Alpha Branch Update - 24.7.7

24.7.6
[h2]Patch notes[/h2]
[h3]Improvements[/h3]
- Memory improvements.
- Better handling of disabled objects in UIs.
- Improved editor top dropdowns.
- Fixed mobile input not working on the level end.
- Fixed ghosting on prefab collapse (when objects would hang around).
- Fixed/Improved the empty location rendering in the editor.
- Reduced RAM usage in the editor and fixed memory leak on level list reload.
24.7.7
[h2]Patch notes[/h2]
[h3]New features[/h3]
- Added credits button to the main page.
- Added a changelog button to the main menu when the version changes.
- Added additional VN scene after the tutorial.
- Reworked text editor selection to be more efficient and effective.
- Added the character cutoff for artists in UI.
- Updated menu effects and some shader settings.
- Improved menus for mobile.
- Improved level cleanup when exiting a level without beating it.
- Optimized assets for lower RAM usage.
- Boosted performance on all UI scenes.
- Improved skipping cutscenes (hold pause button).
- Minor VN fixes.
- Minor UI/UX improvements and tweaks.
- Fixed story effects persisting between scenes on unexpected close.
- Fixed parent deletion creating ghost objects.
- Fixed the last viewed version not being properly saved in the settings file.
- Made themes clear after playing a level.
- Fixed preview window shrinking.
- Fixed empty/checkpoint gizmo rendering.
- Fixed for selection effect.