2 Block: 15 โ†’ 10[/p][p]Poisonhorn Demon
HP: 63โ€“75 โ†’ 43โ€“55[/p][p][/p][hr][/hr][p][/p][h3]๐Ÿ”ธ Elite Tier[/h3][p]Natti
HP: 93โ€“109 โ†’ 71โ€“78
Pattern 2: 5โ€“7ร—2 โ†’ 5ร—2[/p][p]Singiwonyo (Body ยท Arm ยท Leg ยท Head)
Body Pattern 1 Damage: 11โ€“14 โ†’ 13โ€“16[/p][p]Arm: Damage 4โ€“7 โ†’ 7โ€“9, Pattern 2 becomes Damage 4โ€“6 + Weak 2
Leg: Damage 6โ€“9 โ†’ 9โ€“11, Pattern 2 becomes Damage 6โ€“9 + Frail 2
Head: Damage 7โ€“10 โ†’ 10โ€“12, Pattern 2 becomes Damage 7โ€“10 + Exhaust 2[/p][p]Chang-gwi
Block-removal condition: 25+ โ†’ 15+
Counter condition: 25+ damage โ†’ 15+ damage
Pattern 3 adds: Remove 2 Talismans inside the Fog[/p][p]Geoseundae
Pattern 2: Added 17โ€“21 damage
Pattern 3: 26โ€“32 โ†’ 23โ€“26 + Weak 2[/p][p][/p][hr][/hr][p][/p][h3]๐Ÿ”ธ Boss Tier[/h3][p]Yoha Ibsugeoin
Pattern 1 is now fixed to be used on Turns 1ยท3ยท5ยท7
Pattern 3: Removed
Pattern 4: Damage 15โ€“19 โ†’ 7โ€“9, Block 6โ€“8
Pattern 5: Added Frail 2[/p][p]Jihaguk Daejeok
HP: 250 โ†’ 210
Pattern 4: Vulnerable 2 โ†’ Weak 2
Pattern 9: Weak 2 โ†’ Vulnerable 2
Pattern 10 Damage: 35 โ†’ 30[/p][p]Dueokshini
HP: 240 โ†’ 200[/p][p]Gildal
Berserk trigger condition: HP โ‰ค 40 โ†’ HP โ‰ค 50
Pattern 5: Block 20 โ†’ 30, Strength 2 โ†’ 4[/p][p]Gumiho
Foxfire: Smaller collider + reduced chase speed
Fox Orb: Increase +3 per Talisman[/p][p]Jangsanbeom
Condition changed:
โ€œConfuse 1 when 3+ Talismans usedโ€ โ†’
Confuse 1 when using 0 or 3+ Talismans[/p][p]Eodukshini
Fear bonus stacks: 5/10/15 โ†’ 3/6/9
Fear 3-stack effect: Intent queue hidden โ†’ Aiming line hidden[/p][p][/p][hr][/hr][p][/p][h2]๐Ÿ”ฎ Talismans & Relics[/h2][h3]Explosion Logic Improvements[/h3]
  • [p]Explosions now start with a 0-size collider that expands,
    โ†’ ensuring Talismans are collected in the exact order they are touched.[/p]
  • [p]Applies to:[/p]
    • [p]Arinโ€™s Circular Potion[/p]
  • [p]Explosion & amplification visual effects updated[/p]
  • [p]Fixed errors occurring when explosion effects were removed[/p]
[p][/p][hr][/hr][p][/p][h2]๐Ÿ‘ค UI / Settings[/h2][h3]UI[/h3]
  • [p]Fixed an issue where character unlock reward progress bars displayed incorrectly[/p]
  • [p]Improved spacing in the Relic list UI[/p]
[p][/p][hr][/hr][p][/p][p]Thank you always for playing! ๐ŸŒ™[/p][p]We will continue improving Midnight Study to deliver an even more polished experience.[/p]

๐ŸŽฌ Four Korean Streamers Release Midnight Study Streaming Videos

[p]Game content creators have played Midnight Study![/p][p]Thank you so much for allowing us to feature your streams.[/p][p]๐Ÿ“Œ Ddolking on Chzzk[/p][p]๐Ÿ“Œ Izuren_world on Chzzk[/p][p]๐Ÿ“Œ Likiliking on Chzzk[/p][p]๐Ÿ“Œ Buldakjwi on Chzzk[/p][p][/p][p]๐ŸŽฅ Watch the videos right now on our Steam store page and chat with us during the stream![/p][p]๐Ÿ‘‰ Watch on Steam[/p][p]You can also watch them on YouTube:[/p][p]๐Ÿ‘‰ Ddolking on YouTube[/p][p]๐Ÿ‘‰ Izuren_world on YouTube[/p][p]๐Ÿ‘‰ Likiliking on YouTube[/p][p]๐Ÿ‘‰ Buldakjwi on YouTube[/p][p][/p][p]๐Ÿ’ฌ Feel free to ask questions in chat anytime during the stream.[/p][p]We'll be there to answer directly and talk with you about the game.[/p][p][/p][p]We look forward to hearing your thoughts and feedback![/p][p]If youโ€™d like to chat with us more, join our official Discord community![/p][p]๐Ÿ‘‰ Join our Discord[/p][p][/p][p]Weโ€™d love even more feedback after the release![/p][p]Add Midnight Study to your wishlist now, and come chat with us during the Steam broadcast! ๐ŸŒ™[/p]

[25.11.27 Release Notes] 0.3.11

๐Ÿ“ข Patch Notes
[p][/p][p]Hello, this is the Midnight Study development team.[/p][p][/p][p]This update includes improvements to the aiming system, talisman/relic logic, finalization of monster designs, bug fixes, and several other enhancements.[/p][p][/p][hr][/hr][p][/p][h2]๐Ÿ›  Patch Details[/h2][p][/p][h3]๐ŸŽฏ Aiming System Improvements[/h3]
  • [p]Added interpolation animation during aiming to create smoother control feedback.[/p]
[p][/p]
  • [p]Changed aiming camera behavior from zoom-in โ†’ zoom-out for improved visibility.[/p]
[p][/p][hr][/hr][p][/p][h3]๐Ÿ‘ค Character / UI[/h3]
  • [p]Improved the character selection screen to display unlock reward item types and quantities.[/p]
[p][/p][p][/p][hr][/hr][p][/p][h3]๐Ÿ‘น Monsters[/h3]
  • [p]Final designs for all Act 3 monsters are now complete.[/p]
[p][/p]
  • [p]Fixed an issue where monsters that generate their own pattern icons would still show them even when enemy intent was hidden.[/p]
  • [p]Fixed a bug where Noaengseolโ€™s debuff talisman icon appeared abnormally small.[/p]
  • [p]Fixed an issue where Bulgasariโ€™s Iron Smash stack-up animation could be canceled when used with โ€œMark of Absorption.โ€[/p]
[p][/p][hr][/hr][p][/p][h3]๐Ÿ”ฎ Talismans & Relics[/h3]
  • [p]Fixed the counting logic for โ€œhit N talismans at onceโ€ conditions for[/p]
    • [p]Arrow of Purification[/p]
    • [p]Five-colored Talisman.[/p]
  • [p]Fixed an issue where the second shot would be counted incorrectly when using an item that grants one additional shot.[/p]
  • [p]Updated the relic โ€œHunterโ€™s Hookโ€:[/p]
    • [p]Deal 30+ damage โ†’ apply Vulnerable 1[/p]
    • [p]changed to[/p]
    • [p]Deal 20+ damage โ†’ restore 5 HP.[/p]
  • [p]Updated keyword names for Oath of Souls Talisman and Penance Talisman.[/p]
  • [p]Immortal Shell[/p]
    • [p]Now stacks when multiple copies are used.[/p]
    • [p]Added stacking buff text and improved keyword description.[/p]
[p][/p][hr][/hr][p][/p][h3]๐Ÿ›’ Shop Reroll Feature[/h3][p][/p]
  • [p]Added a shop item refresh (reroll) system.[/p]
  • [p]Sold-out slots are not rerolled.[/p]
[p][/p][hr][/hr][p][/p][h3]โœจ Enhanced Talisman Reward System[/h3]
  • [p]After clearing battles, enhanced talismans may now appear as part of the reward options.[/p]
[p][/p][hr][/hr][p][/p][h3]๐ŸŽฒ System / Events[/h3]
  • [p]Jibakryeong (Bound Spirit) event effect changed:[/p]
    • [p]Reduce max HP by 10% โ†’ Reduce current HP by 50%.[/p]
  • [p]Improved duplicate-prevention logic for Mystery Events.[/p]
  • [p]Fixed an issue where relic icon counts in treasure rooms did not update.[/p]
  • [p]The Collector Ghost choices were changed:[/p]
    • [p]Gold loss โ†’ Gold gain.[/p]
[p][/p][hr][/hr][p][/p][h3]๐Ÿ“˜ Keywords & Text[/h3]
  • [p]Added supplemental explanation to the Split keyword.[/p]
[p][/p][hr][/hr][p][/p][h3]๐Ÿ’ป Settings[/h3]
  • [p]Added 4K resolution to the resolution options in Settings.[/p]
[p][/p][hr][/hr][p][/p][p]Thank you always for playing! ๐ŸŒ™[/p][p]We will continue to improve Midnight Study and polish the overall experience.[/p]