1. Lord of Rigel
  2. News

Lord of Rigel News

Release 1.05 Hotfix #5b

Change Log:
Critical- Fix for rare case of softlock when diplomatic or spy messages transition to a GNN event when GNN was turned off in settings
Reduced memory overhead
Minor autoexplore performance optimization

Release 1.05 Hotfix #5- New Player Logos

Change Log:
Content- New Faction Logos
QOL- Added save process indicator for autosaves and main saving.
Minor performance increase for autosaves

Lord of Rigel Weekly Special- 25% Off

Greetings Lords of Rigel! To celebrate six months since release and the community features and quality of life improvements added since release LoR is 25% off.



Since release Lord of Rigel has had additional features in the form of "Free LC" added including:
  • New Leaders
  • Additional Planet Resources
  • Additional Faction Logos
  • New Map Modes
  • New Technologies (Breaching Pods, Electron Flux, Continuum Emitter)
  • Galactic Council Decrees
  • In-Game Achievements Menu



New Map Mode


New Logo Options


Achievements Menu


Council Decrees


Electron Flux Cannons

Over the rest of the year additional "Free LC" is planned along with continued performance optimizations and AI improvements.

Release 1.05 Hotfix #3

QOL- Changed final expansion and exploration achievements to first council decree and final war for completionists with slow systems. Players who earned the prior achievements will receive the new ones automatically.
Balance- Decoupled player initial spy mission attempt and success rolls
Fix for cases when end turn indicator would not fade out at same time as other UIs when transitioning to planet view
Critical- Tactical- Fix for rare case of combat not ending with starbase destruction
Tactical- Fix for rare case of shift select not updating weapons and specials list
Tactical- Fix for "traffic jam" situations with manual movement where movement appeared unresponsive

Release 1.05 Hotfix #2

QOL- Indicator for turn processing stages
QOL- Tiny galaxy faction count tooltip now indicates you can't change faction count
Critical- Fix for rare case of outpost ship UI appearing multiple times in a row if invalid outpost destinations had queued in player expansion
Critical- Fix for a rare softlock case on scene reload for some systems