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BURNED HORIZONS News

BURNED HORIZONS [ALPHA BUILD] DEMO LIVE

[p] The Burned Horizons demo is live on Steam, running from February 12 through March 9, and will be featured during Steam Next Fest (Feb 23 – Mar 2).

This is an alpha build — an early, honest look at a game still in active development. What you're playing is a slice of the core tactical experience: turn-based combat, operator management foundations, and the beginnings of the systems that will define the full game.

What it is:
• A playable look at combat, movement, and the tactical loop
• Core systems running and evolving in real time
• A window into the direction and tone of Burned Horizons

What it isn't — yet:
• A content-complete experience
• Final art, audio, or balance
• Representative of the full scope planned for Early Access and 1.0

We're a small indie team — veterans, developers, and lifelong gamers from the US, UK, and Ukraine — building this without a publisher. We'd rather show you something real and early than something polished and hollow.

If you're into turn-based tactics that respect your intelligence — where decisions carry weight, injuries don't vanish, and your operators change based on what they survive — this is what we're building.

Play the demo. Break it. Tell us what works and what doesn't.

Bug reports and feedback are welcome on our Discord or the Steam discussion boards. We've set up changelogs and bug tracking on both platforms so you can follow development whether you're on Discord or not.

Our Kickstarter campaign is live now through March 26 — backers get alpha access, Early Access keys, and the FWD Deployed Supporter Pack (a growing cosmetic DLC for early supporters). If you want to help shape what this becomes, that's the way in.

Early Access is targeting April 2026. The war's just getting started.

Wishlist. Follow. Spread the word.

Hold the Line. Always Forward.

Steam: [dynamiclink][/dynamiclink] Discord: https://burnedhorizons.com/discord[/p][p]▶ https://burnedhorizons.com/kickstarter


— Kieran, Matt, Nathan, Oleg, Mykola, Alex[/p][p][/p][p]Hold the Line. Always Forward.[/p][p]Слава Україні. Героям слава.

[/p]

LIVESTREAM - 7 FEB // Q&A, KICKSTARTER CAMPAIGN, NEXT FEST DEMO

[h3]// LIVESTREAMING[/h3][p][/p][p]Weekly livestream 7 FEBRUARY at 2:00 PM EST / 7:00PM GMT.
[/p][p]We’ll be walking through:[/p]
  • [p]The current playable alpha build[/p]
  • [p]Core combat systems (wounds, suppression, camera modes)[/p]
  • [p]Why Burned Horizons isn’t an XCOM or Jagged Alliance clone[/p]
  • [p]What’s coming immediately after the Kickstarter launches[/p]
  • [p]Next Fest Demo \[Alpha] is live 12 FEB - 9 MAR[/p]
[p]We’ll also answer questions live and talk candidly about where the project is right now — what’s solid, what’s still rough, and what backing the campaign actually helps us build.[/p][hr][/hr][h3]KICKSTARTER CAMPAIGN[/h3][p]Following the Kickstarter now genuinely matters. Early follows and early support help build momentum, increase visibility, and push the campaign beyond the algorithmic dead zone — reaching players who want tactical depth, not just another clone.[/p][hr][/hr][p]Hold the line. Always forward. [/p][p][/p][p]WISHLIST/FOLLOW ON STEAM // JOIN THE DISCORD // BACK THE KICKSTARTER [/p][p]//-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT[/p]

STEAM NEXT FEST DEMO DEPLOYS — 12 FEB // KICKSTARTER LIVE

[p]Operators,[/p][p]The Burned Horizons demo \[Alpha Build] deploys 12 FEB for Steam Next Fest.[/p][p]This is your first chance to go hands-on with a tactical experience built to be radically different from the carbon copy / reskinned XCOM | Jagged Alliance clones.[/p][p]No XP grind. No class rails. Characters learn by doing. Real battlefield trauma. Consequences that don’t reset.
[/p][p]EARLY ALPHA DEMO
This is an early alpha build. Stable. Solid performance. Built to be played — not watched.[/p][p]What’s in the demo:[/p]
  • [p]Turn-based tactical combat when contact starts[/p]
  • [p]Basic real-time group movement out of combat[/p]
  • [p]Crouch/stand stances, weapon positions[/p]
  • [p]Overwatch, suppression, grenades[/p]
  • [p]Framework for complex wounding + triage — no magic heal-ups[/p]
  • [p]Trauma (SCARs) + "progression" foundations (learn by what you do)[/p]
  • [p]Loot + early command wheel iteration
    [/p]
[previewyoutube][/previewyoutube][p]
NEXT FEST VISIBILITY

Next Fest is momentum-driven. That means demo activity matters.[/p][p]If the demo hits for you, playing it helps put Burned Horizons in front of more people:[/p]
  • [p]Demo installs[/p]
  • [p]Playtime[/p]
  • [p]Wishlists / follows[/p]
  • [p]Shares[/p]
[p]More activity = more reach.
[/p][p]KICKSTARTER
We’re also running a Kickstarter right now (25 JAN - 26 MAR). Funding is the fuel that speeds and deepens development — more capacity, deeper systems, better AI, faster iteration.[/p][p]If you want this kind of tactical game to exist — and to go further — back it and spread the word.
[/p][p]DATES[/p][p]Hold the Line. Always Forward.[/p][p]— Kieran

KICKSTARTER CAMPAIGN[/p][p]Backing the campaign now genuinely matters. Early support directly strengthens the project — expanding development capacity, increasing visibility, and helping Burned Horizons reach the players who want tactical depth without compromise.
[/p][hr][/hr][p][/p][p]WISHLIST/FOLLOW ON STEAM // JOIN THE DISCORD // BACK THE KICKSTARTER[/p][p]//-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT, GAZETTE DU WARGAMER

[/p]

LIVESTREAM - JAN 31 // KICKSTARTER LAUNCH - JAN 25

[h3]// LIVESTREAMING[/h3][p][/p][p]We’re livestreaming January 31 at 1:30PM EST / 6:30PM GMT for a pre-launch stream ahead of the Burned Horizons Kickstarter, which launches January 25.[/p][p]We’ll be walking through:[/p]
  • [p]The current playable alpha build[/p]
  • [p]Core combat systems (wounds, suppression, camera modes)[/p]
  • [p]Why Burned Horizons isn’t an XCOM or Jagged Alliance clone[/p]
  • [p]What’s coming immediately after the Kickstarter launches[/p]
[p]We’ll also answer questions live and talk candidly about where the project is right now — what’s solid, what’s still rough, and what backing the campaign actually helps us build.[/p][hr][/hr][h3]Kickstarter Launch[/h3][p]January 25[/p][p]Following the Kickstarter now genuinely matters. Early follows and early support help build momentum, increase visibility, and push the campaign beyond the algorithmic dead zone — reaching players who want tactical depth, not just another clone.[/p][hr][/hr][p]Hold the line. Always forward. WISHLIST/FOLLOW ON STEAM // JOIN THE DISCORD // BACK THE KICKSTARTER //-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT[/p]

OPERATION FULCRUM COMMENCES // KICKSTARTER CAMPAIGN LIVE

[p]
// OPERATION ORDER — FULCRUM
[/p][p]STATUS: Active
OBJECTIVE: Establish forward momentum for Burned Horizons
[/p][p]The Kickstarter is now live. Early backing sets conditions for everything that follows — visibility, scope, and development tempo. This campaign builds forward from day one.[/p][p]Every level of support matters. Even the $1 Signal Booster helps establish early traction and reinforce the signal during the opening phase.[/p][p]If you’ve been following the project’s progress so far, this is where participation begins.
[/p][p]▶ https://burnedhorizons.com/kickstarter


— Kieran, Matt, Nathan, Oleg, Mykola, Alex[/p][p][/p][p]Hold the Line. Always Forward.[/p][p]Слава Україні. Героям слава.


KICKSTARTER CAMPAIGN
[/p][p]Backing the campaign now genuinely matters. Early support directly strengthens the project — expanding development capacity, increasing visibility, and helping Burned Horizons reach the players who want tactical depth without compromise.
[/p][hr][/hr][p][/p][p]WISHLIST/FOLLOW ON STEAM // JOIN THE DISCORD // BACK THE KICKSTARTER[/p][p]//-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT, GAZETTE DU WARGAMER [/p]