Devlog #3 – Character Selection Update
[p]Hey everyone! 👋
Today I want to share a quick look at one of the systems I’ve been working on recently: Character Selection.[/p][p][/p][p]
[/p][p][/p][p]Until now, the game was very single-boxer focused. But as the project grew, it became clear that players should be able to choose who they step into the ring with, not just visually, but in terms of identity and progression as well.[/p][p][/p][h3]🧍 What’s New?[/h3][p]The new Character Selection screen allows you to:[/p]
Smiling Stallion Studios[/p]
Today I want to share a quick look at one of the systems I’ve been working on recently: Character Selection.[/p][p][/p][p]
- [p]Choose your boxer before jumping into the game[/p]
- [p]Set the foundation for future customization and unlockable characters[/p]
- [p]Multiple playable boxers[/p]
- [p]Different progression paths[/p]
- [p]Cosmetic and stat-based differences down the line[/p]
- [p]Characters are now handled as data-driven entities[/p]
- [p]The selected character persists cleanly into gameplay[/p]
- [p]The system integrates smoothly with saving/loading and future content updates[/p][p][/p]
- [p]Visual customization[/p]
- [p]More personality per boxer[/p]
- [p]Meaningful choices that affect how you play[/p]
Smiling Stallion Studios[/p]