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Lord of Rigel News

Release 1.05 Hotfix #1

Critical- Tutorial Fix for rare case of transitioning to system view during fleet movement tutorial could result in locking progress
Critical/QOL- Tutorial tooltip on star systems when in Planets menu portion notes to use the planets menu to issue fleet orders (for situations where players may not realize how to progress that stage)

Lord of Rigel Release 1.05- Galactic Council Decrees

Release 1.05 and Let's Play!

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Greetings Lords of Rigel! Release 1.05 includes Galactic Council Decrees. This let's play continues the one from September, with a Katraxi game involving skirmishes with the Tulocks and votes on galactic council decrees.

Release 1.05- Galactic Council Decrees

Council Decrees are active in games with diplomatic victories, elder species, and the Doomsday Clock active. Decrees provide economic sanctions to the faction leading in an economic category (BCs, Food, Industry, Research) and bonuses to other factions. Decrees stay active until a Lord of Rigel is elected, or a new decree is passed or fails a vote. Active decrees also reduce the Doomsday Clock, lowering risk of the last great war breaking out.

This update also includes a community requested color checker in new game that will warn if your faction is too close to an existing one.


Image 1. A Council Decree vote


Image 2. Council Decree option in New Game


Image 3. Faction Color Checker in New Game

What's Next?

The plan moving forward is to focus on performance and AI optimizations. New leaders, events, some technologies, and resources are also still planned over the next six months. We appreciate your continued support of Lord of Rigel. For those who have appreciated the game, please like the game. As can be seen from the updates the past few months, constructive feedback has been helpful for quality of life improvements implemented into the game.

[h2]Change Log:[/h2]
Ticket #2102 Council Decrees
QOL- Votes to Win and Votes to Pass added to Galactic Council menus
Balance- Increased beam weapon velocity in tactical, increases accuracy
Balance- Increased galactic council abstention chance if votes are close to victory
Balance- Council votes better influenced by AI personality goals
Optimized player fleet combat order of operations
Fix for rare case of income resetting as 0 when colonizing a new system
Fix for missile weapon modification technology prerequisites
Fix for faction colors on planetary defenses in tactical, improving indicator visibility

Release 1.04 Hotfix #10

Change Log:

Balance- Uncreative techs tied to galaxy seed
QOL- Council vote countdown displayed in diplomacy menu
Stardate increment syncs better with autoturn
Autoexplore performance optimization
AI expansion performance optimization
Fix for rare case of non homeworld wormholes visible on initial galaxy generation fog of war

Release 1.04 Hotfix 9

Change Log:

Ticket #2104 Content- New Leader Sittas the Glorious Strategist
Ticket #2103 Content- New Leader Skill, Planner Increases Maximum Planet Population
QOL- Initial menu sorts set to ascending order
QOL- Pollution, Morale, and Starvation warnings on end turn only
Balance- Raised pollution warning threshold to 4x tolerance instead of 2x
Fix for leader diplomacy trait not displaying in tooltip breakdown
Fix to filter out outposts on asteroids and gas giants in planets menu
Fix for rare case of protomatter menu appearing under fleet combat if a monster attacks a player planet
Fix for rare case of establish colony menu appearing under first contact prompt
Minor optimization to Planets menu
Fix for radiotrophic biotics in pollution tooltip
Fix for euphoric chems in morale tooltip
Fix for rare case of micro fusion cores not applying

Lord of Rigel- February Community Update

Greetings Lords of Rigel! As January brought new planetary resources and a new weapon, with February we're inching closer to Release 1,05 and Council Decrees.

Council Decrees when enacted will reduce the doomsday clock, and will provide economic sanctions to the highest ranked species and bonuses to lower ranked species. So in cases where you are doing well, it may make sense to let a decree pass to reduce galactic tension at the economic hit.

This week has had a number of fixes and balance adjustments based on community feedback including some rare critical errors and adjustments to tech descriptions. The LoR guide has also been updated with these changes.

There's also a new minor content update with special GNN messages if you use a planet killer to destroy the final Rigelan or Arcturan seats of power.


A Community Game Approaching the End

Your saves and feedback have been important. While not every suggestion will be implemented many of them have been.


Arcturus Falls to the Yalkai

Council decrees will mark the six month update for LoR. What is coming next? For the rest of the year some more small content updates that you've seen since release.