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Osiris: New Dawn News

Final Steps To 1.0

Our two goals we've had since we first launched on Early Access has been to gather your valuable feedback, and to complete the game. After gathering your evaluations since our first Pax West, and all the way through to now, we are ecstatic to announce that the finish line is well within sight, and we cannot wait to share with you everything we've been working on! Thank you all for being as involved and supportive as you have been, as well as patient and understanding of our development process.

We'd also like to take a moment to answer some FAQ's from the community:

Question: Why did you post the countdown?
Answer: The countdown news posts were in regards to the internal features required to move into Internal and Closed Beta testing.

Why was the game delayed from the proposed 2019 Release Date?
Answer: Based on your feedback, we simply wanted to add more content and features and deliver you the best game possible. The delay has not been due to any unforseen development challenges or complications.

Question: I opted into the Closed Beta program but haven't been invited. When will I be invited?
Answer: Honestly, we were hoping for around 6-10 players to opt in as volunteers to playtest with us internally. We've been extremely shocked and humbled as literally hundreds of players opted in! While we truly appreciate this support, it goes way beyond what we have the capacity for, since we're a small boutique indie studio and can't possibly bring you all in for what the Closed Beta testing was designed for. That stated, we will be keeping the Closed Beta program open and will contact you should the need arise. Thank you again for opting in, it truly means a lot to us.

Question: Why have you been posting images and video and not putting them in the Main Branch?
Answer: As stated in our Experience video back in 2018, our primary goal has been finishing Osiris: New Dawn. While we performed many Main Branch updates in the first half of our Early Access adventure, we found these updates pushed back our finish date each time. Therefore we decided to publish Beta builds and Experience builds that have minimal impact on development velocity while simultaneously allowing you to see and play what we're working on. We realize this has not been an ideal workflow and may be different than how other studios have done things, but this is what has worked for us and this project.


As always, thank you for being such a vital and valued part of our EA journey! We thank you for allowing us to finish the game, and with your feedback has helped us make Osiris: New Dawn the best near future space survival game that it can possibly be.

Warm regards,
- The Fenix Fire Team

New Internal Feedback Response Tool

Now that we've passed a MAJOR milestone with the Experience Branch update, we are now entering a new phase of development which will allow us to be more present on progress, tasks, and project scope. Many of you are already using our in game Feedback Report system, and we encourage you to do so. It is THE BEST way to connect directly with the development team on gameplay related comments and issues that arise during your play sessions. However, for the past few months we have been laser focused on getting this round of updates out and did not really have a way to respond to these comments, besides going directly to our PHPMyAdmin account and editing the database directly, which is extremely time consuming and took us away from development progress. So we needed to find a solution.

Over the weekend we created a new internal app that allows us to pull down your comments and allows us to very easily and quickly reply, complete with hooks for Trello so that you can see where we are with each comment or bug report, follow the progress on Trello, and track our development. We think this might be the best way to show transparency in our progress while keeping our pipeline swift. Of course, the best benefit to this is we will have a very clear indication of what is working and what is not and allows a deeper connection to us and out players.

You can find our Trello board here:
https://trello.com/b/o3pb5w24/osiris-new-dawn-early-access

Signing off,
The Fenix Fire Team

New Behind The Scenes Experience Now Released

Features
Mech Versus Crab battle on Proteus 2



Weapons Demo - Check out new weapons including Railguns and Grenades



Power System Demo - Explore how power now works to fully power and automate your base



Droid Demo - Remote command your droids to mine and deliver to a Depository



Vehicle Demo - Play all the land vehicles including the Perseus and Pathfinder, all with interiors



Crash Site Demo - Experience waking up from a devastating crash on Gemini.



Gemini Site B and Proteus 2 Site A Sandbox Levels - Build and craft what ever you want, everything is unlocked!


Lifting The NDA
Because this material is now released live world wide, we will no longer need the NDA embargo on content.

Closed Beta
We are still doing Closed Beta and will be for some time. We expect our selected testers will have access to a new round in the coming days.

We hope you enjoy these new additions to the game, as much as we have had working on them.

- The Fenix Fire Team

Vicious Creatures

[previewyoutube][/previewyoutube]
Work in progress video demonstrating the new grapple combat system and cinematic camera.

The NDA

Regarding the NDA:
1. User must be at least 18 years old to participate.
2. The NDA protects our Intellectual Property, very standard in the entertainment and games industries.
3. The NDA protects our right to embargo the release of features and material, very standard with press and influencer marketing agreements.

We are not forcing anyone to sign, however signing is necessary to gain access to the Closed Beta. In the meantime, you are welcome to play the Live Branch, Open Beta, and Experience Build.

Kind regards,
- The Fenix Fire Team